diff options
Diffstat (limited to 'dep/src/g3dlite/Vector3int32.cpp')
-rw-r--r-- | dep/src/g3dlite/Vector3int32.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/dep/src/g3dlite/Vector3int32.cpp b/dep/src/g3dlite/Vector3int32.cpp new file mode 100644 index 00000000000..3bd8e9f2bc2 --- /dev/null +++ b/dep/src/g3dlite/Vector3int32.cpp @@ -0,0 +1,57 @@ +/** + @file Vector3int32.cpp + + @author Morgan McGuire, http://graphics.cs.williams.edu + + @created 2008-07-01 + @edited 2008-07-01 + */ + +#include "G3D/platform.h" +#include "G3D/g3dmath.h" +#include "G3D/Vector3int32.h" +#include "G3D/Vector3int16.h" +#include "G3D/Vector3.h" +#include "G3D/BinaryInput.h" +#include "G3D/BinaryOutput.h" +#include "G3D/format.h" + +namespace G3D { + +Vector3int32::Vector3int32(const class Vector3& v) { + x = (int32)iFloor(v.x + 0.5); + y = (int32)iFloor(v.y + 0.5); + z = (int32)iFloor(v.z + 0.5); +} + + +Vector3int32::Vector3int32(const class Vector3int16& v) { + x = v.x; + y = v.y; + z = v.z; +} + + +Vector3int32::Vector3int32(class BinaryInput& bi) { + deserialize(bi); +} + + +void Vector3int32::serialize(class BinaryOutput& bo) const { + bo.writeInt32(x); + bo.writeInt32(y); + bo.writeInt32(z); +} + + +void Vector3int32::deserialize(class BinaryInput& bi) { + x = bi.readInt32(); + y = bi.readInt32(); + z = bi.readInt32(); +} + +std::string Vector3int32::toString() const { + return G3D::format("(%d, %d, %d)", x, y, z); +} + +} |