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path: root/dep/recastnavigation/Recast/RecastRasterization.cpp
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-rw-r--r--dep/recastnavigation/Recast/RecastRasterization.cpp113
1 files changed, 75 insertions, 38 deletions
diff --git a/dep/recastnavigation/Recast/RecastRasterization.cpp b/dep/recastnavigation/Recast/RecastRasterization.cpp
index d2bb7c98f18..45a7d35bf3e 100644
--- a/dep/recastnavigation/Recast/RecastRasterization.cpp
+++ b/dep/recastnavigation/Recast/RecastRasterization.cpp
@@ -95,7 +95,7 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
s->area = area;
s->next = 0;
- // Empty cell, add he first span.
+ // Empty cell, add the first span.
if (!hf.spans[idx])
{
hf.spans[idx] = s;
@@ -169,36 +169,64 @@ void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y,
addSpan(hf, x,y, smin, smax, area, flagMergeThr);
}
-static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd)
+// divides a convex polygons into two convex polygons on both sides of a line
+static void dividePoly(const float* in, int nin,
+ float* out1, int* nout1,
+ float* out2, int* nout2,
+ float x, int axis)
{
float d[12];
- for (int i = 0; i < n; ++i)
- d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd;
-
- int m = 0;
- for (int i = 0, j = n-1; i < n; j=i, ++i)
+ for (int i = 0; i < nin; ++i)
+ d[i] = x - in[i*3+axis];
+
+ int m = 0, n = 0;
+ for (int i = 0, j = nin-1; i < nin; j=i, ++i)
{
bool ina = d[j] >= 0;
bool inb = d[i] >= 0;
if (ina != inb)
{
float s = d[j] / (d[j] - d[i]);
- out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
- out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
- out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
+ out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
+ out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
+ out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
+ rcVcopy(out2 + n*3, out1 + m*3);
m++;
+ n++;
+ // add the i'th point to the right polygon. Do NOT add points that are on the dividing line
+ // since these were already added above
+ if (d[i] > 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ }
+ else if (d[i] < 0)
+ {
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
+ }
}
- if (inb)
+ else // same side
{
- out[m*3+0] = in[i*3+0];
- out[m*3+1] = in[i*3+1];
- out[m*3+2] = in[i*3+2];
- m++;
+ // add the i'th point to the right polygon. Addition is done even for points on the dividing line
+ if (d[i] >= 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ if (d[i] != 0)
+ continue;
+ }
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
}
}
- return m;
+
+ *nout1 = m;
+ *nout2 = n;
}
+
+
static void rasterizeTri(const float* v0, const float* v1, const float* v2,
const unsigned char area, rcHeightfield& hf,
const float* bmin, const float* bmax,
@@ -222,48 +250,57 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
if (!overlapBounds(bmin, bmax, tmin, tmax))
return;
- // Calculate the footpring of the triangle on the grid.
- int x0 = (int)((tmin[0] - bmin[0])*ics);
+ // Calculate the footprint of the triangle on the grid's y-axis
int y0 = (int)((tmin[2] - bmin[2])*ics);
- int x1 = (int)((tmax[0] - bmin[0])*ics);
int y1 = (int)((tmax[2] - bmin[2])*ics);
- x0 = rcClamp(x0, 0, w-1);
y0 = rcClamp(y0, 0, h-1);
- x1 = rcClamp(x1, 0, w-1);
y1 = rcClamp(y1, 0, h-1);
// Clip the triangle into all grid cells it touches.
- float in[7*3], out[7*3], inrow[7*3];
+ float buf[7*3*4];
+ float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3;
+
+ rcVcopy(&in[0], v0);
+ rcVcopy(&in[1*3], v1);
+ rcVcopy(&in[2*3], v2);
+ int nvrow, nvIn = 3;
for (int y = y0; y <= y1; ++y)
{
- // Clip polygon to row.
- rcVcopy(&in[0], v0);
- rcVcopy(&in[1*3], v1);
- rcVcopy(&in[2*3], v2);
- int nvrow = 3;
+ // Clip polygon to row. Store the remaining polygon as well
const float cz = bmin[2] + y*cs;
- nvrow = clipPoly(in, nvrow, out, 0, 1, -cz);
- if (nvrow < 3) continue;
- nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs);
+ dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2);
+ rcSwap(in, p1);
if (nvrow < 3) continue;
+ // find the horizontal bounds in the row
+ float minX = inrow[0], maxX = inrow[0];
+ for (int i=1; i<nvrow; ++i)
+ {
+ if (minX > inrow[i*3]) minX = inrow[i*3];
+ if (maxX < inrow[i*3]) maxX = inrow[i*3];
+ }
+ int x0 = (int)((minX - bmin[0])*ics);
+ int x1 = (int)((maxX - bmin[0])*ics);
+ x0 = rcClamp(x0, 0, w-1);
+ x1 = rcClamp(x1, 0, w-1);
+
+ int nv, nv2 = nvrow;
+
for (int x = x0; x <= x1; ++x)
{
- // Clip polygon to column.
- int nv = nvrow;
+ // Clip polygon to column. store the remaining polygon as well
const float cx = bmin[0] + x*cs;
- nv = clipPoly(inrow, nv, out, 1, 0, -cx);
- if (nv < 3) continue;
- nv = clipPoly(out, nv, in, -1, 0, cx+cs);
+ dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0);
+ rcSwap(inrow, p2);
if (nv < 3) continue;
// Calculate min and max of the span.
- float smin = in[1], smax = in[1];
+ float smin = p1[1], smax = p1[1];
for (int i = 1; i < nv; ++i)
{
- smin = rcMin(smin, in[i*3+1]);
- smax = rcMax(smax, in[i*3+1]);
+ smin = rcMin(smin, p1[i*3+1]);
+ smax = rcMax(smax, p1[i*3+1]);
}
smin -= bmin[1];
smax -= bmin[1];