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-rw-r--r--dep/recastnavigation/Detour/Source/DetourAssert.cpp35
-rw-r--r--dep/recastnavigation/Detour/Source/DetourCommon.cpp4
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMesh.cpp16
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp89
-rw-r--r--dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp20
5 files changed, 112 insertions, 52 deletions
diff --git a/dep/recastnavigation/Detour/Source/DetourAssert.cpp b/dep/recastnavigation/Detour/Source/DetourAssert.cpp
new file mode 100644
index 00000000000..5e019e0cfc5
--- /dev/null
+++ b/dep/recastnavigation/Detour/Source/DetourAssert.cpp
@@ -0,0 +1,35 @@
+//
+// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#include "DetourAssert.h"
+
+#ifndef NDEBUG
+
+static dtAssertFailFunc* sAssertFailFunc = 0;
+
+void dtAssertFailSetCustom(dtAssertFailFunc *assertFailFunc)
+{
+ sAssertFailFunc = assertFailFunc;
+}
+
+dtAssertFailFunc* dtAssertFailGetCustom()
+{
+ return sAssertFailFunc;
+}
+
+#endif
diff --git a/dep/recastnavigation/Detour/Source/DetourCommon.cpp b/dep/recastnavigation/Detour/Source/DetourCommon.cpp
index 26fe65c1781..41d0d7bd387 100644
--- a/dep/recastnavigation/Detour/Source/DetourCommon.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourCommon.cpp
@@ -342,8 +342,8 @@ void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
// Find sub triangle weighted by area.
const float thr = s*areasum;
float acc = 0.0f;
- float u = 0.0f;
- int tri = 0;
+ float u = 1.0f;
+ int tri = npts - 1;
for (int i = 2; i < npts; i++) {
const float dacc = areas[i];
if (thr >= acc && thr < (acc+dacc))
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp b/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
index f70fa04729a..b81a2567b2e 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
@@ -470,12 +470,12 @@ void dtNavMesh::connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int
if (targetPoly->firstLink == DT_NULL_LINK)
continue;
- const float ext[3] = { targetCon->rad, target->header->walkableClimb, targetCon->rad };
+ const float halfExtents[3] = { targetCon->rad, target->header->walkableClimb, targetCon->rad };
// Find polygon to connect to.
const float* p = &targetCon->pos[3];
float nearestPt[3];
- dtPolyRef ref = findNearestPolyInTile(tile, p, ext, nearestPt);
+ dtPolyRef ref = findNearestPolyInTile(tile, p, halfExtents, nearestPt);
if (!ref)
continue;
// findNearestPoly may return too optimistic results, further check to make sure.
@@ -570,12 +570,12 @@ void dtNavMesh::baseOffMeshLinks(dtMeshTile* tile)
dtOffMeshConnection* con = &tile->offMeshCons[i];
dtPoly* poly = &tile->polys[con->poly];
- const float ext[3] = { con->rad, tile->header->walkableClimb, con->rad };
+ const float halfExtents[3] = { con->rad, tile->header->walkableClimb, con->rad };
// Find polygon to connect to.
const float* p = &con->pos[0]; // First vertex
float nearestPt[3];
- dtPolyRef ref = findNearestPolyInTile(tile, p, ext, nearestPt);
+ dtPolyRef ref = findNearestPolyInTile(tile, p, halfExtents, nearestPt);
if (!ref) continue;
// findNearestPoly may return too optimistic results, further check to make sure.
if (dtSqr(nearestPt[0]-p[0])+dtSqr(nearestPt[2]-p[2]) > dtSqr(con->rad))
@@ -687,7 +687,7 @@ void dtNavMesh::closestPointOnPoly(dtPolyRef ref, const float* pos, float* close
v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3];
}
float h;
- if (dtClosestHeightPointTriangle(pos, v[0], v[1], v[2], h))
+ if (dtClosestHeightPointTriangle(closest, v[0], v[1], v[2], h))
{
closest[1] = h;
break;
@@ -696,12 +696,12 @@ void dtNavMesh::closestPointOnPoly(dtPolyRef ref, const float* pos, float* close
}
dtPolyRef dtNavMesh::findNearestPolyInTile(const dtMeshTile* tile,
- const float* center, const float* extents,
+ const float* center, const float* halfExtents,
float* nearestPt) const
{
float bmin[3], bmax[3];
- dtVsub(bmin, center, extents);
- dtVadd(bmax, center, extents);
+ dtVsub(bmin, center, halfExtents);
+ dtVadd(bmax, center, halfExtents);
// Get nearby polygons from proximity grid.
dtPolyRef polys[128];
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp b/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
index 965e6cdc5c5..e93a97629b8 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
@@ -168,45 +168,72 @@ static void subdivide(BVItem* items, int nitems, int imin, int imax, int& curNod
}
}
-static int createBVTree(const unsigned short* verts, const int /*nverts*/,
- const unsigned short* polys, const int npolys, const int nvp,
- const float cs, const float ch,
- const int /*nnodes*/, dtBVNode* nodes)
+static int createBVTree(dtNavMeshCreateParams* params, dtBVNode* nodes, int /*nnodes*/)
{
// Build tree
- BVItem* items = (BVItem*)dtAlloc(sizeof(BVItem)*npolys, DT_ALLOC_TEMP);
- for (int i = 0; i < npolys; i++)
+ float quantFactor = 1 / params->cs;
+ BVItem* items = (BVItem*)dtAlloc(sizeof(BVItem)*params->polyCount, DT_ALLOC_TEMP);
+ for (int i = 0; i < params->polyCount; i++)
{
BVItem& it = items[i];
it.i = i;
- // Calc polygon bounds.
- const unsigned short* p = &polys[i*nvp*2];
- it.bmin[0] = it.bmax[0] = verts[p[0]*3+0];
- it.bmin[1] = it.bmax[1] = verts[p[0]*3+1];
- it.bmin[2] = it.bmax[2] = verts[p[0]*3+2];
-
- for (int j = 1; j < nvp; ++j)
+ // Calc polygon bounds. Use detail meshes if available.
+ if (params->detailMeshes)
{
- if (p[j] == MESH_NULL_IDX) break;
- unsigned short x = verts[p[j]*3+0];
- unsigned short y = verts[p[j]*3+1];
- unsigned short z = verts[p[j]*3+2];
-
- if (x < it.bmin[0]) it.bmin[0] = x;
- if (y < it.bmin[1]) it.bmin[1] = y;
- if (z < it.bmin[2]) it.bmin[2] = z;
-
- if (x > it.bmax[0]) it.bmax[0] = x;
- if (y > it.bmax[1]) it.bmax[1] = y;
- if (z > it.bmax[2]) it.bmax[2] = z;
+ int vb = (int)params->detailMeshes[i*4+0];
+ int ndv = (int)params->detailMeshes[i*4+1];
+ float bmin[3];
+ float bmax[3];
+
+ const float* dv = &params->detailVerts[vb*3];
+ dtVcopy(bmin, dv);
+ dtVcopy(bmax, dv);
+
+ for (int j = 1; j < ndv; j++)
+ {
+ dtVmin(bmin, &dv[j * 3]);
+ dtVmax(bmax, &dv[j * 3]);
+ }
+
+ // BV-tree uses cs for all dimensions
+ it.bmin[0] = (unsigned short)dtClamp((int)((bmin[0] - params->bmin[0])*quantFactor), 0, 0xffff);
+ it.bmin[1] = (unsigned short)dtClamp((int)((bmin[1] - params->bmin[1])*quantFactor), 0, 0xffff);
+ it.bmin[2] = (unsigned short)dtClamp((int)((bmin[2] - params->bmin[2])*quantFactor), 0, 0xffff);
+
+ it.bmax[0] = (unsigned short)dtClamp((int)((bmax[0] - params->bmin[0])*quantFactor), 0, 0xffff);
+ it.bmax[1] = (unsigned short)dtClamp((int)((bmax[1] - params->bmin[1])*quantFactor), 0, 0xffff);
+ it.bmax[2] = (unsigned short)dtClamp((int)((bmax[2] - params->bmin[2])*quantFactor), 0, 0xffff);
+ }
+ else
+ {
+ const unsigned short* p = &params->polys[i*params->nvp * 2];
+ it.bmin[0] = it.bmax[0] = params->verts[p[0] * 3 + 0];
+ it.bmin[1] = it.bmax[1] = params->verts[p[0] * 3 + 1];
+ it.bmin[2] = it.bmax[2] = params->verts[p[0] * 3 + 2];
+
+ for (int j = 1; j < params->nvp; ++j)
+ {
+ if (p[j] == MESH_NULL_IDX) break;
+ unsigned short x = params->verts[p[j] * 3 + 0];
+ unsigned short y = params->verts[p[j] * 3 + 1];
+ unsigned short z = params->verts[p[j] * 3 + 2];
+
+ if (x < it.bmin[0]) it.bmin[0] = x;
+ if (y < it.bmin[1]) it.bmin[1] = y;
+ if (z < it.bmin[2]) it.bmin[2] = z;
+
+ if (x > it.bmax[0]) it.bmax[0] = x;
+ if (y > it.bmax[1]) it.bmax[1] = y;
+ if (z > it.bmax[2]) it.bmax[2] = z;
+ }
+ // Remap y
+ it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1] * params->ch / params->cs);
+ it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1] * params->ch / params->cs);
}
- // Remap y
- it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1]*ch/cs);
- it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1]*ch/cs);
}
int curNode = 0;
- subdivide(items, npolys, 0, npolys, curNode, nodes);
+ subdivide(items, params->polyCount, 0, params->polyCount, curNode, nodes);
dtFree(items);
@@ -595,11 +622,9 @@ bool dtCreateNavMeshData(dtNavMeshCreateParams* params, unsigned char** outData,
}
// Store and create BVtree.
- // TODO: take detail mesh into account! use byte per bbox extent?
if (params->buildBvTree)
{
- createBVTree(params->verts, params->vertCount, params->polys, params->polyCount,
- nvp, params->cs, params->ch, params->polyCount*2, navBvtree);
+ createBVTree(params, navBvtree, 2*params->polyCount);
}
// Store Off-Mesh connections.
diff --git a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
index 2f781fb92a2..4e69fcbcc53 100644
--- a/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
+++ b/dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
@@ -578,7 +578,7 @@ dtStatus dtNavMeshQuery::closestPointOnPoly(dtPolyRef ref, const float* pos, flo
v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3];
}
float h;
- if (dtClosestHeightPointTriangle(pos, v[0], v[1], v[2], h))
+ if (dtClosestHeightPointTriangle(closest, v[0], v[1], v[2], h))
{
closest[1] = h;
break;
@@ -759,7 +759,7 @@ public:
/// return #DT_SUCCESS, but @p nearestRef will be zero. So if in doubt, check
/// @p nearestRef before using @p nearestPt.
///
-dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* extents,
+dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* halfExtents,
const dtQueryFilter* filter,
dtPolyRef* nearestRef, float* nearestPt) const
{
@@ -770,7 +770,7 @@ dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* exten
dtFindNearestPolyQuery query(this, center);
- dtStatus status = queryPolygons(center, extents, filter, &query);
+ dtStatus status = queryPolygons(center, halfExtents, filter, &query);
if (dtStatusFailed(status))
return status;
@@ -943,7 +943,7 @@ public:
/// be filled to capacity. The method of choosing which polygons from the
/// full set are included in the partial result set is undefined.
///
-dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* extents,
+dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* halfExtents,
const dtQueryFilter* filter,
dtPolyRef* polys, int* polyCount, const int maxPolys) const
{
@@ -952,7 +952,7 @@ dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* extents
dtCollectPolysQuery collector(polys, maxPolys);
- dtStatus status = queryPolygons(center, extents, filter, &collector);
+ dtStatus status = queryPolygons(center, halfExtents, filter, &collector);
if (dtStatusFailed(status))
return status;
@@ -963,21 +963,21 @@ dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* extents
/// @par
///
/// The query will be invoked with batches of polygons. Polygons passed
-/// to the query have bounding boxes that overlap with the center and extents
+/// to the query have bounding boxes that overlap with the center and halfExtents
/// passed to this function. The dtPolyQuery::process function is invoked multiple
/// times until all overlapping polygons have been processed.
///
-dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* extents,
+dtStatus dtNavMeshQuery::queryPolygons(const float* center, const float* halfExtents,
const dtQueryFilter* filter, dtPolyQuery* query) const
{
dtAssert(m_nav);
- if (!center || !extents || !filter || !query)
+ if (!center || !halfExtents || !filter || !query)
return DT_FAILURE | DT_INVALID_PARAM;
float bmin[3], bmax[3];
- dtVsub(bmin, center, extents);
- dtVadd(bmax, center, extents);
+ dtVsub(bmin, center, halfExtents);
+ dtVadd(bmax, center, halfExtents);
// Find tiles the query touches.
int minx, miny, maxx, maxy;