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-rw-r--r--dep/recastnavigation/Recast/Source/RecastMesh.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/dep/recastnavigation/Recast/Source/RecastMesh.cpp b/dep/recastnavigation/Recast/Source/RecastMesh.cpp
index 9b6f04e3092..e99eaebb796 100644
--- a/dep/recastnavigation/Recast/Source/RecastMesh.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastMesh.cpp
@@ -379,7 +379,7 @@ static int triangulate(int n, const int* verts, int* indices, int* tris)
// We might get here because the contour has overlapping segments, like this:
//
// A o-o=====o---o B
- // / |C D| \
+ // / |C D| \.
// o o o o
// : : : :
// We'll try to recover by loosing up the inCone test a bit so that a diagonal