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-rw-r--r--dep/src/g3dlite/WinMain.cpp159
1 files changed, 159 insertions, 0 deletions
diff --git a/dep/src/g3dlite/WinMain.cpp b/dep/src/g3dlite/WinMain.cpp
new file mode 100644
index 00000000000..3cee71084e4
--- /dev/null
+++ b/dep/src/g3dlite/WinMain.cpp
@@ -0,0 +1,159 @@
+/*
+ Dervied from SDL_main.c, which was placed in the public domain by Sam Lantinga 4/13/98
+
+ The WinMain function -- calls your program's main() function
+*/
+
+#include "G3D/platform.h"
+
+#ifdef G3D_WIN32
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <cctype>
+
+#ifdef main
+# ifndef _WIN32_WCE_EMULATION
+# undef main
+# endif /* _WIN32_WCE_EMULATION */
+#endif /* main */
+
+#if defined(_WIN32_WCE) && _WIN32_WCE < 300
+/* seems to be undefined in Win CE although in online help */
+#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
+#endif /* _WIN32_WCE < 300 */
+
+// Turn off the G3D for loop scoping for C++
+#ifdef for
+# undef for
+#endif
+
+extern int main(int argc, const char** argv);
+
+/* Parse a command line buffer into arguments */
+static int ParseCommandLine(char *cmdline, char **argv) {
+ char *bufp;
+ int argc;
+
+ argc = 0;
+ for (bufp = cmdline; *bufp;) {
+ /* Skip leading whitespace */
+ while (isspace(*bufp)) {
+ ++bufp;
+ }
+ /* Skip over argument */
+ if (*bufp == '"') {
+ ++bufp;
+ if (*bufp) {
+ if (argv) {
+ argv[argc] = bufp;
+ }
+ ++argc;
+ }
+ /* Skip over word */
+ while (*bufp && (*bufp != '"')) {
+ ++bufp;
+ }
+ } else {
+ if (*bufp) {
+ if (argv) {
+ argv[argc] = bufp;
+ }
+ ++argc;
+ }
+ /* Skip over word */
+ while (*bufp && !isspace(*bufp)) {
+ ++bufp;
+ }
+ }
+ if (*bufp) {
+ if (argv) {
+ *bufp = '\0';
+ }
+ ++bufp;
+ }
+ }
+ if (argv) {
+ argv[argc] = NULL;
+ }
+ return (argc);
+}
+
+/* Show an error message */
+static void ShowError(const char *title, const char *message) {
+/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
+#ifdef USE_MESSAGEBOX
+ MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK);
+#else
+ fprintf(stderr, "%s: %s\n", title, message);
+#endif
+}
+
+/* Pop up an out of memory message, returns to Windows */
+static BOOL OutOfMemory(void) {
+ ShowError("Fatal Error", "Out of memory - aborting");
+ return FALSE;
+}
+
+
+int WINAPI G3D_WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) {
+ char **argv;
+ int argc;
+ int status;
+ char *cmdline;
+# ifdef _WIN32_WCE
+ wchar_t *bufp;
+ int nLen;
+# else
+ char *bufp;
+ size_t nLen;
+# endif
+ (void)sw;
+ (void)szCmdLine;
+ (void)hInst;
+ (void)hPrev;
+
+#ifdef _WIN32_WCE
+#error WinCE not supported
+ /*
+ nLen = wcslen(szCmdLine) + 128 + 1;
+ bufp = SDL_stack_alloc(wchar_t, nLen * 2);
+ wcscpy(bufp, TEXT("\""));
+ GetModuleFileName(NULL, bufp + 1, 128 - 3);
+ wcscpy(bufp + wcslen(bufp), TEXT("\" "));
+ wcsncpy(bufp + wcslen(bufp), szCmdLine, nLen - wcslen(bufp));
+ nLen = wcslen(bufp) + 1;
+ cmdline = SDL_stack_alloc(char, nLen);
+ if (cmdline == NULL) {
+ return OutOfMemory();
+ }
+ WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
+ */
+#else
+ /* Grab the command line */
+ bufp = GetCommandLineA();
+ nLen = strlen(bufp) + 1;
+ cmdline = (char*)malloc(sizeof(char) * nLen);
+ if (cmdline == NULL) {
+ return OutOfMemory();
+ }
+ strncpy(cmdline, bufp, nLen);
+#endif
+
+ /* Parse it into argv and argc */
+ argc = ParseCommandLine(cmdline, NULL);
+ argv = (char**)malloc(sizeof(char*) * (argc + 1));
+ if (argv == NULL) {
+ return OutOfMemory();
+ }
+ ParseCommandLine(cmdline, argv);
+
+ /* Run the main program */
+ status = main(argc, (const char**)argv);
+ free(argv);
+ free(cmdline);
+
+ return status;
+}
+
+#endif // if Win32