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Diffstat (limited to 'dep/include/zthread/Thread.h')
-rw-r--r-- | dep/include/zthread/Thread.h | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/dep/include/zthread/Thread.h b/dep/include/zthread/Thread.h new file mode 100644 index 00000000000..e1700c737fa --- /dev/null +++ b/dep/include/zthread/Thread.h @@ -0,0 +1,381 @@ +/* + * Copyright (c) 2005, Eric Crahen + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is furnished + * to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __ZTTHREAD_H__ +#define __ZTTHREAD_H__ + +#include "zthread/Cancelable.h" +#include "zthread/Priority.h" +#include "zthread/NonCopyable.h" +#include "zthread/Task.h" +#include "zthread/Waitable.h" + +namespace ZThread { + + class ThreadImpl; + + /** + * @class Thread + * @author Eric Crahen <http://www.code-foo.com> + * @date <2003-07-27T11:17:59-0400> + * @version 2.3.0 + * + * + * @see Task + * @see Executor + * + * <h2>Examples</h2> + * - <a href="#ex1">Launching a task</a> + * - <a href="#ex2">Waiting for a task</a> + * - <a href="#ex3">Sharing a task</a> + * + * <h2><a name="ex1">Launching a task</a></h2> + * + * A thread is started simply by constructing a thread object and giving + * it a task to perform. The thread will continue to run its task, even + * after the Thread object used to launch the thread has gone out of scope. + * + * @code + * #include "zthread/Thread.h" + * #include <iostream> + * + * using namespace ZThread; + * + * class aRunnable : public Runnable { + * + * void run() { + * + * Thread::sleep(1000); + * std::cout << "Hello from another thread" << std::endl; + * + * } + * + * }; + * + * int main() { + * + * try { + * + * // Implictly constructs a Task + * Thread t(new aRunnable); + * + * } catch(Synchronization_Exception& e) { + * std::cerr << e.what() << std::endl; + * } + * + * std::cout << "Hello from the main thread" << std::endl; + * + * // Output: + * + * // Hello from the main thread + * // Hello from another thread + * + * return 0; + * + * } + * + * @endcode + * + * <h2><a name="ex2">Waiting for a task</a></h2> + * + * A user can exercise some simple synchronization by waiting for a thread + * to complete running its task. + * + * @code + * #include "zthread/Thread.h" + * #include <iostream> + * + * using namespace ZThread; + * + * class aRunnable : public Runnable { + * public: + * + * void run() { + * + * Thread::sleep(1000); + * std::cout << "Hello from another thread" << std::endl; + * + * } + * + * }; + * + * int main() { + * + * try { + * + * // Implictly constructs a Task + * Thread t(new aRunnable); + * t.wait(); + * + * } catch(Synchronization_Exception& e) { + * std::cerr << e.what() << std::endl; + * } + * + * std::cout << "Hello from the main thread" << std::endl; + * + * // Output: + * + * // Hello from another thread + * // Hello from the main thread + * + * return 0; + * + * } + * + * @endcode + * + * <h2><a name="ex3">Sharing a task</a></h2> + * + * The same task can be shared by more than one thread. A Task is constructed + * from a Runnable, and that Task object is copied by value and handed off to + * each thread. + * + * @code + * #include "zthread/Thread.h" + * #include <iostream> + * + * using namespace ZThread; + * + * class aRunnable : public Runnable { + * + * void run() { + * + * Thread::sleep(1000); + * std::cout << "Hello from another thread" << std::endl; + * + * } + * + * }; + * + * int main() { + * + * try { + * + * // Explictly constructs a Task + * Task task(new aRunnable); + * + * // Two threads created to run the same Task + * Thread t1(task); + * Thread t2(task); + * + * } catch(Synchronization_Exception& e) { + * std::cerr << e.what() << std::endl; + * } + * + * std::cout << "Hello from the main thread" << std::endl; + * + * // Output: + * + * // Hello from the main thread + * // Hello from another thread + * // Hello from another thread + * + * return 0; + * + * } + * + * @endcode + */ + class ZTHREAD_API Thread + : public Cancelable, public Waitable, public NonCopyable { + + //! Delegate + ThreadImpl* _impl; + + public: + + /** + * Create a Thread that represents the current thread. + * <em>Using the static members of Thread should be preferred over using this constructor</em> + */ + Thread(); + + /** + * Create a Thread that spawns a new thread to run the given task. + * + * @param task Task to be run by a thread managed by this executor + * @param autoCancel flag to requestion automatic cancellation + * + * @post if the <i>autoCancel</i> flag was true, this thread will + * automatically be canceled when main() goes out of scope. + */ + Thread(const Task&, bool autoCancel = false); + + //! Destroy the Thread + ~Thread(); + + //! Comparison operator + bool operator==(const Thread& t) const; + + //! Comparison operator + inline bool operator!=(const Thread& t) const { + return !(*this == t); + } + + /** + * Wait for the thread represented by this object to complete its task. + * The calling thread is blocked until the thread represented by this + * object exits. + * + * @exception Deadlock_Exception thrown if thread attempts to join itself + * @exception InvalidOp_Exception thrown if the thread cannot be joined + * @exception Interrupted_Exception thrown if the joining thread has been interrupt()ed + */ + void wait(); + + /** + * Wait for the thread represented by this object to complete its task. + * The calling thread is blocked until the thread represented by this + * object exits, or until the timeout expires. + * + * @param timeout maximum amount of time (milliseconds) this method + * could block the calling thread. + * + * @return + * - <em>true</em> if the thread task complete before <i>timeout</i> + * milliseconds elapse. + * - <em>false</em> othewise. + * + * @exception Deadlock_Exception thrown if thread attempts to join itself + * @exception InvalidOp_Exception thrown if the thread cannot be joined + * @exception Interrupted_Exception thrown if the joining thread has been interrupt()ed + */ + bool wait(unsigned long timeout); + + /** + * Change the priority of this Thread. This will change the actual + * priority of the thread when the OS supports it. + * + * If there is no real priority support, it's simulated. + * + * @param p - new Priority + */ + void setPriority(Priority p); + + /** + * Get the priority of this Thread. + * + * @return Priority + */ + Priority getPriority(); + + /** + * Interrupts this thread, setting the <i>interrupted</i> status of the thread. + * This status is cleared by one of three methods. + * + * If this thread is blocked when this method is called, the thread will + * abort that blocking operation with an Interrupted_Exception. + * + * - The first is by attempting an operation on a synchronization object that + * would normally block the calling thread; Instead of blocking the calling + * the calling thread, the function that would normally block will thrown an + * Interrupted_Exception and clear the <i>interrupted</i> status of the thread. + * + * - The second is by calling Thread::interrupted(). + * + * - The third is by calling Thread::canceled(). + * + * Threads already blocked by an operation on a synchronization object will abort + * that operation with an Interrupted_Exception, clearing the threads <i>interrupted</i> + * status as in the first case described above. + * + * Interrupting a thread that is no longer running will have no effect. + * + * @return + * - <em>true</em> if the thread was interrupted while not blocked by a wait + * on a synchronization object. + * - <em>false</em> othewise. + */ + bool interrupt(); + + /** + * Tests whether the current Thread has been interrupt()ed, clearing + * its interruption status. + * + * @return + * - <em>true</em> if the Thread was interrupted. + * - <em>false</em> otherwise. + * + * @post The <i>interrupted</i> status of the current thread will be cleared, + * allowing it to perform a blocking operation on a synchronization + * object without throwing an exception. + */ + static bool interrupted(); + + /** + * Tests whether the current Thread has been canceled, and clears the + * interrupted status. + * + * @return bool true only if the Thread::cancel() has been invoked. + */ + static bool canceled(); + + /** + * Tests whether this thread has been canceled. If called from the context + * of this thread, the interrupted status is cleared. + * + * @return + * - <em>true</em> if the Thread was canceled. + * - <em>false</em> otherwise. + * + * @see Cancelable::isCanceled() + */ + virtual bool isCanceled(); + + /** + * Interrupt and cancel this thread in a single operation. The thread will + * return <em>true</em> whenever its cancelation status is tested in the future. + * + * @exception InvalidOp_Exception thrown if a thread attempts to cancel itself + * + * @see Thread::interrupt() + * @see Cancelable::cancel() + */ + virtual void cancel(); + + /** + * Put the currently executing thread to sleep for a given amount of + * time. + * + * @param timeout maximum amount of time (milliseconds) this method could block + * + * @exception Interrupted_Exception thrown if the threads sleep is interrupted + * before <i>timeout</i> milliseconds expire. + */ + static void sleep(unsigned long timeout); + + /** + * Cause the currently executing thread to yield, allowing the scheduler + * to assign some execution time to another thread. + */ + static void yield(); + + + }; /* Thread */ + + +} // namespace ZThread + +#endif // __ZTTHREAD_H__ + + + |