diff options
Diffstat (limited to 'dep/recastnavigation/recastnavigation.diff')
-rw-r--r-- | dep/recastnavigation/recastnavigation.diff | 3676 |
1 files changed, 29 insertions, 3647 deletions
diff --git a/dep/recastnavigation/recastnavigation.diff b/dep/recastnavigation/recastnavigation.diff index 68e976c955e..42bab6474e3 100644 --- a/dep/recastnavigation/recastnavigation.diff +++ b/dep/recastnavigation/recastnavigation.diff @@ -1,25 +1,21 @@ - Detour/Include/DetourNavMesh.h | 76 +- - Detour/Include/DetourNavMeshQuery.h | 0 - Detour/Include/DetourNode.h | 0 - Detour/Source/DetourCommon.cpp | 4 +- - Detour/Source/DetourNavMesh.cpp | 32 +- - Detour/Source/DetourNavMeshBuilder.cpp | 6 +- - Detour/Source/DetourNavMeshQuery.cpp | 9 +- - Detour/Source/DetourNode.cpp | 29 +- - DetourCrowd/Include/DetourObstacleAvoidance.h | 0 - DetourCrowd/Source/DetourObstacleAvoidance.cpp | 6 +- - Recast/Include/Recast.h | 8 +- - Recast/Source/RecastContour.cpp | 0 - Recast/Source/RecastLayers.cpp | 0 - Recast/Source/RecastMesh.cpp | 0 - Recast/Source/RecastMeshDetail.cpp | 0 - Recast/Source/RecastRegion.cpp | 0 - RecastDemo/Contrib/stb_truetype.h | 3612 ++++++++++++------------ - RecastDemo/Include/NavMeshPruneTool.h | 0 - 18 files changed, 1865 insertions(+), 1917 deletions(-) +From b84e9ffbd1d1e1fb2f5d78cc53d2bb7b56c3fce3 Mon Sep 17 00:00:00 2001 +From: jackpoz <giacomopoz@gmail.com> +Date: Fri, 20 Jun 2014 23:15:04 +0200 +Subject: [PATCH] Add custom trinitycore changes + +--- + Detour/Include/DetourNavMesh.h | 76 ++++++++------------------ + Detour/Source/DetourCommon.cpp | 4 +- + Detour/Source/DetourNavMesh.cpp | 32 ++++------- + Detour/Source/DetourNavMeshBuilder.cpp | 6 +- + Detour/Source/DetourNavMeshQuery.cpp | 9 +-- + Detour/Source/DetourNode.cpp | 29 +++------- + DetourCrowd/Source/DetourObstacleAvoidance.cpp | 6 +- + Recast/Include/Recast.h | 8 +-- + 8 files changed, 59 insertions(+), 111 deletions(-) diff --git a/Detour/Include/DetourNavMesh.h b/Detour/Include/DetourNavMesh.h -index 95a63e4..cdd473f 100644 +index 1060845..782ddbc 100644 --- a/Detour/Include/DetourNavMesh.h +++ b/Detour/Include/DetourNavMesh.h @@ -22,39 +22,35 @@ @@ -93,7 +89,7 @@ index 95a63e4..cdd473f 100644 /// Tile flags used for various functions and fields. /// For an example, see dtNavMesh::addTile(). enum dtTileFlags -@@ -492,11 +494,7 @@ public: +@@ -511,11 +513,7 @@ public: /// @param[in] ip The index of the polygon within the tile. inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const { @@ -105,7 +101,7 @@ index 95a63e4..cdd473f 100644 } /// Decodes a standard polygon reference. -@@ -508,21 +506,12 @@ public: +@@ -527,21 +525,12 @@ public: /// @see #encodePolyId inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const { @@ -127,7 +123,7 @@ index 95a63e4..cdd473f 100644 } /// Extracts a tile's salt value from the specified polygon reference. -@@ -531,13 +520,8 @@ public: +@@ -550,13 +539,8 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdSalt(dtPolyRef ref) const { @@ -141,7 +137,7 @@ index 95a63e4..cdd473f 100644 } /// Extracts the tile's index from the specified polygon reference. -@@ -546,13 +530,8 @@ public: +@@ -565,13 +549,8 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdTile(dtPolyRef ref) const { @@ -155,7 +151,7 @@ index 95a63e4..cdd473f 100644 } /// Extracts the polygon's index (within its tile) from the specified polygon reference. -@@ -561,13 +540,8 @@ public: +@@ -580,13 +559,8 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdPoly(dtPolyRef ref) const { @@ -169,7 +165,7 @@ index 95a63e4..cdd473f 100644 } /// @} -@@ -626,11 +600,9 @@ private: +@@ -645,11 +619,9 @@ private: dtMeshTile* m_nextFree; ///< Freelist of tiles. dtMeshTile* m_tiles; ///< List of tiles. @@ -305,7 +301,7 @@ index 1bf271b..9d8471b 100644 int curNode = 0; diff --git a/Detour/Source/DetourNavMeshQuery.cpp b/Detour/Source/DetourNavMeshQuery.cpp -index 2e30464..f1709df 100644 +index 9debb4d..ec3a294 100644 --- a/Detour/Source/DetourNavMeshQuery.cpp +++ b/Detour/Source/DetourNavMeshQuery.cpp @@ -16,13 +16,13 @@ @@ -335,7 +331,7 @@ index 2e30464..f1709df 100644 dtNavMeshQuery* dtAllocNavMeshQuery() -@@ -3305,7 +3306,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen +@@ -3504,7 +3505,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen dtVsub(hitNormal, centerPos, hitPos); dtVnormalize(hitNormal); @@ -345,7 +341,7 @@ index 2e30464..f1709df 100644 return status; } diff --git a/Detour/Source/DetourNode.cpp b/Detour/Source/DetourNode.cpp -index 57cb206..4c8215e 100644 +index 5cf6548..1d18977 100644 --- a/Detour/Source/DetourNode.cpp +++ b/Detour/Source/DetourNode.cpp @@ -22,30 +22,17 @@ @@ -422,7 +418,7 @@ index 0fad9ef..d3f90b7 100644 // Always add sample at zero pat[npat*2+0] = 0; diff --git a/Recast/Include/Recast.h b/Recast/Include/Recast.h -index 336837e..3f4ae96 100644 +index 83ca606..66974cd 100644 --- a/Recast/Include/Recast.h +++ b/Recast/Include/Recast.h @@ -243,7 +243,7 @@ struct rcConfig @@ -447,3620 +443,6 @@ index 336837e..3f4ae96 100644 rcSpan* next; ///< The next span higher up in column. }; -diff --git a/RecastDemo/Contrib/stb_truetype.h b/RecastDemo/Contrib/stb_truetype.h -index fd72578..92dc8c2 100644 ---- a/RecastDemo/Contrib/stb_truetype.h -+++ b/RecastDemo/Contrib/stb_truetype.h -@@ -1,1806 +1,1806 @@ --// stb_truetype.h - v0.3 - public domain - 2009 Sean Barrett / RAD Game Tools --// --// This library processes TrueType files: --// parse files --// extract glyph metrics --// extract glyph shapes --// render glyphs to one-channel bitmaps with antialiasing (box filter) --// --// Todo: --// non-MS cmaps --// crashproof on bad data --// hinting --// subpixel positioning when rendering bitmap --// cleartype-style AA --// --// ADDITIONAL CONTRIBUTORS --// --// Mikko Mononen: compound shape support, more cmap formats --// --// VERSIONS --// --// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) --// userdata, malloc-from-userdata, non-zero fill (STB) --// 0.2 (2009-03-11) Fix unsigned/signed char warnings --// 0.1 (2009-03-09) First public release --// --// USAGE --// --// Include this file in whatever places neeed to refer to it. In ONE C/C++ --// file, write: --// #define STB_TRUETYPE_IMPLEMENTATION --// before the #include of this file. This expands out the actual --// implementation into that C/C++ file. --// --// Look at the header-file sections below for the API, but here's a quick skim: --// --// Simple 3D API (don't ship this, but it's fine for tools and quick start, --// and you can cut and paste from it to move to more advanced) --// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture --// stbtt_GetBakedQuad() -- compute quad to draw for a given char --// --// "Load" a font file from a memory buffer (you have to keep the buffer loaded) --// stbtt_InitFont() --// stbtt_GetFontOffsetForIndex() -- use for TTC font collections --// --// Render a unicode codepoint to a bitmap --// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap --// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide --// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be --// --// Character advance/positioning --// stbtt_GetCodepointHMetrics() --// stbtt_GetFontVMetrics() --// --// NOTES --// --// The system uses the raw data found in the .ttf file without changing it --// and without building auxiliary data structures. This is a bit inefficient --// on little-endian systems (the data is big-endian), but assuming you're --// caching the bitmaps or glyph shapes this shouldn't be a big deal. --// --// It appears to be very hard to programmatically determine what font a --// given file is in a general way. I provide an API for this, but I don't --// recommend it. --// --// --// SOURCE STATISTICS (based on v0.3, 1800 LOC) --// --// Documentation & header file 350 LOC \___ 500 LOC documentation --// Sample code 140 LOC / --// Truetype parsing 580 LOC ---- 600 LOC TrueType --// Software rasterization 240 LOC \ . --// Curve tesselation 120 LOC \__ 500 LOC Bitmap creation --// Bitmap management 70 LOC / --// Baked bitmap interface 70 LOC / --// Font name matching & access 150 LOC ---- 150 --// C runtime library abstraction 60 LOC ---- 60 -- -- --////////////////////////////////////////////////////////////////////////////// --////////////////////////////////////////////////////////////////////////////// --//// --//// SAMPLE PROGRAMS --//// --// --// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless --// --#if 0 --#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation --#include "stb_truetype.h" -- --char ttf_buffer[1<<20]; --unsigned char temp_bitmap[512*512]; -- --stbtt_chardata cdata[96]; // ASCII 32..126 is 95 glyphs --GLstbtt_uint ftex; -- --void my_stbtt_initfont(void) --{ -- fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); -- stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! -- // can free ttf_buffer at this point -- glGenTextures(1, &ftex); -- glBindTexture(GL_TEXTURE_2D, ftex); -- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); -- // can free temp_bitmap at this point -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); --} -- --void my_stbtt_print(float x, float y, char *text) --{ -- // assume orthographic projection with units = screen pixels, origin at top left -- glBindTexture(GL_TEXTURE_2D, ftex); -- glBegin(GL_QUADS); -- while (*text) { -- if (*text >= 32 && *text < 128) { -- stbtt_aligned_quad q; -- stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d -- glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); -- glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); -- glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); -- glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); -- } -- ++text; -- } -- glEnd(); --} --#endif --// --// --////////////////////////////////////////////////////////////////////////////// --// --// Complete program (this compiles): get a single bitmap, print as ASCII art --// --#if 0 --#include <stdio.h> --#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation --#include "stb_truetype.h" -- --char ttf_buffer[1<<25]; -- --int main(int argc, char **argv) --{ -- stbtt_fontinfo font; -- unsigned char *bitmap; -- int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); -- -- fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); -- -- stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); -- bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); -- -- for (j=0; j < h; ++j) { -- for (i=0; i < w; ++i) -- putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); -- putchar('\n'); -- } -- return 0; --} --#endif --// --// Output: --// --// .ii. --// @@@@@@. --// V@Mio@@o --// :i. V@V --// :oM@@M --// :@@@MM@M --// @@o o@M --// :@@. M@M --// @@@o@@@@ --// :M@@V:@@. --// --////////////////////////////////////////////////////////////////////////////// --// --// Complete program: print "Hello World!" banner, with bugs --// --#if 0 --int main(int arg, char **argv) --{ -- unsigned char screen[20][79]; -- int i,j, pos=0; -- float scale; -- char *text = "Heljo World!"; -- -- fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); -- stbtt_InitFont(&font, buffer, 0); -- -- scale = stbtt_ScaleForPixelHeight(&font, 16); -- memset(screen, 0, sizeof(screen)); -- -- while (*text) { -- int advance,lsb,x0,y0,x1,y1, newpos, baseline=13; -- stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb); -- stbtt_GetCodepointBitmapBox(&font, *text, scale,scale, &x0,&y0,&x1,&y1); -- newpos = pos + (int) (lsb * scale) + x0; -- stbtt_MakeCodepointBitmap(&font, &screen[baseline + y0][newpos], x1-x0,y1-y0, 79, scale,scale, *text); -- // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong -- // because this API is really for baking character bitmaps into textures -- pos += (int) (advance * scale); -- ++text; -- } -- -- for (j=0; j < 20; ++j) { -- for (i=0; i < 79; ++i) -- putchar(" .:ioVM@"[screen[j][i]>>5]); -- putchar('\n'); -- } -- -- return 0; --} --#endif -- -- --////////////////////////////////////////////////////////////////////////////// --////////////////////////////////////////////////////////////////////////////// --//// --//// INTEGRATION WITH RUNTIME LIBRARIES --//// -- --#ifdef STB_TRUETYPE_IMPLEMENTATION -- // #define your own (u)stbtt_int8/16/32 before including to override this -- #ifndef stbtt_uint8 -- typedef unsigned char stbtt_uint8; -- typedef signed char stbtt_int8; -- typedef unsigned short stbtt_uint16; -- typedef signed short stbtt_int16; -- typedef unsigned int stbtt_uint32; -- typedef signed int stbtt_int32; -- #endif -- -- typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; -- typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; -- -- // #define your own STBTT_sort() to override this to avoid qsort -- #ifndef STBTT_sort -- #include <stdlib.h> -- #define STBTT_sort(data,num_items,item_size,compare_func) qsort(data,num_items,item_size,compare_func) -- #endif -- -- // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h -- #ifndef STBTT_ifloor -- #include <math.h> -- #define STBTT_ifloor(x) ((int) floor(x)) -- #define STBTT_iceil(x) ((int) ceil(x)) -- #endif -- -- // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h -- #ifndef STBTT_malloc -- #include <malloc.h> -- #define STBTT_malloc(x,u) malloc(x) -- #define STBTT_free(x,u) free(x) -- #endif -- -- #ifndef STBTT_assert -- #include <assert.h> -- #define STBTT_assert(x) assert(x) -- #endif -- -- #ifndef STBTT_strlen -- #include <string.h> -- #define STBTT_strlen(x) strlen(x) -- #endif -- -- #ifndef STBTT_memcpy -- #include <memory.h> -- #define STBTT_memcpy memcpy -- #define STBTT_memset memset -- #endif --#endif -- --/////////////////////////////////////////////////////////////////////////////// --/////////////////////////////////////////////////////////////////////////////// --//// --//// INTERFACE --//// --//// -- --#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ --#define __STB_INCLUDE_STB_TRUETYPE_H__ -- --#ifdef __cplusplus --extern "C" { --#endif -- --////////////////////////////////////////////////////////////////////////////// --// --// TEXTURE BAKING API --// --// If you use this API, you only have to call two functions ever. --// -- --typedef struct --{ -- unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap -- float xoff,yoff,xadvance; --} stbtt_bakedchar; -- --extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) -- float pixel_height, // height of font in pixels -- unsigned char *pixels, int pw, int ph, // bitmap to be filled in -- int first_char, int num_chars, // characters to bake -- stbtt_bakedchar *chardata); // you allocate this, it's num_chars long --// if return is positive, the first unused row of the bitmap --// if return is negative, returns the negative of the number of characters that fit --// if return is 0, no characters fit and no rows were used --// This uses a very crappy packing. -- --typedef struct --{ -- float x0,y0,s0,t0; // top-left -- float x1,y1,s1,t1; // bottom-right --} stbtt_aligned_quad; -- --extern void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above -- int char_index, // character to display -- float *xpos, float *ypos, // pointers to current position in screen pixel space -- stbtt_aligned_quad *q, // output: quad to draw -- int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier --// Call GetBakedQuad with char_index = 'character - first_char', and it --// creates the quad you need to draw and advances the current position. --// It's inefficient; you might want to c&p it and optimize it. -- -- --////////////////////////////////////////////////////////////////////////////// --// --// FONT LOADING --// --// -- --extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); --// Each .ttf file may have more than one font. Each has a sequential index --// number starting from 0. Call this function to get the font offset for a --// given index; it returns -1 if the index is out of range. A regular .ttf --// file will only define one font and it always be at offset 0, so it will --// return '0' for index 0, and -1 for all other indices. You can just skip --// this step if you know it's that kind of font. -- -- --// The following structure is defined publically so you can declare one on --// the stack or as a global or etc. --typedef struct --{ -- void *userdata; -- unsigned char *data; // pointer to .ttf file -- int fontstart; // offset of start of font -- -- int numGlyphs; // number of glyphs, needed for range checking -- -- int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf -- int index_map; // a cmap mapping for our chosen character encoding -- int indexToLocFormat; // format needed to map from glyph index to glyph --} stbtt_fontinfo; -- --extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); --// Given an offset into the file that defines a font, this function builds --// the necessary cached info for the rest of the system. You must allocate --// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't --// need to do anything special to free it, because the contents are a pure --// cache with no additional data structures. Returns 0 on failure. -- -- --////////////////////////////////////////////////////////////////////////////// --// --// CHARACTER TO GLYPH-INDEX CONVERSIOn -- --int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); --// If you're going to perform multiple operations on the same character --// and you want a speed-up, call this function with the character you're --// going to process, then use glyph-based functions instead of the --// codepoint-based functions. -- -- --////////////////////////////////////////////////////////////////////////////// --// --// CHARACTER PROPERTIES --// -- --extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); --// computes a scale factor to produce a font whose "height" is 'pixels' tall. --// Height is measured as the distance from the highest ascender to the lowest --// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics --// and computing: --// scale = pixels / (ascent - descent) --// so if you prefer to measure height by the ascent only, use a similar calculation. -- --extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); --// ascent is the coordinate above the baseline the font extends; descent --// is the coordinate below the baseline the font extends (i.e. it is typically negative) --// lineGap is the spacing between one row's descent and the next row's ascent... --// so you should advance the vertical position by "*ascent - *descent + *lineGap" --// these are expressed in unscaled coordinates -- --extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); --// leftSideBearing is the offset from the current horizontal position to the left edge of the character --// advanceWidth is the offset from the current horizontal position to the next horizontal position --// these are expressed in unscaled coordinates -- --extern int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); --// an additional amount to add to the 'advance' value between ch1 and ch2 --// @TODO; for now always returns 0! -- --extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); --// Gets the bounding box of the visible part of the glyph, in unscaled coordinates -- --extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); --extern int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); --extern int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); --// as above, but takes one or more glyph indices for greater efficiency -- -- --////////////////////////////////////////////////////////////////////////////// --// --// GLYPH SHAPES (you probably don't need these, but they have to go before --// the bitmaps for C declaration-order reasons) --// -- --#ifndef STBTT_vmove // you can predefine these to use different values (but why?) -- enum { -- STBTT_vmove=1, -- STBTT_vline, -- STBTT_vcurve -- }; --#endif -- --#ifndef stbtt_vertex // you can predefine this to use different values -- // (we share this with other code at RAD) -- #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file -- typedef struct -- { -- stbtt_vertex_type x,y,cx,cy; -- unsigned char type,padding; -- } stbtt_vertex; --#endif -- --extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); --extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); --// returns # of vertices and fills *vertices with the pointer to them --// these are expressed in "unscaled" coordinates -- --extern void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); --// frees the data allocated above -- --////////////////////////////////////////////////////////////////////////////// --// --// BITMAP RENDERING --// -- --extern void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); --// frees the bitmap allocated below -- --extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); --// allocates a large-enough single-channel 8bpp bitmap and renders the --// specified character/glyph at the specified scale into it, with --// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). --// *width & *height are filled out with the width & height of the bitmap, --// which is stored left-to-right, top-to-bottom. --// --// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap -- --extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); --// the same as above, but you pass in storage for the bitmap in the form --// of 'output', with row spacing of 'out_stride' bytes. the bitmap is --// clipped to out_w/out_h bytes. call the next function to get the --// height and width and positioning info -- --extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); --// get the bbox of the bitmap centered around the glyph origin; so the --// bitmap width is ix1-ix0, height is iy1-iy0, and location to place --// the bitmap top left is (leftSideBearing*scale,iy0). --// (Note that the bitmap uses y-increases-down, but the shape uses --// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) -- --extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); --extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); --extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); -- --//extern void stbtt_get_true_bbox(stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -- --// @TODO: don't expose this structure --typedef struct --{ -- int w,h,stride; -- unsigned char *pixels; --} stbtt__bitmap; -- --extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata); -- --////////////////////////////////////////////////////////////////////////////// --// --// Finding the right font... --// --// You should really just solve this offline, keep your own tables --// of what font is what, and don't try to get it out of the .ttf file. --// That's because getting it out of the .ttf file is really hard, because --// the names in the file can appear in many possible encodings, in many --// possible languages, and e.g. if you need a case-insensitive comparison, --// the details of that depend on the encoding & language in a complex way --// (actually underspecified in truetype, but also gigantic). --// --// But you can use the provided functions in two possible ways: --// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on --// unicode-encoded names to try to find the font you want; --// you can run this before calling stbtt_InitFont() --// --// stbtt_GetFontNameString() lets you get any of the various strings --// from the file yourself and do your own comparisons on them. --// You have to have called stbtt_InitFont() first. -- -- --extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); --// returns the offset (not index) of the font that matches, or -1 if none --// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". --// if you use any other flag, use a font name like "Arial"; this checks --// the 'macStyle' header field; i don't know if fonts set this consistently --#define STBTT_MACSTYLE_DONTCARE 0 --#define STBTT_MACSTYLE_BOLD 1 --#define STBTT_MACSTYLE_ITALIC 2 --#define STBTT_MACSTYLE_UNDERSCORE 4 --#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 -- --extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); --// returns 1/0 whether the first string interpreted as utf8 is identical to --// the second string interpreted as big-endian utf16... useful for strings from next func -- --extern char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); --// returns the string (which may be big-endian double byte, e.g. for unicode) --// and puts the length in bytes in *length. --// --// some of the values for the IDs are below; for more see the truetype spec: --// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html --// http://www.microsoft.com/typography/otspec/name.htm -- --enum { // platformID -- STBTT_PLATFORM_ID_UNICODE =0, -- STBTT_PLATFORM_ID_MAC =1, -- STBTT_PLATFORM_ID_ISO =2, -- STBTT_PLATFORM_ID_MICROSOFT =3 --}; -- --enum { // encodingID for STBTT_PLATFORM_ID_UNICODE -- STBTT_UNICODE_EID_UNICODE_1_0 =0, -- STBTT_UNICODE_EID_UNICODE_1_1 =1, -- STBTT_UNICODE_EID_ISO_10646 =2, -- STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, -- STBTT_UNICODE_EID_UNICODE_2_0_FULL=4, --}; -- --enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT -- STBTT_MS_EID_SYMBOL =0, -- STBTT_MS_EID_UNICODE_BMP =1, -- STBTT_MS_EID_SHIFTJIS =2, -- STBTT_MS_EID_UNICODE_FULL =10, --}; -- --enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes -- STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, -- STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, -- STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, -- STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7, --}; -- --enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... -- // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs -- STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, -- STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, -- STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, -- STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, -- STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, -- STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D, --}; -- --enum { // languageID for STBTT_PLATFORM_ID_MAC -- STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, -- STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, -- STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, -- STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , -- STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , -- STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, -- STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19, --}; -- --#ifdef __cplusplus --} --#endif -- --#endif // __STB_INCLUDE_STB_TRUETYPE_H__ -- --/////////////////////////////////////////////////////////////////////////////// --/////////////////////////////////////////////////////////////////////////////// --//// --//// IMPLEMENTATION --//// --//// -- --#ifdef STB_TRUETYPE_IMPLEMENTATION -- --////////////////////////////////////////////////////////////////////////// --// --// accessors to parse data from file --// -- --// on platforms that don't allow misaligned reads, if we want to allow --// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE -- --#define ttBYTE(p) (* (stbtt_uint8 *) (p)) --#define ttCHAR(p) (* (stbtt_int8 *) (p)) --#define ttFixed(p) ttLONG(p) -- --#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) -- -- #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) -- #define ttSHORT(p) (* (stbtt_int16 *) (p)) -- #define ttULONG(p) (* (stbtt_uint32 *) (p)) -- #define ttLONG(p) (* (stbtt_int32 *) (p)) -- --#else -- -- stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } -- stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } -- stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -- stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -- --#endif -- --#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) --#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) -- --static int stbtt__isfont(const stbtt_uint8 *font) --{ -- // check the version number -- if (stbtt_tag(font, "1")) return 1; // TrueType 1 -- if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! -- if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF -- if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 -- return 0; --} -- --// @OPTIMIZE: binary search --static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) --{ -- stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); -- stbtt_uint32 tabledir = fontstart + 12; -- stbtt_int32 i; -- for (i=0; i < num_tables; ++i) { -- stbtt_uint32 loc = tabledir + 16*i; -- if (stbtt_tag(data+loc+0, tag)) -- return ttULONG(data+loc+8); -- } -- return 0; --} -- --int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) --{ -- // if it's just a font, there's only one valid index -- if (stbtt__isfont(font_collection)) -- return index == 0 ? 0 : -1; -- -- // check if it's a TTC -- if (stbtt_tag(font_collection, "ttcf")) { -- // version 1? -- if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { -- stbtt_int32 n = ttLONG(font_collection+8); -- if (index >= n) -- return -1; -- return ttULONG(font_collection+12+index*14); -- } -- } -- return -1; --} -- --int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) --{ -- stbtt_uint8 *data = (stbtt_uint8 *) data2; -- stbtt_uint32 cmap, t; -- stbtt_int32 i,numTables; -- -- info->data = data; -- info->fontstart = fontstart; -- -- cmap = stbtt__find_table(data, fontstart, "cmap"); -- info->loca = stbtt__find_table(data, fontstart, "loca"); -- info->head = stbtt__find_table(data, fontstart, "head"); -- info->glyf = stbtt__find_table(data, fontstart, "glyf"); -- info->hhea = stbtt__find_table(data, fontstart, "hhea"); -- info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); -- if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) -- return 0; -- -- t = stbtt__find_table(data, fontstart, "maxp"); -- if (t) -- info->numGlyphs = ttUSHORT(data+t+4); -- else -- info->numGlyphs = 0xffff; -- -- // find a cmap encoding table we understand *now* to avoid searching -- // later. (todo: could make this installable) -- // the same regardless of glyph. -- numTables = ttUSHORT(data + cmap + 2); -- info->index_map = 0; -- for (i=0; i < numTables; ++i) { -- stbtt_uint32 encoding_record = cmap + 4 + 8 * i; -- // find an encoding we understand: -- switch(ttUSHORT(data+encoding_record)) { -- case STBTT_PLATFORM_ID_MICROSOFT: -- switch (ttUSHORT(data+encoding_record+2)) { -- case STBTT_MS_EID_UNICODE_BMP: -- case STBTT_MS_EID_UNICODE_FULL: -- // MS/Unicode -- info->index_map = cmap + ttULONG(data+encoding_record+4); -- break; -- } -- break; -- } -- } -- if (info->index_map == 0) -- return 0; -- -- info->indexToLocFormat = ttUSHORT(data+info->head + 50); -- return 1; --} -- --int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) --{ -- stbtt_uint8 *data = info->data; -- stbtt_uint32 index_map = info->index_map; -- -- stbtt_uint16 format = ttUSHORT(data + index_map + 0); -- if (format == 0) { // apple byte encoding -- stbtt_int32 bytes = ttUSHORT(data + index_map + 2); -- if (unicode_codepoint < bytes-6) -- return ttBYTE(data + index_map + 6 + unicode_codepoint); -- return 0; -- } else if (format == 6) { -- stbtt_uint32 first = ttUSHORT(data + index_map + 6); -- stbtt_uint32 count = ttUSHORT(data + index_map + 8); -- if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) -- return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); -- return 0; -- } else if (format == 2) { -- STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean -- return 0; -- } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges -- stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; -- stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; -- stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); -- stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; -- stbtt_uint16 item, offset, start, end; -- -- // do a binary search of the segments -- stbtt_uint32 endCount = index_map + 14; -- stbtt_uint32 search = endCount; -- -- if (unicode_codepoint > 0xffff) -- return 0; -- -- // they lie from endCount .. endCount + segCount -- // but searchRange is the nearest power of two, so... -- if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) -- search += rangeShift*2; -- -- // now decrement to bias correctly to find smallest -- search -= 2; -- while (entrySelector) { -- stbtt_uint16 start, end; -- searchRange >>= 1; -- start = ttUSHORT(data + search + 2 + segcount*2 + 2); -- end = ttUSHORT(data + search + 2); -- start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2); -- end = ttUSHORT(data + search + searchRange*2); -- if (unicode_codepoint > end) -- search += searchRange*2; -- --entrySelector; -- } -- search += 2; -- -- item = (stbtt_uint16) ((search - endCount) >> 1); -- -- STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); -- start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); -- end = ttUSHORT(data + index_map + 14 + 2 + 2*item); -- if (unicode_codepoint < start) -- return 0; -- -- offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); -- if (offset == 0) -- return unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item); -- -- return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); -- } else if (format == 12) { -- stbtt_uint16 ngroups = ttUSHORT(data+index_map+6); -- stbtt_int32 low,high; -- low = 0; high = (stbtt_int32)ngroups; -- // Binary search the right group. -- while (low <= high) { -- stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high -- stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); -- stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); -- if ((stbtt_uint32) unicode_codepoint < start_char) -- high = mid-1; -- else if ((stbtt_uint32) unicode_codepoint > end_char) -- low = mid+1; -- else { -- stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); -- return start_glyph + unicode_codepoint-start_char; -- } -- } -- return 0; // not found -- } -- // @TODO -- STBTT_assert(0); -- return 0; --} -- --int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) --{ -- return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); --} -- --static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int16 x, stbtt_int16 y, stbtt_int16 cx, stbtt_int16 cy) --{ -- v->type = type; -- v->x = x; -- v->y = y; -- v->cx = cx; -- v->cy = cy; --} -- --static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) --{ -- int g1,g2; -- -- if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range -- if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format -- -- if (info->indexToLocFormat == 0) { -- g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; -- g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; -- } else { -- g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); -- g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); -- } -- -- return g1==g2 ? -1 : g1; // if length is 0, return -1 --} -- --int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) --{ -- int g = stbtt__GetGlyfOffset(info, glyph_index); -- if (g < 0) return 0; -- -- if (x0) *x0 = ttSHORT(info->data + g + 2); -- if (y0) *y0 = ttSHORT(info->data + g + 4); -- if (x1) *x1 = ttSHORT(info->data + g + 6); -- if (y1) *y1 = ttSHORT(info->data + g + 8); -- return 1; --} -- --int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) --{ -- return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); --} -- --int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) --{ -- stbtt_int16 numberOfContours; -- stbtt_uint8 *endPtsOfContours; -- stbtt_uint8 *data = info->data; -- stbtt_vertex *vertices=0; -- int num_vertices=0; -- int g = stbtt__GetGlyfOffset(info, glyph_index); -- -- *pvertices = NULL; -- -- if (g < 0) return 0; -- -- numberOfContours = ttSHORT(data + g); -- -- if (numberOfContours > 0) { -- stbtt_uint8 flags=0,flagcount; -- stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off; -- stbtt_int16 x,y,cx,cy,sx,sy; -- stbtt_uint8 *points; -- endPtsOfContours = (data + g + 10); -- ins = ttUSHORT(data + g + 10 + numberOfContours * 2); -- points = data + g + 10 + numberOfContours * 2 + 2 + ins; -- -- n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); -- -- m = n + numberOfContours; // a loose bound on how many vertices we might need -- vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); -- if (vertices == 0) -- return 0; -- -- next_move = 0; -- flagcount=0; -- -- // in first pass, we load uninterpreted data into the allocated array -- // above, shifted to the end of the array so we won't overwrite it when -- // we create our final data starting from the front -- -- off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated -- -- // first load flags -- -- for (i=0; i < n; ++i) { -- if (flagcount == 0) { -- flags = *points++; -- if (flags & 8) -- flagcount = *points++; -- } else -- --flagcount; -- vertices[off+i].type = flags; -- } -- -- // now load x coordinates -- x=0; -- for (i=0; i < n; ++i) { -- flags = vertices[off+i].type; -- if (flags & 2) { -- stbtt_int16 dx = *points++; -- x += (flags & 16) ? dx : -dx; // ??? -- } else { -- if (!(flags & 16)) { -- x = x + (stbtt_int16) (points[0]*256 + points[1]); -- points += 2; -- } -- } -- vertices[off+i].x = x; -- } -- -- // now load y coordinates -- y=0; -- for (i=0; i < n; ++i) { -- flags = vertices[off+i].type; -- if (flags & 4) { -- stbtt_int16 dy = *points++; -- y += (flags & 32) ? dy : -dy; // ??? -- } else { -- if (!(flags & 32)) { -- y = y + (stbtt_int16) (points[0]*256 + points[1]); -- points += 2; -- } -- } -- vertices[off+i].y = y; -- } -- -- // now convert them to our format -- num_vertices=0; -- sx = sy = cx = cy = 0; -- for (i=0; i < n; ++i) { -- flags = vertices[off+i].type; -- x = (stbtt_int16) vertices[off+i].x; -- y = (stbtt_int16) vertices[off+i].y; -- if (next_move == i) { -- // when we get to the end, we have to close the shape explicitly -- if (i != 0) { -- if (was_off) -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); -- else -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); -- } -- -- // now start the new one -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,x,y,0,0); -- next_move = 1 + ttUSHORT(endPtsOfContours+j*2); -- ++j; -- was_off = 0; -- sx = x; -- sy = y; -- } else { -- if (!(flags & 1)) { // if it's a curve -- if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); -- cx = x; -- cy = y; -- was_off = 1; -- } else { -- if (was_off) -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); -- else -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); -- was_off = 0; -- } -- } -- } -- if (i != 0) { -- if (was_off) -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); -- else -- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); -- } -- } else if (numberOfContours == -1) { -- // Compound shapes. -- int more = 1; -- stbtt_uint8 *comp = data + g + 10; -- num_vertices = 0; -- vertices = 0; -- while (more) { -- stbtt_uint16 flags, gidx; -- int comp_num_verts = 0, i; -- stbtt_vertex *comp_verts = 0, *tmp = 0; -- float mtx[6] = {1,0,0,1,0,0}, m, n; -- -- flags = ttSHORT(comp); comp+=2; -- gidx = ttSHORT(comp); comp+=2; -- -- if (flags & 2) { // XY values -- if (flags & 1) { // shorts -- mtx[4] = ttSHORT(comp); comp+=2; -- mtx[5] = ttSHORT(comp); comp+=2; -- } else { -- mtx[4] = ttCHAR(comp); comp+=1; -- mtx[5] = ttCHAR(comp); comp+=1; -- } -- } -- else { -- // @TODO handle matching point -- STBTT_assert(0); -- } -- if (flags & (1<<3)) { // WE_HAVE_A_SCALE -- mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -- mtx[1] = mtx[2] = 0; -- } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE -- mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -- mtx[1] = mtx[2] = 0; -- mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -- } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO -- mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -- mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; -- mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; -- mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -- } -- -- // Find transformation scales. -- m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); -- n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); -- -- // Get indexed glyph. -- comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); -- if (comp_num_verts > 0) { -- // Transform vertices. -- for (i = 0; i < comp_num_verts; ++i) { -- stbtt_vertex* v = &comp_verts[i]; -- stbtt_vertex_type x,y; -- x=v->x; y=v->y; -- v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -- v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -- x=v->cx; y=v->cy; -- v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -- v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -- } -- // Append vertices. -- tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); -- if (!tmp) { -- if (vertices) STBTT_free(vertices, info->userdata); -- if (comp_verts) STBTT_free(comp_verts, info->userdata); -- return 0; -- } -- if (num_vertices > 0) memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); -- memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); -- if (vertices) STBTT_free(vertices, info->userdata); -- vertices = tmp; -- STBTT_free(comp_verts, info->userdata); -- num_vertices += comp_num_verts; -- } -- // More components ? -- more = flags & (1<<5); -- } -- } else if (numberOfContours < 0) { -- // @TODO other compound variations? -- STBTT_assert(0); -- } else { -- // numberOfCounters == 0, do nothing -- } -- -- *pvertices = vertices; -- return num_vertices; --} -- --void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) --{ -- stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); -- if (glyph_index < numOfLongHorMetrics) { -- if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); -- if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); -- } else { -- if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); -- if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); -- } --} -- --int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo * /*info*/, int /*glyph1*/, int /*glyph2*/) --{ -- return 0; --} -- --int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo * /*info*/, int /*ch1*/, int /*ch2*/) --{ -- return 0; --} -- --void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) --{ -- stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); --} -- --void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) --{ -- if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); -- if (descent) *descent = ttSHORT(info->data+info->hhea + 6); -- if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); --} -- --float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) --{ -- int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); -- return (float) height / fheight; --} -- --void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) --{ -- STBTT_free(v, info->userdata); --} -- --////////////////////////////////////////////////////////////////////////////// --// --// antialiasing software rasterizer --// -- --void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) --{ -- int x0,y0,x1,y1; -- if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) -- x0=y0=x1=y1=0; // e.g. space character -- // now move to integral bboxes (treating pixels as little squares, what pixels get touched)? -- if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x); -- if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y); -- if (ix1) *ix1 = STBTT_iceil (x1 * scale_x); -- if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y); --} -- --void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) --{ -- stbtt_GetGlyphBitmapBox(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y, ix0,iy0,ix1,iy1); --} -- --typedef struct stbtt__edge { -- float x0,y0, x1,y1; -- int invert; --} stbtt__edge; -- --typedef struct stbtt__active_edge --{ -- int x,dx; -- float ey; -- struct stbtt__active_edge *next; -- int valid; --} stbtt__active_edge; -- --#define FIXSHIFT 10 --#define FIX (1 << FIXSHIFT) --#define FIXMASK (FIX-1) -- --static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point, void *userdata) --{ -- stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z), userdata); // @TODO: make a pool of these!!! -- float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); -- STBTT_assert(e->y0 <= start_point); -- if (!z) return z; -- // round dx down to avoid going too far -- if (dxdy < 0) -- z->dx = -STBTT_ifloor(FIX * -dxdy); -- else -- z->dx = STBTT_ifloor(FIX * dxdy); -- z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0))); -- z->x -= off_x * FIX; -- z->ey = e->y1; -- z->next = 0; -- z->valid = e->invert ? 1 : -1; -- return z; --} -- --// note: this routine clips fills that extend off the edges... ideally this --// wouldn't happen, but it could happen if the truetype glyph bounding boxes --// are wrong, or if the user supplies a too-small bitmap --static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) --{ -- // non-zero winding fill -- int x0=0, w=0; -- -- while (e) { -- if (w == 0) { -- // if we're currently at zero, we need to record the edge start point -- x0 = e->x; w += e->valid; -- } else { -- int x1 = e->x; w += e->valid; -- // if we went to zero, we need to draw -- if (w == 0) { -- int i = x0 >> FIXSHIFT; -- int j = x1 >> FIXSHIFT; -- -- if (i < len && j >= 0) { -- if (i == j) { -- // x0,x1 are the same pixel, so compute combined coverage -- scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> FIXSHIFT); -- } else { -- if (i >= 0) // add antialiasing for x0 -- scanline[i] = scanline[i] + (stbtt_uint8) (((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT); -- else -- i = -1; // clip -- -- if (j < len) // add antialiasing for x1 -- scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & FIXMASK) * max_weight) >> FIXSHIFT); -- else -- j = len; // clip -- -- for (++i; i < j; ++i) // fill pixels between x0 and x1 -- scanline[i] = scanline[i] + (stbtt_uint8) max_weight; -- } -- } -- } -- } -- -- e = e->next; -- } --} -- --static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) --{ -- stbtt__active_edge *active = NULL; -- int y,j=0; -- int max_weight = (255 / vsubsample); // weight per vertical scanline -- int s; // vertical subsample index -- unsigned char scanline_data[512], *scanline; -- -- if (result->w > 512) -- scanline = (unsigned char *) STBTT_malloc(result->w, userdata); -- else -- scanline = scanline_data; -- -- y = off_y * vsubsample; -- e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; -- -- while (j < result->h) { -- STBTT_memset(scanline, 0, result->w); -- for (s=0; s < vsubsample; ++s) { -- // find center of pixel for this scanline -- float scan_y = y + 0.5f; -- stbtt__active_edge **step = &active; -- -- // update all active edges; -- // remove all active edges that terminate before the center of this scanline -- while (*step) { -- stbtt__active_edge * z = *step; -- if (z->ey <= scan_y) { -- *step = z->next; // delete from list -- STBTT_assert(z->valid); -- z->valid = 0; -- STBTT_free(z, userdata); -- } else { -- z->x += z->dx; // advance to position for current scanline -- step = &((*step)->next); // advance through list -- } -- } -- -- // resort the list if needed -- for(;;) { -- int changed=0; -- step = &active; -- while (*step && (*step)->next) { -- if ((*step)->x > (*step)->next->x) { -- stbtt__active_edge *t = *step; -- stbtt__active_edge *q = t->next; -- -- t->next = q->next; -- q->next = t; -- *step = q; -- changed = 1; -- } -- step = &(*step)->next; -- } -- if (!changed) break; -- } -- -- // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline -- while (e->y0 <= scan_y) { -- if (e->y1 > scan_y) { -- stbtt__active_edge *z = new_active(e, off_x, scan_y, userdata); -- // find insertion point -- if (active == NULL) -- active = z; -- else if (z->x < active->x) { -- // insert at front -- z->next = active; -- active = z; -- } else { -- // find thing to insert AFTER -- stbtt__active_edge *p = active; -- while (p->next && p->next->x < z->x) -- p = p->next; -- // at this point, p->next->x is NOT < z->x -- z->next = p->next; -- p->next = z; -- } -- } -- ++e; -- } -- -- // now process all active edges in XOR fashion -- if (active) -- stbtt__fill_active_edges(scanline, result->w, active, max_weight); -- -- ++y; -- } -- STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); -- ++j; -- } -- -- while (active) { -- stbtt__active_edge *z = active; -- active = active->next; -- STBTT_free(z, userdata); -- } -- -- if (scanline != scanline_data) -- STBTT_free(scanline, userdata); --} -- --static int stbtt__edge_compare(const void *p, const void *q) --{ -- stbtt__edge *a = (stbtt__edge *) p; -- stbtt__edge *b = (stbtt__edge *) q; -- -- if (a->y0 < b->y0) return -1; -- if (a->y0 > b->y0) return 1; -- return 0; --} -- --typedef struct --{ -- float x,y; --} stbtt__point; -- --static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, int off_x, int off_y, int invert, void *userdata) --{ -- float y_scale_inv = invert ? -scale_y : scale_y; -- stbtt__edge *e; -- int n,i,j,k,m; -- int vsubsample = result->h < 8 ? 15 : 5; -- // vsubsample should divide 255 evenly; otherwise we won't reach full opacity -- -- // now we have to blow out the windings into explicit edge lists -- n = 0; -- for (i=0; i < windings; ++i) -- n += wcount[i]; -- -- e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel -- if (e == 0) return; -- n = 0; -- -- m=0; -- for (i=0; i < windings; ++i) { -- stbtt__point *p = pts + m; -- m += wcount[i]; -- j = wcount[i]-1; -- for (k=0; k < wcount[i]; j=k++) { -- int a=k,b=j; -- // skip the edge if horizontal -- if (p[j].y == p[k].y) -- continue; -- // add edge from j to k to the list -- e[n].invert = 0; -- if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { -- e[n].invert = 1; -- a=j,b=k; -- } -- e[n].x0 = p[a].x * scale_x; -- e[n].y0 = p[a].y * y_scale_inv * vsubsample; -- e[n].x1 = p[b].x * scale_x; -- e[n].y1 = p[b].y * y_scale_inv * vsubsample; -- ++n; -- } -- } -- -- // now sort the edges by their highest point (should snap to integer, and then by x) -- STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); -- -- // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule -- stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); -- -- STBTT_free(e, userdata); --} -- --static void stbtt__add_point(stbtt__point *points, int n, float x, float y) --{ -- if (!points) return; // during first pass, it's unallocated -- points[n].x = x; -- points[n].y = y; --} -- --// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching --static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) --{ -- // midpoint -- float mx = (x0 + 2*x1 + x2)/4; -- float my = (y0 + 2*y1 + y2)/4; -- // versus directly drawn line -- float dx = (x0+x2)/2 - mx; -- float dy = (y0+y2)/2 - my; -- if (n > 16) // 65536 segments on one curve better be enough! -- return 1; -- if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA -- stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); -- stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); -- } else { -- stbtt__add_point(points, *num_points,x2,y2); -- *num_points = *num_points+1; -- } -- return 1; --} -- --// returns number of contours --stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) --{ -- stbtt__point *points=0; -- int num_points=0; -- -- float objspace_flatness_squared = objspace_flatness * objspace_flatness; -- int i,n=0,start=0, pass; -- -- // count how many "moves" there are to get the contour count -- for (i=0; i < num_verts; ++i) -- if (vertices[i].type == STBTT_vmove) -- ++n; -- -- *num_contours = n; -- if (n == 0) return 0; -- -- *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); -- -- if (*contour_lengths == 0) { -- *num_contours = 0; -- return 0; -- } -- -- // make two passes through the points so we don't need to realloc -- for (pass=0; pass < 2; ++pass) { -- float x=0,y=0; -- if (pass == 1) { -- points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); -- if (points == NULL) goto error; -- } -- num_points = 0; -- n= -1; -- for (i=0; i < num_verts; ++i) { -- switch (vertices[i].type) { -- case STBTT_vmove: -- // start the next contour -- if (n >= 0) -- (*contour_lengths)[n] = num_points - start; -- ++n; -- start = num_points; -- -- x = vertices[i].x, y = vertices[i].y; -- stbtt__add_point(points, num_points++, x,y); -- break; -- case STBTT_vline: -- x = vertices[i].x, y = vertices[i].y; -- stbtt__add_point(points, num_points++, x, y); -- break; -- case STBTT_vcurve: -- stbtt__tesselate_curve(points, &num_points, x,y, -- vertices[i].cx, vertices[i].cy, -- vertices[i].x, vertices[i].y, -- objspace_flatness_squared, 0); -- x = vertices[i].x, y = vertices[i].y; -- break; -- } -- } -- (*contour_lengths)[n] = num_points - start; -- } -- -- return points; --error: -- STBTT_free(points, userdata); -- STBTT_free(*contour_lengths, userdata); -- *contour_lengths = 0; -- *num_contours = 0; -- return NULL; --} -- --void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata) --{ -- float scale = scale_x > scale_y ? scale_y : scale_x; -- int winding_count, *winding_lengths; -- stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); -- if (windings) { -- stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, x_off, y_off, invert, userdata); -- STBTT_free(winding_lengths, userdata); -- STBTT_free(windings, userdata); -- } --} -- --void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) --{ -- STBTT_free(bitmap, userdata); --} -- --unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) --{ -- int ix0,iy0,ix1,iy1; -- stbtt__bitmap gbm; -- stbtt_vertex *vertices; -- int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); -- -- if (scale_x == 0) scale_x = scale_y; -- if (scale_y == 0) { -- if (scale_x == 0) return NULL; -- scale_y = scale_x; -- } -- -- stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,&ix1,&iy1); -- -- // now we get the size -- gbm.w = (ix1 - ix0); -- gbm.h = (iy1 - iy0); -- gbm.pixels = NULL; // in case we error -- -- if (width ) *width = gbm.w; -- if (height) *height = gbm.h; -- if (xoff ) *xoff = ix0; -- if (yoff ) *yoff = iy0; -- -- if (gbm.w && gbm.h) { -- gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); -- if (gbm.pixels) { -- gbm.stride = gbm.w; -- -- stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0, iy0, 1, info->userdata); -- } -- } -- STBTT_free(vertices, info->userdata); -- return gbm.pixels; --} -- --void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) --{ -- int ix0,iy0; -- stbtt_vertex *vertices; -- int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); -- stbtt__bitmap gbm; -- -- stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,0,0); -- gbm.pixels = output; -- gbm.w = out_w; -- gbm.h = out_h; -- gbm.stride = out_stride; -- -- if (gbm.w && gbm.h) -- stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0,iy0, 1, info->userdata); -- -- STBTT_free(vertices, info->userdata); --} -- --unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) --{ -- return stbtt_GetGlyphBitmap(info, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); --} -- --void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) --{ -- stbtt_MakeGlyphBitmap(info, output, out_w, out_h, out_stride, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint)); --} -- --////////////////////////////////////////////////////////////////////////////// --// --// bitmap baking --// --// This is SUPER-SHITTY packing to keep source code small -- --extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) -- float pixel_height, // height of font in pixels -- unsigned char *pixels, int pw, int ph, // bitmap to be filled in -- int first_char, int num_chars, // characters to bake -- stbtt_bakedchar *chardata) --{ -- float scale; -- int x,y,bottom_y, i; -- stbtt_fontinfo f; -- stbtt_InitFont(&f, data, offset); -- STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels -- x=y=1; -- bottom_y = 1; -- -- scale = stbtt_ScaleForPixelHeight(&f, pixel_height); -- -- for (i=0; i < num_chars; ++i) { -- int advance, lsb, x0,y0,x1,y1,gw,gh; -- int g = stbtt_FindGlyphIndex(&f, first_char + i); -- stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); -- stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); -- gw = x1-x0; -- gh = y1-y0; -- if (x + gw + 1 >= pw) -- y = bottom_y, x = 1; // advance to next row -- if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row -- return -i; -- STBTT_assert(x+gw < pw); -- STBTT_assert(y+gh < ph); -- stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); -- chardata[i].x0 = (stbtt_int16) x; -- chardata[i].y0 = (stbtt_int16) y; -- chardata[i].x1 = (stbtt_int16) (x + gw); -- chardata[i].y1 = (stbtt_int16) (y + gh); -- chardata[i].xadvance = scale * advance; -- chardata[i].xoff = (float) x0; -- chardata[i].yoff = (float) y0; -- x = x + gw + 2; -- if (y+gh+2 > bottom_y) -- bottom_y = y+gh+2; -- } -- return bottom_y; --} -- --void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) --{ -- float d3d_bias = opengl_fillrule ? 0 : -0.5f; -- float ipw = 1.0f / pw, iph = 1.0f / ph; -- stbtt_bakedchar *b = chardata + char_index; -- int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5); -- int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5); -- -- q->x0 = round_x + d3d_bias; -- q->y0 = round_y + d3d_bias; -- q->x1 = round_x + b->x1 - b->x0 + d3d_bias; -- q->y1 = round_y + b->y1 - b->y0 + d3d_bias; -- -- q->s0 = b->x0 * ipw; -- q->t0 = b->y0 * ipw; -- q->s1 = b->x1 * iph; -- q->t1 = b->y1 * iph; -- -- *xpos += b->xadvance; --} -- --////////////////////////////////////////////////////////////////////////////// --// --// font name matching -- recommended not to use this --// -- --// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string --static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) --{ -- stbtt_int32 i=0; -- -- // convert utf16 to utf8 and compare the results while converting -- while (len2) { -- stbtt_uint16 ch = s2[0]*256 + s2[1]; -- if (ch < 0x80) { -- if (i >= len1) return -1; -- if (s1[i++] != ch) return -1; -- } else if (ch < 0x800) { -- if (i+1 >= len1) return -1; -- if (s1[i++] != 0xc0 + (ch >> 6)) return -1; -- if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; -- } else if (ch >= 0xd800 && ch < 0xdc00) { -- stbtt_uint32 c; -- stbtt_uint16 ch2 = s2[2]*256 + s2[3]; -- if (i+3 >= len1) return -1; -- c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; -- if (s1[i++] != 0xf0 + (c >> 18)) return -1; -- if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; -- if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; -- if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; -- s2 += 2; // plus another 2 below -- len2 -= 2; -- } else if (ch >= 0xdc00 && ch < 0xe000) { -- return -1; -- } else { -- if (i+2 >= len1) return -1; -- if (s1[i++] != 0xe0 + (ch >> 12)) return -1; -- if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; -- if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; -- } -- s2 += 2; -- len2 -= 2; -- } -- return i; --} -- --int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) --{ -- return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); --} -- --// returns results in whatever encoding you request... but note that 2-byte encodings --// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare --char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) --{ -- stbtt_int32 i,count,stringOffset; -- stbtt_uint8 *fc = font->data; -- stbtt_uint32 offset = font->fontstart; -- stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); -- if (!nm) return NULL; -- -- count = ttUSHORT(fc+nm+2); -- stringOffset = nm + ttUSHORT(fc+nm+4); -- for (i=0; i < count; ++i) { -- stbtt_uint32 loc = nm + 6 + 12 * i; -- if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) -- && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { -- *length = ttUSHORT(fc+loc+8); -- return (char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); -- } -- } -- return NULL; --} -- --static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) --{ -- stbtt_int32 i; -- stbtt_int32 count = ttUSHORT(fc+nm+2); -- stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); -- -- for (i=0; i < count; ++i) { -- stbtt_uint32 loc = nm + 6 + 12 * i; -- stbtt_int32 id = ttUSHORT(fc+loc+6); -- if (id == target_id) { -- // find the encoding -- stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); -- -- // is this a Unicode encoding? -- if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { -- stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10); -- -- // check if there's a prefix match -- stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); -- if (matchlen >= 0) { -- // check for target_id+1 immediately following, with same encoding & language -- if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { -- stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10); -- if (slen == 0) { -- if (matchlen == nlen) -- return 1; -- } else if (matchlen < nlen && name[matchlen] == ' ') { -- ++matchlen; -- if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) -- return 1; -- } -- } else { -- // if nothing immediately following -- if (matchlen == nlen) -- return 1; -- } -- } -- } -- -- // @TODO handle other encodings -- } -- } -- return 0; --} -- --static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) --{ -- stbtt_int32 nlen = STBTT_strlen((char *) name); -- stbtt_uint32 nm,hd; -- if (!stbtt__isfont(fc+offset)) return 0; -- -- // check italics/bold/underline flags in macStyle... -- if (flags) { -- hd = stbtt__find_table(fc, offset, "head"); -- if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; -- } -- -- nm = stbtt__find_table(fc, offset, "name"); -- if (!nm) return 0; -- -- if (flags) { -- // if we checked the macStyle flags, then just check the family and ignore the subfamily -- if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; -- if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; -- if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; -- } else { -- if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; -- if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; -- if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; -- } -- -- return 0; --} -- --int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) --{ -- stbtt_int32 i; -- for (i=0;;++i) { -- stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); -- if (off < 0) return off; -- if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) -- return off; -- } --} -- --#endif // STB_TRUETYPE_IMPLEMENTATION -+// stb_truetype.h - v0.3 - public domain - 2009 Sean Barrett / RAD Game Tools -+// -+// This library processes TrueType files: -+// parse files -+// extract glyph metrics -+// extract glyph shapes -+// render glyphs to one-channel bitmaps with antialiasing (box filter) -+// -+// Todo: -+// non-MS cmaps -+// crashproof on bad data -+// hinting -+// subpixel positioning when rendering bitmap -+// cleartype-style AA -+// -+// ADDITIONAL CONTRIBUTORS -+// -+// Mikko Mononen: compound shape support, more cmap formats -+// -+// VERSIONS -+// -+// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) -+// userdata, malloc-from-userdata, non-zero fill (STB) -+// 0.2 (2009-03-11) Fix unsigned/signed char warnings -+// 0.1 (2009-03-09) First public release -+// -+// USAGE -+// -+// Include this file in whatever places neeed to refer to it. In ONE C/C++ -+// file, write: -+// #define STB_TRUETYPE_IMPLEMENTATION -+// before the #include of this file. This expands out the actual -+// implementation into that C/C++ file. -+// -+// Look at the header-file sections below for the API, but here's a quick skim: -+// -+// Simple 3D API (don't ship this, but it's fine for tools and quick start, -+// and you can cut and paste from it to move to more advanced) -+// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture -+// stbtt_GetBakedQuad() -- compute quad to draw for a given char -+// -+// "Load" a font file from a memory buffer (you have to keep the buffer loaded) -+// stbtt_InitFont() -+// stbtt_GetFontOffsetForIndex() -- use for TTC font collections -+// -+// Render a unicode codepoint to a bitmap -+// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap -+// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide -+// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be -+// -+// Character advance/positioning -+// stbtt_GetCodepointHMetrics() -+// stbtt_GetFontVMetrics() -+// -+// NOTES -+// -+// The system uses the raw data found in the .ttf file without changing it -+// and without building auxiliary data structures. This is a bit inefficient -+// on little-endian systems (the data is big-endian), but assuming you're -+// caching the bitmaps or glyph shapes this shouldn't be a big deal. -+// -+// It appears to be very hard to programmatically determine what font a -+// given file is in a general way. I provide an API for this, but I don't -+// recommend it. -+// -+// -+// SOURCE STATISTICS (based on v0.3, 1800 LOC) -+// -+// Documentation & header file 350 LOC \___ 500 LOC documentation -+// Sample code 140 LOC / -+// Truetype parsing 580 LOC ---- 600 LOC TrueType -+// Software rasterization 240 LOC \ . -+// Curve tesselation 120 LOC \__ 500 LOC Bitmap creation -+// Bitmap management 70 LOC / -+// Baked bitmap interface 70 LOC / -+// Font name matching & access 150 LOC ---- 150 -+// C runtime library abstraction 60 LOC ---- 60 -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+////////////////////////////////////////////////////////////////////////////// -+//// -+//// SAMPLE PROGRAMS -+//// -+// -+// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless -+// -+#if 0 -+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation -+#include "stb_truetype.h" -+ -+char ttf_buffer[1<<20]; -+unsigned char temp_bitmap[512*512]; -+ -+stbtt_chardata cdata[96]; // ASCII 32..126 is 95 glyphs -+GLstbtt_uint ftex; -+ -+void my_stbtt_initfont(void) -+{ -+ fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); -+ stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! -+ // can free ttf_buffer at this point -+ glGenTextures(1, &ftex); -+ glBindTexture(GL_TEXTURE_2D, ftex); -+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); -+ // can free temp_bitmap at this point -+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -+} -+ -+void my_stbtt_print(float x, float y, char *text) -+{ -+ // assume orthographic projection with units = screen pixels, origin at top left -+ glBindTexture(GL_TEXTURE_2D, ftex); -+ glBegin(GL_QUADS); -+ while (*text) { -+ if (*text >= 32 && *text < 128) { -+ stbtt_aligned_quad q; -+ stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d -+ glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); -+ glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); -+ glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); -+ glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); -+ } -+ ++text; -+ } -+ glEnd(); -+} -+#endif -+// -+// -+////////////////////////////////////////////////////////////////////////////// -+// -+// Complete program (this compiles): get a single bitmap, print as ASCII art -+// -+#if 0 -+#include <stdio.h> -+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation -+#include "stb_truetype.h" -+ -+char ttf_buffer[1<<25]; -+ -+int main(int argc, char **argv) -+{ -+ stbtt_fontinfo font; -+ unsigned char *bitmap; -+ int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); -+ -+ fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); -+ -+ stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); -+ bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); -+ -+ for (j=0; j < h; ++j) { -+ for (i=0; i < w; ++i) -+ putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); -+ putchar('\n'); -+ } -+ return 0; -+} -+#endif -+// -+// Output: -+// -+// .ii. -+// @@@@@@. -+// V@Mio@@o -+// :i. V@V -+// :oM@@M -+// :@@@MM@M -+// @@o o@M -+// :@@. M@M -+// @@@o@@@@ -+// :M@@V:@@. -+// -+////////////////////////////////////////////////////////////////////////////// -+// -+// Complete program: print "Hello World!" banner, with bugs -+// -+#if 0 -+int main(int arg, char **argv) -+{ -+ unsigned char screen[20][79]; -+ int i,j, pos=0; -+ float scale; -+ char *text = "Heljo World!"; -+ -+ fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); -+ stbtt_InitFont(&font, buffer, 0); -+ -+ scale = stbtt_ScaleForPixelHeight(&font, 16); -+ memset(screen, 0, sizeof(screen)); -+ -+ while (*text) { -+ int advance,lsb,x0,y0,x1,y1, newpos, baseline=13; -+ stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb); -+ stbtt_GetCodepointBitmapBox(&font, *text, scale,scale, &x0,&y0,&x1,&y1); -+ newpos = pos + (int) (lsb * scale) + x0; -+ stbtt_MakeCodepointBitmap(&font, &screen[baseline + y0][newpos], x1-x0,y1-y0, 79, scale,scale, *text); -+ // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong -+ // because this API is really for baking character bitmaps into textures -+ pos += (int) (advance * scale); -+ ++text; -+ } -+ -+ for (j=0; j < 20; ++j) { -+ for (i=0; i < 79; ++i) -+ putchar(" .:ioVM@"[screen[j][i]>>5]); -+ putchar('\n'); -+ } -+ -+ return 0; -+} -+#endif -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+////////////////////////////////////////////////////////////////////////////// -+//// -+//// INTEGRATION WITH RUNTIME LIBRARIES -+//// -+ -+#ifdef STB_TRUETYPE_IMPLEMENTATION -+ // #define your own (u)stbtt_int8/16/32 before including to override this -+ #ifndef stbtt_uint8 -+ typedef unsigned char stbtt_uint8; -+ typedef signed char stbtt_int8; -+ typedef unsigned short stbtt_uint16; -+ typedef signed short stbtt_int16; -+ typedef unsigned int stbtt_uint32; -+ typedef signed int stbtt_int32; -+ #endif -+ -+ typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; -+ typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; -+ -+ // #define your own STBTT_sort() to override this to avoid qsort -+ #ifndef STBTT_sort -+ #include <stdlib.h> -+ #define STBTT_sort(data,num_items,item_size,compare_func) qsort(data,num_items,item_size,compare_func) -+ #endif -+ -+ // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h -+ #ifndef STBTT_ifloor -+ #include <math.h> -+ #define STBTT_ifloor(x) ((int) floor(x)) -+ #define STBTT_iceil(x) ((int) ceil(x)) -+ #endif -+ -+ // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h -+ #ifndef STBTT_malloc -+ #include <malloc.h> -+ #define STBTT_malloc(x,u) malloc(x) -+ #define STBTT_free(x,u) free(x) -+ #endif -+ -+ #ifndef STBTT_assert -+ #include <assert.h> -+ #define STBTT_assert(x) assert(x) -+ #endif -+ -+ #ifndef STBTT_strlen -+ #include <string.h> -+ #define STBTT_strlen(x) strlen(x) -+ #endif -+ -+ #ifndef STBTT_memcpy -+ #include <memory.h> -+ #define STBTT_memcpy memcpy -+ #define STBTT_memset memset -+ #endif -+#endif -+ -+/////////////////////////////////////////////////////////////////////////////// -+/////////////////////////////////////////////////////////////////////////////// -+//// -+//// INTERFACE -+//// -+//// -+ -+#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ -+#define __STB_INCLUDE_STB_TRUETYPE_H__ -+ -+#ifdef __cplusplus -+extern "C" { -+#endif -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// TEXTURE BAKING API -+// -+// If you use this API, you only have to call two functions ever. -+// -+ -+typedef struct -+{ -+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap -+ float xoff,yoff,xadvance; -+} stbtt_bakedchar; -+ -+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) -+ float pixel_height, // height of font in pixels -+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in -+ int first_char, int num_chars, // characters to bake -+ stbtt_bakedchar *chardata); // you allocate this, it's num_chars long -+// if return is positive, the first unused row of the bitmap -+// if return is negative, returns the negative of the number of characters that fit -+// if return is 0, no characters fit and no rows were used -+// This uses a very crappy packing. -+ -+typedef struct -+{ -+ float x0,y0,s0,t0; // top-left -+ float x1,y1,s1,t1; // bottom-right -+} stbtt_aligned_quad; -+ -+extern void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above -+ int char_index, // character to display -+ float *xpos, float *ypos, // pointers to current position in screen pixel space -+ stbtt_aligned_quad *q, // output: quad to draw -+ int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier -+// Call GetBakedQuad with char_index = 'character - first_char', and it -+// creates the quad you need to draw and advances the current position. -+// It's inefficient; you might want to c&p it and optimize it. -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// FONT LOADING -+// -+// -+ -+extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); -+// Each .ttf file may have more than one font. Each has a sequential index -+// number starting from 0. Call this function to get the font offset for a -+// given index; it returns -1 if the index is out of range. A regular .ttf -+// file will only define one font and it always be at offset 0, so it will -+// return '0' for index 0, and -1 for all other indices. You can just skip -+// this step if you know it's that kind of font. -+ -+ -+// The following structure is defined publically so you can declare one on -+// the stack or as a global or etc. -+typedef struct -+{ -+ void *userdata; -+ unsigned char *data; // pointer to .ttf file -+ int fontstart; // offset of start of font -+ -+ int numGlyphs; // number of glyphs, needed for range checking -+ -+ int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf -+ int index_map; // a cmap mapping for our chosen character encoding -+ int indexToLocFormat; // format needed to map from glyph index to glyph -+} stbtt_fontinfo; -+ -+extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); -+// Given an offset into the file that defines a font, this function builds -+// the necessary cached info for the rest of the system. You must allocate -+// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't -+// need to do anything special to free it, because the contents are a pure -+// cache with no additional data structures. Returns 0 on failure. -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// CHARACTER TO GLYPH-INDEX CONVERSIOn -+ -+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); -+// If you're going to perform multiple operations on the same character -+// and you want a speed-up, call this function with the character you're -+// going to process, then use glyph-based functions instead of the -+// codepoint-based functions. -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// CHARACTER PROPERTIES -+// -+ -+extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); -+// computes a scale factor to produce a font whose "height" is 'pixels' tall. -+// Height is measured as the distance from the highest ascender to the lowest -+// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics -+// and computing: -+// scale = pixels / (ascent - descent) -+// so if you prefer to measure height by the ascent only, use a similar calculation. -+ -+extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); -+// ascent is the coordinate above the baseline the font extends; descent -+// is the coordinate below the baseline the font extends (i.e. it is typically negative) -+// lineGap is the spacing between one row's descent and the next row's ascent... -+// so you should advance the vertical position by "*ascent - *descent + *lineGap" -+// these are expressed in unscaled coordinates -+ -+extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); -+// leftSideBearing is the offset from the current horizontal position to the left edge of the character -+// advanceWidth is the offset from the current horizontal position to the next horizontal position -+// these are expressed in unscaled coordinates -+ -+extern int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); -+// an additional amount to add to the 'advance' value between ch1 and ch2 -+// @TODO; for now always returns 0! -+ -+extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); -+// Gets the bounding box of the visible part of the glyph, in unscaled coordinates -+ -+extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); -+extern int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); -+extern int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); -+// as above, but takes one or more glyph indices for greater efficiency -+ -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// GLYPH SHAPES (you probably don't need these, but they have to go before -+// the bitmaps for C declaration-order reasons) -+// -+ -+#ifndef STBTT_vmove // you can predefine these to use different values (but why?) -+ enum { -+ STBTT_vmove=1, -+ STBTT_vline, -+ STBTT_vcurve -+ }; -+#endif -+ -+#ifndef stbtt_vertex // you can predefine this to use different values -+ // (we share this with other code at RAD) -+ #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file -+ typedef struct -+ { -+ stbtt_vertex_type x,y,cx,cy; -+ unsigned char type,padding; -+ } stbtt_vertex; -+#endif -+ -+extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); -+extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); -+// returns # of vertices and fills *vertices with the pointer to them -+// these are expressed in "unscaled" coordinates -+ -+extern void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); -+// frees the data allocated above -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// BITMAP RENDERING -+// -+ -+extern void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); -+// frees the bitmap allocated below -+ -+extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); -+// allocates a large-enough single-channel 8bpp bitmap and renders the -+// specified character/glyph at the specified scale into it, with -+// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). -+// *width & *height are filled out with the width & height of the bitmap, -+// which is stored left-to-right, top-to-bottom. -+// -+// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap -+ -+extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); -+// the same as above, but you pass in storage for the bitmap in the form -+// of 'output', with row spacing of 'out_stride' bytes. the bitmap is -+// clipped to out_w/out_h bytes. call the next function to get the -+// height and width and positioning info -+ -+extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -+// get the bbox of the bitmap centered around the glyph origin; so the -+// bitmap width is ix1-ix0, height is iy1-iy0, and location to place -+// the bitmap top left is (leftSideBearing*scale,iy0). -+// (Note that the bitmap uses y-increases-down, but the shape uses -+// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) -+ -+extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); -+extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -+extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); -+ -+//extern void stbtt_get_true_bbox(stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -+ -+// @TODO: don't expose this structure -+typedef struct -+{ -+ int w,h,stride; -+ unsigned char *pixels; -+} stbtt__bitmap; -+ -+extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata); -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// Finding the right font... -+// -+// You should really just solve this offline, keep your own tables -+// of what font is what, and don't try to get it out of the .ttf file. -+// That's because getting it out of the .ttf file is really hard, because -+// the names in the file can appear in many possible encodings, in many -+// possible languages, and e.g. if you need a case-insensitive comparison, -+// the details of that depend on the encoding & language in a complex way -+// (actually underspecified in truetype, but also gigantic). -+// -+// But you can use the provided functions in two possible ways: -+// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on -+// unicode-encoded names to try to find the font you want; -+// you can run this before calling stbtt_InitFont() -+// -+// stbtt_GetFontNameString() lets you get any of the various strings -+// from the file yourself and do your own comparisons on them. -+// You have to have called stbtt_InitFont() first. -+ -+ -+extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); -+// returns the offset (not index) of the font that matches, or -1 if none -+// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". -+// if you use any other flag, use a font name like "Arial"; this checks -+// the 'macStyle' header field; i don't know if fonts set this consistently -+#define STBTT_MACSTYLE_DONTCARE 0 -+#define STBTT_MACSTYLE_BOLD 1 -+#define STBTT_MACSTYLE_ITALIC 2 -+#define STBTT_MACSTYLE_UNDERSCORE 4 -+#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 -+ -+extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); -+// returns 1/0 whether the first string interpreted as utf8 is identical to -+// the second string interpreted as big-endian utf16... useful for strings from next func -+ -+extern char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); -+// returns the string (which may be big-endian double byte, e.g. for unicode) -+// and puts the length in bytes in *length. -+// -+// some of the values for the IDs are below; for more see the truetype spec: -+// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html -+// http://www.microsoft.com/typography/otspec/name.htm -+ -+enum { // platformID -+ STBTT_PLATFORM_ID_UNICODE =0, -+ STBTT_PLATFORM_ID_MAC =1, -+ STBTT_PLATFORM_ID_ISO =2, -+ STBTT_PLATFORM_ID_MICROSOFT =3 -+}; -+ -+enum { // encodingID for STBTT_PLATFORM_ID_UNICODE -+ STBTT_UNICODE_EID_UNICODE_1_0 =0, -+ STBTT_UNICODE_EID_UNICODE_1_1 =1, -+ STBTT_UNICODE_EID_ISO_10646 =2, -+ STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, -+ STBTT_UNICODE_EID_UNICODE_2_0_FULL=4, -+}; -+ -+enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT -+ STBTT_MS_EID_SYMBOL =0, -+ STBTT_MS_EID_UNICODE_BMP =1, -+ STBTT_MS_EID_SHIFTJIS =2, -+ STBTT_MS_EID_UNICODE_FULL =10, -+}; -+ -+enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes -+ STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, -+ STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, -+ STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, -+ STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7, -+}; -+ -+enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... -+ // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs -+ STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, -+ STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, -+ STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, -+ STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, -+ STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, -+ STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D, -+}; -+ -+enum { // languageID for STBTT_PLATFORM_ID_MAC -+ STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, -+ STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, -+ STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, -+ STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , -+ STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , -+ STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, -+ STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19, -+}; -+ -+#ifdef __cplusplus -+} -+#endif -+ -+#endif // __STB_INCLUDE_STB_TRUETYPE_H__ -+ -+/////////////////////////////////////////////////////////////////////////////// -+/////////////////////////////////////////////////////////////////////////////// -+//// -+//// IMPLEMENTATION -+//// -+//// -+ -+#ifdef STB_TRUETYPE_IMPLEMENTATION -+ -+////////////////////////////////////////////////////////////////////////// -+// -+// accessors to parse data from file -+// -+ -+// on platforms that don't allow misaligned reads, if we want to allow -+// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE -+ -+#define ttBYTE(p) (* (stbtt_uint8 *) (p)) -+#define ttCHAR(p) (* (stbtt_int8 *) (p)) -+#define ttFixed(p) ttLONG(p) -+ -+#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) -+ -+ #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) -+ #define ttSHORT(p) (* (stbtt_int16 *) (p)) -+ #define ttULONG(p) (* (stbtt_uint32 *) (p)) -+ #define ttLONG(p) (* (stbtt_int32 *) (p)) -+ -+#else -+ -+ stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } -+ stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } -+ stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -+ stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -+ -+#endif -+ -+#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -+#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) -+ -+static int stbtt__isfont(const stbtt_uint8 *font) -+{ -+ // check the version number -+ if (stbtt_tag(font, "1")) return 1; // TrueType 1 -+ if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! -+ if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF -+ if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 -+ return 0; -+} -+ -+// @OPTIMIZE: binary search -+static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) -+{ -+ stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); -+ stbtt_uint32 tabledir = fontstart + 12; -+ stbtt_int32 i; -+ for (i=0; i < num_tables; ++i) { -+ stbtt_uint32 loc = tabledir + 16*i; -+ if (stbtt_tag(data+loc+0, tag)) -+ return ttULONG(data+loc+8); -+ } -+ return 0; -+} -+ -+int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) -+{ -+ // if it's just a font, there's only one valid index -+ if (stbtt__isfont(font_collection)) -+ return index == 0 ? 0 : -1; -+ -+ // check if it's a TTC -+ if (stbtt_tag(font_collection, "ttcf")) { -+ // version 1? -+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { -+ stbtt_int32 n = ttLONG(font_collection+8); -+ if (index >= n) -+ return -1; -+ return ttULONG(font_collection+12+index*14); -+ } -+ } -+ return -1; -+} -+ -+int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) -+{ -+ stbtt_uint8 *data = (stbtt_uint8 *) data2; -+ stbtt_uint32 cmap, t; -+ stbtt_int32 i,numTables; -+ -+ info->data = data; -+ info->fontstart = fontstart; -+ -+ cmap = stbtt__find_table(data, fontstart, "cmap"); -+ info->loca = stbtt__find_table(data, fontstart, "loca"); -+ info->head = stbtt__find_table(data, fontstart, "head"); -+ info->glyf = stbtt__find_table(data, fontstart, "glyf"); -+ info->hhea = stbtt__find_table(data, fontstart, "hhea"); -+ info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); -+ if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) -+ return 0; -+ -+ t = stbtt__find_table(data, fontstart, "maxp"); -+ if (t) -+ info->numGlyphs = ttUSHORT(data+t+4); -+ else -+ info->numGlyphs = 0xffff; -+ -+ // find a cmap encoding table we understand *now* to avoid searching -+ // later. (todo: could make this installable) -+ // the same regardless of glyph. -+ numTables = ttUSHORT(data + cmap + 2); -+ info->index_map = 0; -+ for (i=0; i < numTables; ++i) { -+ stbtt_uint32 encoding_record = cmap + 4 + 8 * i; -+ // find an encoding we understand: -+ switch(ttUSHORT(data+encoding_record)) { -+ case STBTT_PLATFORM_ID_MICROSOFT: -+ switch (ttUSHORT(data+encoding_record+2)) { -+ case STBTT_MS_EID_UNICODE_BMP: -+ case STBTT_MS_EID_UNICODE_FULL: -+ // MS/Unicode -+ info->index_map = cmap + ttULONG(data+encoding_record+4); -+ break; -+ } -+ break; -+ } -+ } -+ if (info->index_map == 0) -+ return 0; -+ -+ info->indexToLocFormat = ttUSHORT(data+info->head + 50); -+ return 1; -+} -+ -+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) -+{ -+ stbtt_uint8 *data = info->data; -+ stbtt_uint32 index_map = info->index_map; -+ -+ stbtt_uint16 format = ttUSHORT(data + index_map + 0); -+ if (format == 0) { // apple byte encoding -+ stbtt_int32 bytes = ttUSHORT(data + index_map + 2); -+ if (unicode_codepoint < bytes-6) -+ return ttBYTE(data + index_map + 6 + unicode_codepoint); -+ return 0; -+ } else if (format == 6) { -+ stbtt_uint32 first = ttUSHORT(data + index_map + 6); -+ stbtt_uint32 count = ttUSHORT(data + index_map + 8); -+ if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) -+ return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); -+ return 0; -+ } else if (format == 2) { -+ STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean -+ return 0; -+ } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges -+ stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; -+ stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; -+ stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); -+ stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; -+ stbtt_uint16 item, offset, start, end; -+ -+ // do a binary search of the segments -+ stbtt_uint32 endCount = index_map + 14; -+ stbtt_uint32 search = endCount; -+ -+ if (unicode_codepoint > 0xffff) -+ return 0; -+ -+ // they lie from endCount .. endCount + segCount -+ // but searchRange is the nearest power of two, so... -+ if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) -+ search += rangeShift*2; -+ -+ // now decrement to bias correctly to find smallest -+ search -= 2; -+ while (entrySelector) { -+ stbtt_uint16 start, end; -+ searchRange >>= 1; -+ start = ttUSHORT(data + search + 2 + segcount*2 + 2); -+ end = ttUSHORT(data + search + 2); -+ start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2); -+ end = ttUSHORT(data + search + searchRange*2); -+ if (unicode_codepoint > end) -+ search += searchRange*2; -+ --entrySelector; -+ } -+ search += 2; -+ -+ item = (stbtt_uint16) ((search - endCount) >> 1); -+ -+ STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); -+ start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); -+ end = ttUSHORT(data + index_map + 14 + 2 + 2*item); -+ if (unicode_codepoint < start) -+ return 0; -+ -+ offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); -+ if (offset == 0) -+ return unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item); -+ -+ return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); -+ } else if (format == 12) { -+ stbtt_uint16 ngroups = ttUSHORT(data+index_map+6); -+ stbtt_int32 low,high; -+ low = 0; high = (stbtt_int32)ngroups; -+ // Binary search the right group. -+ while (low <= high) { -+ stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high -+ stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); -+ stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); -+ if ((stbtt_uint32) unicode_codepoint < start_char) -+ high = mid-1; -+ else if ((stbtt_uint32) unicode_codepoint > end_char) -+ low = mid+1; -+ else { -+ stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); -+ return start_glyph + unicode_codepoint-start_char; -+ } -+ } -+ return 0; // not found -+ } -+ // @TODO -+ STBTT_assert(0); -+ return 0; -+} -+ -+int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) -+{ -+ return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); -+} -+ -+static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int16 x, stbtt_int16 y, stbtt_int16 cx, stbtt_int16 cy) -+{ -+ v->type = type; -+ v->x = x; -+ v->y = y; -+ v->cx = cx; -+ v->cy = cy; -+} -+ -+static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) -+{ -+ int g1,g2; -+ -+ if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range -+ if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format -+ -+ if (info->indexToLocFormat == 0) { -+ g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; -+ g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; -+ } else { -+ g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); -+ g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); -+ } -+ -+ return g1==g2 ? -1 : g1; // if length is 0, return -1 -+} -+ -+int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -+{ -+ int g = stbtt__GetGlyfOffset(info, glyph_index); -+ if (g < 0) return 0; -+ -+ if (x0) *x0 = ttSHORT(info->data + g + 2); -+ if (y0) *y0 = ttSHORT(info->data + g + 4); -+ if (x1) *x1 = ttSHORT(info->data + g + 6); -+ if (y1) *y1 = ttSHORT(info->data + g + 8); -+ return 1; -+} -+ -+int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) -+{ -+ return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); -+} -+ -+int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -+{ -+ stbtt_int16 numberOfContours; -+ stbtt_uint8 *endPtsOfContours; -+ stbtt_uint8 *data = info->data; -+ stbtt_vertex *vertices=0; -+ int num_vertices=0; -+ int g = stbtt__GetGlyfOffset(info, glyph_index); -+ -+ *pvertices = NULL; -+ -+ if (g < 0) return 0; -+ -+ numberOfContours = ttSHORT(data + g); -+ -+ if (numberOfContours > 0) { -+ stbtt_uint8 flags=0,flagcount; -+ stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off; -+ stbtt_int16 x,y,cx,cy,sx,sy; -+ stbtt_uint8 *points; -+ endPtsOfContours = (data + g + 10); -+ ins = ttUSHORT(data + g + 10 + numberOfContours * 2); -+ points = data + g + 10 + numberOfContours * 2 + 2 + ins; -+ -+ n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); -+ -+ m = n + numberOfContours; // a loose bound on how many vertices we might need -+ vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); -+ if (vertices == 0) -+ return 0; -+ -+ next_move = 0; -+ flagcount=0; -+ -+ // in first pass, we load uninterpreted data into the allocated array -+ // above, shifted to the end of the array so we won't overwrite it when -+ // we create our final data starting from the front -+ -+ off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated -+ -+ // first load flags -+ -+ for (i=0; i < n; ++i) { -+ if (flagcount == 0) { -+ flags = *points++; -+ if (flags & 8) -+ flagcount = *points++; -+ } else -+ --flagcount; -+ vertices[off+i].type = flags; -+ } -+ -+ // now load x coordinates -+ x=0; -+ for (i=0; i < n; ++i) { -+ flags = vertices[off+i].type; -+ if (flags & 2) { -+ stbtt_int16 dx = *points++; -+ x += (flags & 16) ? dx : -dx; // ??? -+ } else { -+ if (!(flags & 16)) { -+ x = x + (stbtt_int16) (points[0]*256 + points[1]); -+ points += 2; -+ } -+ } -+ vertices[off+i].x = x; -+ } -+ -+ // now load y coordinates -+ y=0; -+ for (i=0; i < n; ++i) { -+ flags = vertices[off+i].type; -+ if (flags & 4) { -+ stbtt_int16 dy = *points++; -+ y += (flags & 32) ? dy : -dy; // ??? -+ } else { -+ if (!(flags & 32)) { -+ y = y + (stbtt_int16) (points[0]*256 + points[1]); -+ points += 2; -+ } -+ } -+ vertices[off+i].y = y; -+ } -+ -+ // now convert them to our format -+ num_vertices=0; -+ sx = sy = cx = cy = 0; -+ for (i=0; i < n; ++i) { -+ flags = vertices[off+i].type; -+ x = (stbtt_int16) vertices[off+i].x; -+ y = (stbtt_int16) vertices[off+i].y; -+ if (next_move == i) { -+ // when we get to the end, we have to close the shape explicitly -+ if (i != 0) { -+ if (was_off) -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); -+ else -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); -+ } -+ -+ // now start the new one -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,x,y,0,0); -+ next_move = 1 + ttUSHORT(endPtsOfContours+j*2); -+ ++j; -+ was_off = 0; -+ sx = x; -+ sy = y; -+ } else { -+ if (!(flags & 1)) { // if it's a curve -+ if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); -+ cx = x; -+ cy = y; -+ was_off = 1; -+ } else { -+ if (was_off) -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); -+ else -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); -+ was_off = 0; -+ } -+ } -+ } -+ if (i != 0) { -+ if (was_off) -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); -+ else -+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); -+ } -+ } else if (numberOfContours == -1) { -+ // Compound shapes. -+ int more = 1; -+ stbtt_uint8 *comp = data + g + 10; -+ num_vertices = 0; -+ vertices = 0; -+ while (more) { -+ stbtt_uint16 flags, gidx; -+ int comp_num_verts = 0, i; -+ stbtt_vertex *comp_verts = 0, *tmp = 0; -+ float mtx[6] = {1,0,0,1,0,0}, m, n; -+ -+ flags = ttSHORT(comp); comp+=2; -+ gidx = ttSHORT(comp); comp+=2; -+ -+ if (flags & 2) { // XY values -+ if (flags & 1) { // shorts -+ mtx[4] = ttSHORT(comp); comp+=2; -+ mtx[5] = ttSHORT(comp); comp+=2; -+ } else { -+ mtx[4] = ttCHAR(comp); comp+=1; -+ mtx[5] = ttCHAR(comp); comp+=1; -+ } -+ } -+ else { -+ // @TODO handle matching point -+ STBTT_assert(0); -+ } -+ if (flags & (1<<3)) { // WE_HAVE_A_SCALE -+ mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -+ mtx[1] = mtx[2] = 0; -+ } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE -+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -+ mtx[1] = mtx[2] = 0; -+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -+ } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO -+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -+ mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; -+ mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; -+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -+ } -+ -+ // Find transformation scales. -+ m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); -+ n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); -+ -+ // Get indexed glyph. -+ comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); -+ if (comp_num_verts > 0) { -+ // Transform vertices. -+ for (i = 0; i < comp_num_verts; ++i) { -+ stbtt_vertex* v = &comp_verts[i]; -+ stbtt_vertex_type x,y; -+ x=v->x; y=v->y; -+ v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -+ v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -+ x=v->cx; y=v->cy; -+ v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -+ v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -+ } -+ // Append vertices. -+ tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); -+ if (!tmp) { -+ if (vertices) STBTT_free(vertices, info->userdata); -+ if (comp_verts) STBTT_free(comp_verts, info->userdata); -+ return 0; -+ } -+ if (num_vertices > 0) memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); -+ memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); -+ if (vertices) STBTT_free(vertices, info->userdata); -+ vertices = tmp; -+ STBTT_free(comp_verts, info->userdata); -+ num_vertices += comp_num_verts; -+ } -+ // More components ? -+ more = flags & (1<<5); -+ } -+ } else if (numberOfContours < 0) { -+ // @TODO other compound variations? -+ STBTT_assert(0); -+ } else { -+ // numberOfCounters == 0, do nothing -+ } -+ -+ *pvertices = vertices; -+ return num_vertices; -+} -+ -+void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) -+{ -+ stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); -+ if (glyph_index < numOfLongHorMetrics) { -+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); -+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); -+ } else { -+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); -+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); -+ } -+} -+ -+int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo * /*info*/, int /*glyph1*/, int /*glyph2*/) -+{ -+ return 0; -+} -+ -+int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo * /*info*/, int /*ch1*/, int /*ch2*/) -+{ -+ return 0; -+} -+ -+void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) -+{ -+ stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); -+} -+ -+void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) -+{ -+ if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); -+ if (descent) *descent = ttSHORT(info->data+info->hhea + 6); -+ if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); -+} -+ -+float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) -+{ -+ int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); -+ return (float) height / fheight; -+} -+ -+void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) -+{ -+ STBTT_free(v, info->userdata); -+} -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// antialiasing software rasterizer -+// -+ -+void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -+{ -+ int x0,y0,x1,y1; -+ if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) -+ x0=y0=x1=y1=0; // e.g. space character -+ // now move to integral bboxes (treating pixels as little squares, what pixels get touched)? -+ if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x); -+ if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y); -+ if (ix1) *ix1 = STBTT_iceil (x1 * scale_x); -+ if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y); -+} -+ -+void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -+{ -+ stbtt_GetGlyphBitmapBox(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y, ix0,iy0,ix1,iy1); -+} -+ -+typedef struct stbtt__edge { -+ float x0,y0, x1,y1; -+ int invert; -+} stbtt__edge; -+ -+typedef struct stbtt__active_edge -+{ -+ int x,dx; -+ float ey; -+ struct stbtt__active_edge *next; -+ int valid; -+} stbtt__active_edge; -+ -+#define FIXSHIFT 10 -+#define FIX (1 << FIXSHIFT) -+#define FIXMASK (FIX-1) -+ -+static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point, void *userdata) -+{ -+ stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z), userdata); // @TODO: make a pool of these!!! -+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); -+ STBTT_assert(e->y0 <= start_point); -+ if (!z) return z; -+ // round dx down to avoid going too far -+ if (dxdy < 0) -+ z->dx = -STBTT_ifloor(FIX * -dxdy); -+ else -+ z->dx = STBTT_ifloor(FIX * dxdy); -+ z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0))); -+ z->x -= off_x * FIX; -+ z->ey = e->y1; -+ z->next = 0; -+ z->valid = e->invert ? 1 : -1; -+ return z; -+} -+ -+// note: this routine clips fills that extend off the edges... ideally this -+// wouldn't happen, but it could happen if the truetype glyph bounding boxes -+// are wrong, or if the user supplies a too-small bitmap -+static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) -+{ -+ // non-zero winding fill -+ int x0=0, w=0; -+ -+ while (e) { -+ if (w == 0) { -+ // if we're currently at zero, we need to record the edge start point -+ x0 = e->x; w += e->valid; -+ } else { -+ int x1 = e->x; w += e->valid; -+ // if we went to zero, we need to draw -+ if (w == 0) { -+ int i = x0 >> FIXSHIFT; -+ int j = x1 >> FIXSHIFT; -+ -+ if (i < len && j >= 0) { -+ if (i == j) { -+ // x0,x1 are the same pixel, so compute combined coverage -+ scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> FIXSHIFT); -+ } else { -+ if (i >= 0) // add antialiasing for x0 -+ scanline[i] = scanline[i] + (stbtt_uint8) (((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT); -+ else -+ i = -1; // clip -+ -+ if (j < len) // add antialiasing for x1 -+ scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & FIXMASK) * max_weight) >> FIXSHIFT); -+ else -+ j = len; // clip -+ -+ for (++i; i < j; ++i) // fill pixels between x0 and x1 -+ scanline[i] = scanline[i] + (stbtt_uint8) max_weight; -+ } -+ } -+ } -+ } -+ -+ e = e->next; -+ } -+} -+ -+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) -+{ -+ stbtt__active_edge *active = NULL; -+ int y,j=0; -+ int max_weight = (255 / vsubsample); // weight per vertical scanline -+ int s; // vertical subsample index -+ unsigned char scanline_data[512], *scanline; -+ -+ if (result->w > 512) -+ scanline = (unsigned char *) STBTT_malloc(result->w, userdata); -+ else -+ scanline = scanline_data; -+ -+ y = off_y * vsubsample; -+ e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; -+ -+ while (j < result->h) { -+ STBTT_memset(scanline, 0, result->w); -+ for (s=0; s < vsubsample; ++s) { -+ // find center of pixel for this scanline -+ float scan_y = y + 0.5f; -+ stbtt__active_edge **step = &active; -+ -+ // update all active edges; -+ // remove all active edges that terminate before the center of this scanline -+ while (*step) { -+ stbtt__active_edge * z = *step; -+ if (z->ey <= scan_y) { -+ *step = z->next; // delete from list -+ STBTT_assert(z->valid); -+ z->valid = 0; -+ STBTT_free(z, userdata); -+ } else { -+ z->x += z->dx; // advance to position for current scanline -+ step = &((*step)->next); // advance through list -+ } -+ } -+ -+ // resort the list if needed -+ for(;;) { -+ int changed=0; -+ step = &active; -+ while (*step && (*step)->next) { -+ if ((*step)->x > (*step)->next->x) { -+ stbtt__active_edge *t = *step; -+ stbtt__active_edge *q = t->next; -+ -+ t->next = q->next; -+ q->next = t; -+ *step = q; -+ changed = 1; -+ } -+ step = &(*step)->next; -+ } -+ if (!changed) break; -+ } -+ -+ // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline -+ while (e->y0 <= scan_y) { -+ if (e->y1 > scan_y) { -+ stbtt__active_edge *z = new_active(e, off_x, scan_y, userdata); -+ // find insertion point -+ if (active == NULL) -+ active = z; -+ else if (z->x < active->x) { -+ // insert at front -+ z->next = active; -+ active = z; -+ } else { -+ // find thing to insert AFTER -+ stbtt__active_edge *p = active; -+ while (p->next && p->next->x < z->x) -+ p = p->next; -+ // at this point, p->next->x is NOT < z->x -+ z->next = p->next; -+ p->next = z; -+ } -+ } -+ ++e; -+ } -+ -+ // now process all active edges in XOR fashion -+ if (active) -+ stbtt__fill_active_edges(scanline, result->w, active, max_weight); -+ -+ ++y; -+ } -+ STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); -+ ++j; -+ } -+ -+ while (active) { -+ stbtt__active_edge *z = active; -+ active = active->next; -+ STBTT_free(z, userdata); -+ } -+ -+ if (scanline != scanline_data) -+ STBTT_free(scanline, userdata); -+} -+ -+static int stbtt__edge_compare(const void *p, const void *q) -+{ -+ stbtt__edge *a = (stbtt__edge *) p; -+ stbtt__edge *b = (stbtt__edge *) q; -+ -+ if (a->y0 < b->y0) return -1; -+ if (a->y0 > b->y0) return 1; -+ return 0; -+} -+ -+typedef struct -+{ -+ float x,y; -+} stbtt__point; -+ -+static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, int off_x, int off_y, int invert, void *userdata) -+{ -+ float y_scale_inv = invert ? -scale_y : scale_y; -+ stbtt__edge *e; -+ int n,i,j,k,m; -+ int vsubsample = result->h < 8 ? 15 : 5; -+ // vsubsample should divide 255 evenly; otherwise we won't reach full opacity -+ -+ // now we have to blow out the windings into explicit edge lists -+ n = 0; -+ for (i=0; i < windings; ++i) -+ n += wcount[i]; -+ -+ e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel -+ if (e == 0) return; -+ n = 0; -+ -+ m=0; -+ for (i=0; i < windings; ++i) { -+ stbtt__point *p = pts + m; -+ m += wcount[i]; -+ j = wcount[i]-1; -+ for (k=0; k < wcount[i]; j=k++) { -+ int a=k,b=j; -+ // skip the edge if horizontal -+ if (p[j].y == p[k].y) -+ continue; -+ // add edge from j to k to the list -+ e[n].invert = 0; -+ if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { -+ e[n].invert = 1; -+ a=j,b=k; -+ } -+ e[n].x0 = p[a].x * scale_x; -+ e[n].y0 = p[a].y * y_scale_inv * vsubsample; -+ e[n].x1 = p[b].x * scale_x; -+ e[n].y1 = p[b].y * y_scale_inv * vsubsample; -+ ++n; -+ } -+ } -+ -+ // now sort the edges by their highest point (should snap to integer, and then by x) -+ STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); -+ -+ // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule -+ stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); -+ -+ STBTT_free(e, userdata); -+} -+ -+static void stbtt__add_point(stbtt__point *points, int n, float x, float y) -+{ -+ if (!points) return; // during first pass, it's unallocated -+ points[n].x = x; -+ points[n].y = y; -+} -+ -+// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching -+static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) -+{ -+ // midpoint -+ float mx = (x0 + 2*x1 + x2)/4; -+ float my = (y0 + 2*y1 + y2)/4; -+ // versus directly drawn line -+ float dx = (x0+x2)/2 - mx; -+ float dy = (y0+y2)/2 - my; -+ if (n > 16) // 65536 segments on one curve better be enough! -+ return 1; -+ if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA -+ stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); -+ stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); -+ } else { -+ stbtt__add_point(points, *num_points,x2,y2); -+ *num_points = *num_points+1; -+ } -+ return 1; -+} -+ -+// returns number of contours -+stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) -+{ -+ stbtt__point *points=0; -+ int num_points=0; -+ -+ float objspace_flatness_squared = objspace_flatness * objspace_flatness; -+ int i,n=0,start=0, pass; -+ -+ // count how many "moves" there are to get the contour count -+ for (i=0; i < num_verts; ++i) -+ if (vertices[i].type == STBTT_vmove) -+ ++n; -+ -+ *num_contours = n; -+ if (n == 0) return 0; -+ -+ *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); -+ -+ if (*contour_lengths == 0) { -+ *num_contours = 0; -+ return 0; -+ } -+ -+ // make two passes through the points so we don't need to realloc -+ for (pass=0; pass < 2; ++pass) { -+ float x=0,y=0; -+ if (pass == 1) { -+ points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); -+ if (points == NULL) goto error; -+ } -+ num_points = 0; -+ n= -1; -+ for (i=0; i < num_verts; ++i) { -+ switch (vertices[i].type) { -+ case STBTT_vmove: -+ // start the next contour -+ if (n >= 0) -+ (*contour_lengths)[n] = num_points - start; -+ ++n; -+ start = num_points; -+ -+ x = vertices[i].x, y = vertices[i].y; -+ stbtt__add_point(points, num_points++, x,y); -+ break; -+ case STBTT_vline: -+ x = vertices[i].x, y = vertices[i].y; -+ stbtt__add_point(points, num_points++, x, y); -+ break; -+ case STBTT_vcurve: -+ stbtt__tesselate_curve(points, &num_points, x,y, -+ vertices[i].cx, vertices[i].cy, -+ vertices[i].x, vertices[i].y, -+ objspace_flatness_squared, 0); -+ x = vertices[i].x, y = vertices[i].y; -+ break; -+ } -+ } -+ (*contour_lengths)[n] = num_points - start; -+ } -+ -+ return points; -+error: -+ STBTT_free(points, userdata); -+ STBTT_free(*contour_lengths, userdata); -+ *contour_lengths = 0; -+ *num_contours = 0; -+ return NULL; -+} -+ -+void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata) -+{ -+ float scale = scale_x > scale_y ? scale_y : scale_x; -+ int winding_count, *winding_lengths; -+ stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); -+ if (windings) { -+ stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, x_off, y_off, invert, userdata); -+ STBTT_free(winding_lengths, userdata); -+ STBTT_free(windings, userdata); -+ } -+} -+ -+void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) -+{ -+ STBTT_free(bitmap, userdata); -+} -+ -+unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) -+{ -+ int ix0,iy0,ix1,iy1; -+ stbtt__bitmap gbm; -+ stbtt_vertex *vertices; -+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); -+ -+ if (scale_x == 0) scale_x = scale_y; -+ if (scale_y == 0) { -+ if (scale_x == 0) return NULL; -+ scale_y = scale_x; -+ } -+ -+ stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,&ix1,&iy1); -+ -+ // now we get the size -+ gbm.w = (ix1 - ix0); -+ gbm.h = (iy1 - iy0); -+ gbm.pixels = NULL; // in case we error -+ -+ if (width ) *width = gbm.w; -+ if (height) *height = gbm.h; -+ if (xoff ) *xoff = ix0; -+ if (yoff ) *yoff = iy0; -+ -+ if (gbm.w && gbm.h) { -+ gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); -+ if (gbm.pixels) { -+ gbm.stride = gbm.w; -+ -+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0, iy0, 1, info->userdata); -+ } -+ } -+ STBTT_free(vertices, info->userdata); -+ return gbm.pixels; -+} -+ -+void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) -+{ -+ int ix0,iy0; -+ stbtt_vertex *vertices; -+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); -+ stbtt__bitmap gbm; -+ -+ stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,0,0); -+ gbm.pixels = output; -+ gbm.w = out_w; -+ gbm.h = out_h; -+ gbm.stride = out_stride; -+ -+ if (gbm.w && gbm.h) -+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0,iy0, 1, info->userdata); -+ -+ STBTT_free(vertices, info->userdata); -+} -+ -+unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) -+{ -+ return stbtt_GetGlyphBitmap(info, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); -+} -+ -+void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) -+{ -+ stbtt_MakeGlyphBitmap(info, output, out_w, out_h, out_stride, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint)); -+} -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// bitmap baking -+// -+// This is SUPER-SHITTY packing to keep source code small -+ -+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) -+ float pixel_height, // height of font in pixels -+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in -+ int first_char, int num_chars, // characters to bake -+ stbtt_bakedchar *chardata) -+{ -+ float scale; -+ int x,y,bottom_y, i; -+ stbtt_fontinfo f; -+ stbtt_InitFont(&f, data, offset); -+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels -+ x=y=1; -+ bottom_y = 1; -+ -+ scale = stbtt_ScaleForPixelHeight(&f, pixel_height); -+ -+ for (i=0; i < num_chars; ++i) { -+ int advance, lsb, x0,y0,x1,y1,gw,gh; -+ int g = stbtt_FindGlyphIndex(&f, first_char + i); -+ stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); -+ stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); -+ gw = x1-x0; -+ gh = y1-y0; -+ if (x + gw + 1 >= pw) -+ y = bottom_y, x = 1; // advance to next row -+ if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row -+ return -i; -+ STBTT_assert(x+gw < pw); -+ STBTT_assert(y+gh < ph); -+ stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); -+ chardata[i].x0 = (stbtt_int16) x; -+ chardata[i].y0 = (stbtt_int16) y; -+ chardata[i].x1 = (stbtt_int16) (x + gw); -+ chardata[i].y1 = (stbtt_int16) (y + gh); -+ chardata[i].xadvance = scale * advance; -+ chardata[i].xoff = (float) x0; -+ chardata[i].yoff = (float) y0; -+ x = x + gw + 2; -+ if (y+gh+2 > bottom_y) -+ bottom_y = y+gh+2; -+ } -+ return bottom_y; -+} -+ -+void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) -+{ -+ float d3d_bias = opengl_fillrule ? 0 : -0.5f; -+ float ipw = 1.0f / pw, iph = 1.0f / ph; -+ stbtt_bakedchar *b = chardata + char_index; -+ int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5); -+ int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5); -+ -+ q->x0 = round_x + d3d_bias; -+ q->y0 = round_y + d3d_bias; -+ q->x1 = round_x + b->x1 - b->x0 + d3d_bias; -+ q->y1 = round_y + b->y1 - b->y0 + d3d_bias; -+ -+ q->s0 = b->x0 * ipw; -+ q->t0 = b->y0 * ipw; -+ q->s1 = b->x1 * iph; -+ q->t1 = b->y1 * iph; -+ -+ *xpos += b->xadvance; -+} -+ -+////////////////////////////////////////////////////////////////////////////// -+// -+// font name matching -- recommended not to use this -+// -+ -+// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string -+static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) -+{ -+ stbtt_int32 i=0; -+ -+ // convert utf16 to utf8 and compare the results while converting -+ while (len2) { -+ stbtt_uint16 ch = s2[0]*256 + s2[1]; -+ if (ch < 0x80) { -+ if (i >= len1) return -1; -+ if (s1[i++] != ch) return -1; -+ } else if (ch < 0x800) { -+ if (i+1 >= len1) return -1; -+ if (s1[i++] != 0xc0 + (ch >> 6)) return -1; -+ if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; -+ } else if (ch >= 0xd800 && ch < 0xdc00) { -+ stbtt_uint32 c; -+ stbtt_uint16 ch2 = s2[2]*256 + s2[3]; -+ if (i+3 >= len1) return -1; -+ c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; -+ if (s1[i++] != 0xf0 + (c >> 18)) return -1; -+ if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; -+ if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; -+ if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; -+ s2 += 2; // plus another 2 below -+ len2 -= 2; -+ } else if (ch >= 0xdc00 && ch < 0xe000) { -+ return -1; -+ } else { -+ if (i+2 >= len1) return -1; -+ if (s1[i++] != 0xe0 + (ch >> 12)) return -1; -+ if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; -+ if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; -+ } -+ s2 += 2; -+ len2 -= 2; -+ } -+ return i; -+} -+ -+int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) -+{ -+ return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); -+} -+ -+// returns results in whatever encoding you request... but note that 2-byte encodings -+// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare -+char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) -+{ -+ stbtt_int32 i,count,stringOffset; -+ stbtt_uint8 *fc = font->data; -+ stbtt_uint32 offset = font->fontstart; -+ stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); -+ if (!nm) return NULL; -+ -+ count = ttUSHORT(fc+nm+2); -+ stringOffset = nm + ttUSHORT(fc+nm+4); -+ for (i=0; i < count; ++i) { -+ stbtt_uint32 loc = nm + 6 + 12 * i; -+ if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) -+ && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { -+ *length = ttUSHORT(fc+loc+8); -+ return (char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); -+ } -+ } -+ return NULL; -+} -+ -+static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) -+{ -+ stbtt_int32 i; -+ stbtt_int32 count = ttUSHORT(fc+nm+2); -+ stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); -+ -+ for (i=0; i < count; ++i) { -+ stbtt_uint32 loc = nm + 6 + 12 * i; -+ stbtt_int32 id = ttUSHORT(fc+loc+6); -+ if (id == target_id) { -+ // find the encoding -+ stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); -+ -+ // is this a Unicode encoding? -+ if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { -+ stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10); -+ -+ // check if there's a prefix match -+ stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); -+ if (matchlen >= 0) { -+ // check for target_id+1 immediately following, with same encoding & language -+ if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { -+ stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10); -+ if (slen == 0) { -+ if (matchlen == nlen) -+ return 1; -+ } else if (matchlen < nlen && name[matchlen] == ' ') { -+ ++matchlen; -+ if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) -+ return 1; -+ } -+ } else { -+ // if nothing immediately following -+ if (matchlen == nlen) -+ return 1; -+ } -+ } -+ } -+ -+ // @TODO handle other encodings -+ } -+ } -+ return 0; -+} -+ -+static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) -+{ -+ stbtt_int32 nlen = STBTT_strlen((char *) name); -+ stbtt_uint32 nm,hd; -+ if (!stbtt__isfont(fc+offset)) return 0; -+ -+ // check italics/bold/underline flags in macStyle... -+ if (flags) { -+ hd = stbtt__find_table(fc, offset, "head"); -+ if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; -+ } -+ -+ nm = stbtt__find_table(fc, offset, "name"); -+ if (!nm) return 0; -+ -+ if (flags) { -+ // if we checked the macStyle flags, then just check the family and ignore the subfamily -+ if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; -+ if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; -+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; -+ } else { -+ if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; -+ if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; -+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; -+ } -+ -+ return 0; -+} -+ -+int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) -+{ -+ stbtt_int32 i; -+ for (i=0;;++i) { -+ stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); -+ if (off < 0) return off; -+ if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) -+ return off; -+ } -+} -+ -+#endif // STB_TRUETYPE_IMPLEMENTATION +-- +1.9.0.msysgit.0 + |