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-rw-r--r--dep/src/g3dlite/Image3.cpp225
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diff --git a/dep/src/g3dlite/Image3.cpp b/dep/src/g3dlite/Image3.cpp
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index 0d85bdf45da..00000000000
--- a/dep/src/g3dlite/Image3.cpp
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@@ -1,225 +0,0 @@
-/**
- @file Image3.cpp
-
- @maintainer Morgan McGuire, http://graphics.cs.williams.edu
-
- @created 2007-01-31
- @edited 2007-01-31
-*/
-
-
-#include "G3D/Image3.h"
-#include "G3D/Image3uint8.h"
-#include "G3D/GImage.h"
-#include "G3D/Color4.h"
-#include "G3D/Color4uint8.h"
-#include "G3D/Color1.h"
-#include "G3D/Color1uint8.h"
-#include "G3D/ImageFormat.h"
-
-namespace G3D {
-
-Image3::Image3(int w, int h, WrapMode wrap) : Map2D<Color3, Color3>(w, h, wrap) {
- setAll(Color3::black());
-}
-
-
-Image3::Ref Image3::fromGImage(const GImage& im, WrapMode wrap) {
- switch (im.channels()) {
- case 1:
- return fromArray(im.pixel1(), im.width(), im.height(), wrap);
-
- case 3:
- return fromArray(im.pixel3(), im.width(), im.height(), wrap);
-
- case 4:
- return fromArray(im.pixel4(), im.width(), im.height(), wrap);
-
- default:
- debugAssertM(false, "Input GImage must have 1, 3, or 4 channels.");
- return NULL;
- }
-}
-
-
-Image3::Ref Image3::fromImage3uint8(const ReferenceCountedPointer<Image3uint8>& im) {
- Ref out = createEmpty(im->wrapMode());
- out->resize(im->width(), im->height());
-
- int N = im->width() * im->height();
- const Color3uint8* src = reinterpret_cast<Color3uint8*>(im->getCArray());
- for (int i = 0; i < N; ++i) {
- out->data[i] = Color3(src[i]);
- }
-
- return out;
-}
-
-
-Image3::Ref Image3::createEmpty(int width, int height, WrapMode wrap) {
- return new Image3(width, height, wrap);
-}
-
-
-Image3::Ref Image3::createEmpty(WrapMode wrap) {
- return createEmpty(0, 0, wrap);
-}
-
-
-Image3::Ref Image3::fromFile(const std::string& filename, WrapMode wrap, GImage::Format fmt) {
- Ref out = createEmpty(wrap);
- out->load(filename, fmt);
- return out;
-}
-
-
-void Image3::load(const std::string& filename, GImage::Format fmt) {
- copyGImage(GImage(filename, fmt));
- setChanged(true);
-}
-
-
-Image3::Ref Image3::fromArray(const class Color3uint8* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-Image3::Ref Image3::fromArray(const class Color1* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-Image3::Ref Image3::fromArray(const class Color1uint8* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-Image3::Ref Image3::fromArray(const class Color3* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-Image3::Ref Image3::fromArray(const class Color4uint8* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-Image3::Ref Image3::fromArray(const class Color4* ptr, int w, int h, WrapMode wrap) {
- Ref out = createEmpty(wrap);
- out->copyArray(ptr, w, h);
- return out;
-}
-
-
-void Image3::copyGImage(const GImage& im) {
- switch (im.channels()) {
- case 1:
- copyArray(im.pixel1(), im.width(), im.height());
- break;
-
- case 3:
- copyArray(im.pixel3(), im.width(), im.height());
- break;
-
- case 4:
- copyArray(im.pixel4(), im.width(), im.height());
- break;
- }
-}
-
-
-void Image3::copyArray(const Color3uint8* src, int w, int h) {
- resize(w, h);
-
- int N = w * h;
- Color3* dst = data.getCArray();
- // Convert int8 -> float
- for (int i = 0; i < N; ++i) {
- dst[i] = Color3(src[i]);
- }
-}
-
-
-void Image3::copyArray(const Color4uint8* src, int w, int h) {
- resize(w, h);
-
- int N = w * h;
- Color3* dst = data.getCArray();
-
- // Strip alpha and convert
- for (int i = 0; i < N; ++i) {
- dst[i] = Color3(src[i].rgb());
- }
-}
-
-
-void Image3::copyArray(const Color3* src, int w, int h) {
- resize(w, h);
- System::memcpy(getCArray(), src, w * h * sizeof(Color3));
-}
-
-
-void Image3::copyArray(const Color4* src, int w, int h) {
- resize(w, h);
-
- int N = w * h;
- Color3* dst = data.getCArray();
-
- // Strip alpha
- for (int i = 0; i < N; ++i) {
- dst[i] = src[i].rgb();
- }
-}
-
-
-void Image3::copyArray(const Color1uint8* src, int w, int h) {
- resize(w, h);
- int N = w * h;
-
- Color3* dst = getCArray();
- for (int i = 0; i < N; ++i) {
- dst[i].r = dst[i].g = dst[i].b = Color1(src[i]).value;
- }
-}
-
-
-void Image3::copyArray(const Color1* src, int w, int h) {
- resize(w, h);
- int N = w * h;
-
- Color3* dst = getCArray();
- for (int i = 0; i < N; ++i) {
- dst[i].r = dst[i].g = dst[i].b = src[i].value;
- }
-}
-
-
-/** Saves in any of the formats supported by G3D::GImage. */
-void Image3::save(const std::string& filename, GImage::Format fmt) {
- GImage im(width(), height(), 3);
-
- int N = im.width() * im.height();
- Color3uint8* dst = im.pixel3();
- for (int i = 0; i < N; ++i) {
- dst[i] = Color3uint8(data[i]);
- }
-
- im.save(filename, fmt);
-}
-
-
-const ImageFormat* Image3::format() const {
- return ImageFormat::RGB32F();
-}
-
-} // G3D