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-rw-r--r--dep/src/sockets/ResolvServer.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/dep/src/sockets/ResolvServer.cpp b/dep/src/sockets/ResolvServer.cpp
index 07a27c6fc06..492d6705080 100644
--- a/dep/src/sockets/ResolvServer.cpp
+++ b/dep/src/sockets/ResolvServer.cpp
@@ -4,20 +4,25 @@
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
+
This library is made available under the terms of the GNU GPL.
+
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
+
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
+
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
+
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
@@ -31,10 +36,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "ListenSocket.h"
#include "ResolvSocket.h"
#include "SocketHandler.h"
+
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
+
ResolvServer::ResolvServer(port_t port)
:Thread()
,m_quit(false)
@@ -43,20 +50,24 @@ ResolvServer::ResolvServer(port_t port)
{
}
+
ResolvServer::~ResolvServer()
{
}
+
void ResolvServer::Run()
{
// StdoutLog log;
SocketHandler h;
ListenSocket<ResolvSocket> l(h);
+
if (l.Bind("127.0.0.1", m_port))
{
return;
}
h.Add(&l);
+
m_ready = true;
while (!m_quit && IsRunning() )
{
@@ -65,18 +76,23 @@ void ResolvServer::Run()
SetRunning(false);
}
+
void ResolvServer::Quit()
{
m_quit = true;
}
+
bool ResolvServer::Ready()
{
return m_ready;
}
+
#ifdef SOCKETS_NAMESPACE
}
#endif
+
#endif // ENABLE_RESOLVER
+