diff options
Diffstat (limited to 'dep/src/g3dlite/Vector2int16.cpp')
-rw-r--r-- | dep/src/g3dlite/Vector2int16.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/dep/src/g3dlite/Vector2int16.cpp b/dep/src/g3dlite/Vector2int16.cpp new file mode 100644 index 00000000000..2a4035a4d09 --- /dev/null +++ b/dep/src/g3dlite/Vector2int16.cpp @@ -0,0 +1,47 @@ +/** + @file Vector2int16.cpp + + @author Morgan McGuire, http://graphics.cs.williams.edu + + @created 2003-08-09 + @edited 2006-01-29 + */ + +#include "G3D/platform.h" +#include "G3D/g3dmath.h" +#include "G3D/Vector2int16.h" +#include "G3D/Vector2.h" +#include "G3D/BinaryInput.h" +#include "G3D/BinaryOutput.h" + +namespace G3D { + +Vector2int16::Vector2int16(const class Vector2& v) { + x = (int16)iFloor(v.x + 0.5); + y = (int16)iFloor(v.y + 0.5); +} + + +Vector2int16::Vector2int16(class BinaryInput& bi) { + deserialize(bi); +} + + +void Vector2int16::serialize(class BinaryOutput& bo) const { + bo.writeInt16(x); + bo.writeInt16(y); +} + + +void Vector2int16::deserialize(class BinaryInput& bi) { + x = bi.readInt16(); + y = bi.readInt16(); +} + + +Vector2int16 Vector2int16::clamp(const Vector2int16& lo, const Vector2int16& hi) { + return Vector2int16(iClamp(x, lo.x, hi.x), iClamp(y, lo.y, hi.y)); +} + + +} |