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-rw-r--r--dep/include/zthread/Queue.h190
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diff --git a/dep/include/zthread/Queue.h b/dep/include/zthread/Queue.h
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-/*
- * Copyright (c) 2005, Eric Crahen
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is furnished
- * to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-#ifndef __ZTQUEUE_H__
-#define __ZTQUEUE_H__
-
-#include "zthread/Cancelable.h"
-#include "zthread/NonCopyable.h"
-
-namespace ZThread {
-
- /**
- * @class Queue
- * @author Eric Crahen <http://www.code-foo.com>
- * @date <2003-07-16T11:32:42-0400>
- * @version 2.3.0
- *
- * A Queue defines an interface for a value-oriented collection objects (similar to
- * STL collections).
- */
- template <typename T>
- class Queue : public Cancelable, private NonCopyable {
- public:
-
- //! Destroy a Queue
- virtual ~Queue() { }
-
- /**
- * Add an object to this Queue.
- *
- * @param item value to be added to the Queue
- *
- * @exception Cancellation_Exception thrown if this Queue has been canceled.
- *
- * @pre The Queue should not have been canceled prior to the invocation of this function.
- * @post If no exception is thrown, a copy of <i>item</i> will have been added to the Queue.
- */
- virtual void add(const T& item) = 0;
-
- /**
- * Add an object to this Queue.
- *
- * @param item value to be added to the Queue
- * @param timeout maximum amount of time (milliseconds) this method may block
- * the calling thread.
- *
- * @return
- * - <em>true</em> if a copy of <i>item</i> can be added before <i>timeout</i>
- * milliseconds elapse.
- * - <em>false</em> otherwise.
- *
- * @exception Cancellation_Exception thrown if this Queue has been canceled.
- *
- * @pre The Queue should not have been canceled prior to the invocation of this function.
- * @post If this function returns true a copy of <i>item</i> will have been added to the Queue.
- */
- virtual bool add(const T& item, unsigned long timeout) = 0;
-
- /**
- * Retrieve and remove a value from this Queue.
- *
- * @return <em>T</em> next available value
- *
- * @exception Cancellation_Exception thrown if this Queue has been canceled.
- *
- * @pre The Queue should not have been canceled prior to the invocation of this function.
- * @post The value returned will have been removed from the Queue.
- */
- virtual T next() = 0;
-
- /**
- * Retrieve and remove a value from this Queue.
- *
- * @param timeout maximum amount of time (milliseconds) this method may block
- * the calling thread.
- *
- * @return <em>T</em> next available value
- *
- * @exception Cancellation_Exception thrown if this Queue has been canceled.
- * @exception Timeout_Exception thrown if the timeout expires before a value
- * can be retrieved.
- *
- * @pre The Queue should not have been canceled prior to the invocation of this function.
- * @post The value returned will have been removed from the Queue.
- */
- virtual T next(unsigned long timeout) = 0;
-
- /**
- * Canceling a Queue disables it, disallowing further additions. Values already
- * present in the Queue can still be retrieved and are still available through
- * the next() methods.
- *
- * Canceling a Queue more than once has no effect.
- *
- * @post The next() methods will continue to return objects until
- * the Queue has been emptied.
- * @post Once emptied, the next() methods will throw a Cancellation_Exception.
- * @post The add() methods will throw a Cancellation_Exceptions from this point on.
- */
- virtual void cancel() = 0;
-
- /**
- * Count the values present in this Queue.
- *
- * @return <em>size_t</em> number of elements available in the Queue.
- */
- virtual size_t size() = 0;
-
- /**
- * Count the values present in this Queue.
- *
- * @param timeout maximum amount of time (milliseconds) this method may block
- * the calling thread.
- *
- * @return <em>size_t</em> number of elements available in the Queue.
- *
- * @exception Timeout_Exception thrown if <i>timeout</i> milliseconds
- * expire before a value becomes available
- */
- virtual size_t size(unsigned long timeout) = 0;
-
- /**
- * Test whether any values are available in this Queue.
- *
- * @return
- * - <em>true</em> if there are no values available.
- * - <em>false</em> if there <i>are</i> values available.
- */
- virtual bool empty() {
-
- try {
-
- return size() == 0;
-
- } catch(Cancellation_Exception&) { }
-
- return true;
-
- }
-
- /**
- * Test whether any values are available in this Queue.
- *
- * @param timeout maximum amount of time (milliseconds) this method may block
- * the calling thread.
- *
- * @return
- * - <em>true</em> if there are no values available.
- * - <em>false</em> if there <i>are</i> values available.
- *
- * @exception Timeout_Exception thrown if <i>timeout</i> milliseconds
- * expire before a value becomes available
- */
- virtual bool empty(unsigned long timeout) {
-
- try {
-
- return size(timeout) == 0;
-
- } catch(Cancellation_Exception&) { }
-
- return true;
-
- }
-
- }; /* Queue */
-
-} // namespace ZThread
-
-#endif // __ZTQUEUE_H__
-