diff options
Diffstat (limited to 'dep/include/sockets/SocketHandler.h')
-rw-r--r-- | dep/include/sockets/SocketHandler.h | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/dep/include/sockets/SocketHandler.h b/dep/include/sockets/SocketHandler.h index 1812c9c386f..e187de5f675 100644 --- a/dep/include/sockets/SocketHandler.h +++ b/dep/include/sockets/SocketHandler.h @@ -4,50 +4,40 @@ **/ /* Copyright (C) 2004-2007 Anders Hedstrom - This library is made available under the terms of the GNU GPL. - If you would like to use this library in a closed-source application, a separate license agreement is available. For information about the closed-source license agreement for the C++ sockets library, please visit http://www.alhem.net/Sockets/license.html and/or email license@alhem.net. - This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SOCKETS_SocketHandler_H #define _SOCKETS_SocketHandler_H - #include "sockets-config.h" #include <map> #include <list> - #include "socket_include.h" #include "ISocketHandler.h" - #ifdef SOCKETS_NAMESPACE namespace SOCKETS_NAMESPACE { #endif - class Socket; #ifdef ENABLE_RESOLVER class ResolvServer; #endif class Mutex; - /** Socket container class, event generator. \ingroup basic */ class SocketHandler : public ISocketHandler @@ -55,60 +45,43 @@ class SocketHandler : public ISocketHandler protected: /** Map type for holding file descriptors/socket object pointers. */ typedef std::map<SOCKET,Socket *> socket_m; - public: /** SocketHandler constructor. \param log Optional log class pointer */ SocketHandler(StdLog *log = NULL); - /** SocketHandler threadsafe constructor. \param mutex Externally declared mutex variable \param log Optional log class pointer */ SocketHandler(Mutex& mutex,StdLog *log = NULL); - ~SocketHandler(); - /** Get mutex reference for threadsafe operations. */ Mutex& GetMutex() const; - /** Register StdLog object for error callback. \param log Pointer to log class */ void RegStdLog(StdLog *log); - /** Log error to log class for print out / storage. */ void LogError(Socket *p,const std::string& user_text,int err,const std::string& sys_err,loglevel_t t = LOG_LEVEL_WARNING); - /** Add socket instance to socket map. Removal is always automatic. */ void Add(Socket *); - /** Get status of read/write/exception file descriptor set for a socket. */ void Get(SOCKET s,bool& r,bool& w,bool& e); - /** Set read/write/exception file descriptor sets (fd_set). */ void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true); - /** Wait for events, generate callbacks. */ int Select(long sec,long usec); - /** This method will not return until an event has been detected. */ int Select(); - /** Wait for events, generate callbacks. */ int Select(struct timeval *tsel); - /** Check that a socket really is handled by this socket handler. */ bool Valid(Socket *); - /** Return number of sockets handled by this handler. */ size_t GetCount(); - /** Override and return false to deny all incoming connections. \param p ListenSocket class pointer (use GetPort to identify which one) */ bool OkToAccept(Socket *p); - /** Called by Socket when a socket changes state. */ void AddList(SOCKET s,list_t which_one,bool add); - // Connection pool #ifdef ENABLE_POOL /** Find available open connection (used by connection pool). */ @@ -119,7 +92,6 @@ public: \return true if connection pool is enabled */ bool PoolEnabled(); #endif // ENABLE_POOL - // Socks4 #ifdef ENABLE_SOCKS4 /** Set socks4 server ip that all new tcp sockets should use. */ @@ -145,7 +117,6 @@ public: \return true if direct connection should be tried if connection to socks4 server fails */ bool Socks4TryDirect(); #endif // ENABLE_SOCKS4 - // DNS resolve server #ifdef ENABLE_RESOLVER /** Enable asynchronous DNS. @@ -173,7 +144,6 @@ public: /** Returns true if the socket is waiting for a resolve event. */ bool Resolving(Socket *); #endif // ENABLE_RESOLVER - #ifdef ENABLE_TRIGGERS /** Fetch unique trigger id. */ int TriggerID(Socket *src); @@ -188,27 +158,22 @@ public: Leave them in place if 'false' - if a trigger should be called many times */ void Trigger(int id, Socket::TriggerData& data, bool erase = true); #endif // ENABLE_TRIGGERS - #ifdef ENABLE_DETACH /** Indicates that the handler runs under SocketThread. */ void SetSlave(bool x = true); /** Indicates that the handler runs under SocketThread. */ bool IsSlave(); #endif - /** Sanity check of those accursed lists. */ void CheckSanity(); - protected: socket_m m_sockets; ///< Active sockets map socket_m m_add; ///< Sockets to be added to sockets map std::list<Socket *> m_delete; ///< Sockets to be deleted (failed when Add) - protected: StdLog *m_stdlog; ///< Registered log class, or NULL Mutex& m_mutex; ///< Thread safety mutex bool m_b_use_mutex; ///< Mutex correctly initialized - private: void CheckList(socket_v&,const std::string&); ///< Used by CheckSanity /** Remove socket from socket map, used by Socket class. */ @@ -220,7 +185,6 @@ private: int m_preverror; ///< debug select() error int m_errcnt; ///< debug select() error time_t m_tlast; ///< timeout control - // state lists socket_v m_fds; ///< Active file descriptor list socket_v m_fds_erase; ///< File descriptors that are to be erased from m_sockets @@ -231,7 +195,6 @@ private: socket_v m_fds_timeout; ///< checklist timeout socket_v m_fds_retry; ///< checklist retry client connect socket_v m_fds_close; ///< checklist close and delete - #ifdef ENABLE_SOCKS4 ipaddr_t m_socks4_host; ///< Socks4 server host ip port_t m_socks4_port; ///< Socks4 server port number @@ -257,11 +220,8 @@ private: #endif }; - #ifdef SOCKETS_NAMESPACE } #endif - #endif // _SOCKETS_SocketHandler_H - |