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path: root/dep/recastnavigation/Recast/Source/RecastRegion.cpp
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-rw-r--r--dep/recastnavigation/Recast/Source/RecastRegion.cpp427
1 files changed, 412 insertions, 15 deletions
diff --git a/dep/recastnavigation/Recast/Source/RecastRegion.cpp b/dep/recastnavigation/Recast/Source/RecastRegion.cpp
index 589fac29203..38bc4ff476f 100644
--- a/dep/recastnavigation/Recast/Source/RecastRegion.cpp
+++ b/dep/recastnavigation/Recast/Source/RecastRegion.cpp
@@ -315,6 +315,7 @@ static bool floodRegion(int x, int y, int i,
srcReg[ci] = 0;
continue;
}
+
count++;
// Expand neighbours.
@@ -516,7 +517,11 @@ struct rcRegion
id(i),
areaType(0),
remap(false),
- visited(false)
+ visited(false),
+ overlap(false),
+ connectsToBorder(false),
+ ymin(0xffff),
+ ymax(0)
{}
int spanCount; // Number of spans belonging to this region
@@ -524,6 +529,9 @@ struct rcRegion
unsigned char areaType; // Are type.
bool remap;
bool visited;
+ bool overlap;
+ bool connectsToBorder;
+ unsigned short ymin, ymax;
rcIntArray connections;
rcIntArray floors;
};
@@ -768,10 +776,11 @@ static void walkContour(int x, int y, int i, int dir,
}
}
-static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
- unsigned short& maxRegionId,
- rcCompactHeightfield& chf,
- unsigned short* srcReg)
+
+static bool mergeAndFilterRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+ unsigned short* srcReg, rcIntArray& overlaps)
{
const int w = chf.width;
const int h = chf.height;
@@ -780,7 +789,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
if (!regions)
{
- ctx->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
+ ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg);
return false;
}
@@ -803,7 +812,6 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
rcRegion& reg = regions[r];
reg.spanCount++;
-
// Update floors.
for (int j = (int)c.index; j < ni; ++j)
{
@@ -811,6 +819,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
unsigned short floorId = srcReg[j];
if (floorId == 0 || floorId >= nreg)
continue;
+ if (floorId == r)
+ reg.overlap = true;
addUniqueFloorRegion(reg, floorId);
}
@@ -906,7 +916,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
}
}
}
-
+
// Merge too small regions to neighbour regions.
int mergeCount = 0 ;
do
@@ -916,7 +926,9 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
{
rcRegion& reg = regions[i];
if (reg.id == 0 || (reg.id & RC_BORDER_REG))
- continue;
+ continue;
+ if (reg.overlap)
+ continue;
if (reg.spanCount == 0)
continue;
@@ -933,7 +945,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
{
if (reg.connections[j] & RC_BORDER_REG) continue;
rcRegion& mreg = regions[reg.connections[j]];
- if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue;
+ if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue;
if (mreg.spanCount < smallest &&
canMergeWithRegion(reg, mreg) &&
canMergeWithRegion(mreg, reg))
@@ -1003,6 +1015,224 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
if ((srcReg[i] & RC_BORDER_REG) == 0)
srcReg[i] = regions[srcReg[i]].id;
}
+
+ // Return regions that we found to be overlapping.
+ for (int i = 0; i < nreg; ++i)
+ if (regions[i].overlap)
+ overlaps.push(regions[i].id);
+
+ for (int i = 0; i < nreg; ++i)
+ regions[i].~rcRegion();
+ rcFree(regions);
+
+
+ return true;
+}
+
+
+static void addUniqueConnection(rcRegion& reg, int n)
+{
+ for (int i = 0; i < reg.connections.size(); ++i)
+ if (reg.connections[i] == n)
+ return;
+ reg.connections.push(n);
+}
+
+static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+ unsigned short* srcReg, rcIntArray& overlaps)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ const int nreg = maxRegionId+1;
+ rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
+ if (!regions)
+ {
+ ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg);
+ return false;
+ }
+
+ // Construct regions
+ for (int i = 0; i < nreg; ++i)
+ new(&regions[i]) rcRegion((unsigned short)i);
+
+ // Find region neighbours and overlapping regions.
+ rcIntArray lregs(32);
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ lregs.resize(0);
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ const unsigned short ri = srcReg[i];
+ if (ri == 0 || ri >= nreg) continue;
+ rcRegion& reg = regions[ri];
+
+ reg.spanCount++;
+
+ reg.ymin = rcMin(reg.ymin, s.y);
+ reg.ymax = rcMax(reg.ymax, s.y);
+
+ // Collect all region layers.
+ lregs.push(ri);
+
+ // Update neighbours
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ const unsigned short rai = srcReg[ai];
+ if (rai > 0 && rai < nreg && rai != ri)
+ addUniqueConnection(reg, rai);
+ if (rai & RC_BORDER_REG)
+ reg.connectsToBorder = true;
+ }
+ }
+
+ }
+
+ // Update overlapping regions.
+ for (int i = 0; i < lregs.size()-1; ++i)
+ {
+ for (int j = i+1; j < lregs.size(); ++j)
+ {
+ if (lregs[i] != lregs[j])
+ {
+ rcRegion& ri = regions[lregs[i]];
+ rcRegion& rj = regions[lregs[j]];
+ addUniqueFloorRegion(ri, lregs[j]);
+ addUniqueFloorRegion(rj, lregs[i]);
+ }
+ }
+ }
+
+ }
+ }
+
+ // Create 2D layers from regions.
+ unsigned short layerId = 1;
+
+ for (int i = 0; i < nreg; ++i)
+ regions[i].id = 0;
+
+ // Merge montone regions to create non-overlapping areas.
+ rcIntArray stack(32);
+ for (int i = 1; i < nreg; ++i)
+ {
+ rcRegion& root = regions[i];
+ // Skip already visited.
+ if (root.id != 0)
+ continue;
+
+ // Start search.
+ root.id = layerId;
+
+ stack.resize(0);
+ stack.push(i);
+
+ while (stack.size() > 0)
+ {
+ // Pop front
+ rcRegion& reg = regions[stack[0]];
+ for (int j = 0; j < stack.size()-1; ++j)
+ stack[j] = stack[j+1];
+ stack.resize(stack.size()-1);
+
+ const int ncons = (int)reg.connections.size();
+ for (int j = 0; j < ncons; ++j)
+ {
+ const int nei = reg.connections[j];
+ rcRegion& regn = regions[nei];
+ // Skip already visited.
+ if (regn.id != 0)
+ continue;
+ // Skip if the neighbour is overlapping root region.
+ bool overlap = false;
+ for (int k = 0; k < root.floors.size(); k++)
+ {
+ if (root.floors[k] == nei)
+ {
+ overlap = true;
+ break;
+ }
+ }
+ if (overlap)
+ continue;
+
+ // Deepen
+ stack.push(nei);
+
+ // Mark layer id
+ regn.id = layerId;
+ // Merge current layers to root.
+ for (int k = 0; k < regn.floors.size(); ++k)
+ addUniqueFloorRegion(root, regn.floors[k]);
+ root.ymin = rcMin(root.ymin, regn.ymin);
+ root.ymax = rcMax(root.ymax, regn.ymax);
+ root.spanCount += regn.spanCount;
+ regn.spanCount = 0;
+ root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder;
+ }
+ }
+
+ layerId++;
+ }
+
+ // Remove small regions
+ for (int i = 0; i < nreg; ++i)
+ {
+ if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder)
+ {
+ unsigned short reg = regions[i].id;
+ for (int j = 0; j < nreg; ++j)
+ if (regions[j].id == reg)
+ regions[j].id = 0;
+ }
+ }
+
+ // Compress region Ids.
+ for (int i = 0; i < nreg; ++i)
+ {
+ regions[i].remap = false;
+ if (regions[i].id == 0) continue; // Skip nil regions.
+ if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
+ regions[i].remap = true;
+ }
+
+ unsigned short regIdGen = 0;
+ for (int i = 0; i < nreg; ++i)
+ {
+ if (!regions[i].remap)
+ continue;
+ unsigned short oldId = regions[i].id;
+ unsigned short newId = ++regIdGen;
+ for (int j = i; j < nreg; ++j)
+ {
+ if (regions[j].id == oldId)
+ {
+ regions[j].id = newId;
+ regions[j].remap = false;
+ }
+ }
+ }
+ maxRegionId = regIdGen;
+
+ // Remap regions.
+ for (int i = 0; i < chf.spanCount; ++i)
+ {
+ if ((srcReg[i] & RC_BORDER_REG) == 0)
+ srcReg[i] = regions[srcReg[i]].id;
+ }
for (int i = 0; i < nreg; ++i)
regions[i].~rcRegion();
@@ -1011,6 +1241,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
return true;
}
+
+
/// @par
///
/// This is usually the second to the last step in creating a fully built
@@ -1256,13 +1488,17 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
}
}
+
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
- // Filter out small regions.
+ // Merge regions and filter out small regions.
+ rcIntArray overlaps;
chf.maxRegions = id;
- if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
+ if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
return false;
+ // Monotone partitioning does not generate overlapping regions.
+
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
// Store the result out.
@@ -1407,11 +1643,18 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
- // Filter out small regions.
+ // Merge regions and filter out smalle regions.
+ rcIntArray overlaps;
chf.maxRegions = regionId;
- if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
+ if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
return false;
-
+
+ // If overlapping regions were found during merging, split those regions.
+ if (overlaps.size() > 0)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size());
+ }
+
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
// Write the result out.
@@ -1424,3 +1667,157 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
}
+bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int minRegionArea)
+{
+ rcAssert(ctx);
+
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS);
+
+ const int w = chf.width;
+ const int h = chf.height;
+ unsigned short id = 1;
+
+ rcScopedDelete<unsigned short> srcReg = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
+ if (!srcReg)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
+ return false;
+ }
+ memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
+
+ const int nsweeps = rcMax(chf.width,chf.height);
+ rcScopedDelete<rcSweepSpan> sweeps = (rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP);
+ if (!sweeps)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
+ return false;
+ }
+
+
+ // Mark border regions.
+ if (borderSize > 0)
+ {
+ // Make sure border will not overflow.
+ const int bw = rcMin(w, borderSize);
+ const int bh = rcMin(h, borderSize);
+ // Paint regions
+ paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++;
+
+ chf.borderSize = borderSize;
+ }
+
+ rcIntArray prev(256);
+
+ // Sweep one line at a time.
+ for (int y = borderSize; y < h-borderSize; ++y)
+ {
+ // Collect spans from this row.
+ prev.resize(id+1);
+ memset(&prev[0],0,sizeof(int)*id);
+ unsigned short rid = 1;
+
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ if (chf.areas[i] == RC_NULL_AREA) continue;
+
+ // -x
+ unsigned short previd = 0;
+ if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(0);
+ const int ay = y + rcGetDirOffsetY(0);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
+ if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ previd = srcReg[ai];
+ }
+
+ if (!previd)
+ {
+ previd = rid++;
+ sweeps[previd].rid = previd;
+ sweeps[previd].ns = 0;
+ sweeps[previd].nei = 0;
+ }
+
+ // -y
+ if (rcGetCon(s,3) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(3);
+ const int ay = y + rcGetDirOffsetY(3);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
+ if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ {
+ unsigned short nr = srcReg[ai];
+ if (!sweeps[previd].nei || sweeps[previd].nei == nr)
+ {
+ sweeps[previd].nei = nr;
+ sweeps[previd].ns++;
+ prev[nr]++;
+ }
+ else
+ {
+ sweeps[previd].nei = RC_NULL_NEI;
+ }
+ }
+ }
+
+ srcReg[i] = previd;
+ }
+ }
+
+ // Create unique ID.
+ for (int i = 1; i < rid; ++i)
+ {
+ if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 &&
+ prev[sweeps[i].nei] == (int)sweeps[i].ns)
+ {
+ sweeps[i].id = sweeps[i].nei;
+ }
+ else
+ {
+ sweeps[i].id = id++;
+ }
+ }
+
+ // Remap IDs
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (srcReg[i] > 0 && srcReg[i] < rid)
+ srcReg[i] = sweeps[srcReg[i]].id;
+ }
+ }
+ }
+
+
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+
+ // Merge monotone regions to layers and remove small regions.
+ rcIntArray overlaps;
+ chf.maxRegions = id;
+ if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg, overlaps))
+ return false;
+
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+
+
+ // Store the result out.
+ for (int i = 0; i < chf.spanCount; ++i)
+ chf.spans[i].reg = srcReg[i];
+
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
+
+ return true;
+}