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+/*
+ * Copyright (c) 2005, Eric Crahen
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is furnished
+ * to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __ZTTHREADOPS_H__
+#define __ZTTHREADOPS_H__
+
+#include "zthread/Priority.h"
+#include <windows.h>
+#include <assert.h>
+
+namespace ZThread {
+
+class Runnable;
+
+/**
+ * @class ThreadOps
+ * @author Eric Crahen <http://www.code-foo.com>
+ * @date <2003-07-16T23:33:59-0400>
+ * @version 2.2.8
+ *
+ * This class is an abstraction used to perform various operations on a
+ * native WIN32 thread.
+ */
+class ThreadOps {
+
+ //! Dispatch function for native thread
+ static unsigned int __stdcall _dispatch(void*);
+
+ //! TID while the thread is executing.
+ HANDLE _hThread;
+ DWORD _tid;
+
+ ThreadOps(DWORD tid) : _tid(tid) { }
+
+ public:
+
+ const static ThreadOps INVALID;
+
+ /**
+ * Create a new ThreadOps to represent a native thread.
+ */
+ ThreadOps() : _tid(0), _hThread(NULL) {}
+
+
+ inline bool operator==(const ThreadOps& ops) const {
+ return _tid == ops._tid;
+ }
+
+
+ static ThreadOps self() {
+ return ThreadOps(::GetCurrentThreadId());
+ }
+
+ /**
+ * Update the native tid for this thread so it matches the current
+ * thread.
+ */
+ static void activate(ThreadOps* ops) {
+
+ assert(ops);
+ assert(ops->_tid == 0);
+
+ ops->_tid = ::GetCurrentThreadId();
+
+ }
+
+ /**
+ * Test if this object representative of the currently executing
+ * native thread.
+ *
+ * @return bool true if successful
+ */
+ static bool isCurrent(ThreadOps* ops) {
+
+ assert(ops);
+
+ return ops->_tid == ::GetCurrentThreadId();
+
+ }
+
+ /**
+ * Join a native thread.
+ *
+ * @return bool true if successful
+ */
+ static bool join(ThreadOps*);
+
+ /**
+ * Force the current native thread to yield, letting the scheduler
+ * give the CPU time to another thread.
+ *
+ * @return bool true if successful
+ */
+ static bool yield();
+
+ /**
+ * Set the priority for the native thread if supported by the
+ * system.
+ *
+ * @param PRIORITY requested priority
+ * @return bool false if unsuccessful
+ */
+ static bool setPriority(ThreadOps*, Priority);
+
+ /**
+ * Set the priority for the native thread if supported by the
+ * system.
+ *
+ * @param Thread::PRIORITY& current priority
+ * @return bool false if unsuccessful
+ */
+ static bool getPriority(ThreadOps*, Priority&);
+
+protected:
+
+ /**
+ * Spawn a native thread.
+ *
+ * @param ThreadImpl* parent thread
+ * @param ThreadImpl* child thread being started.
+ * @param Runnable* task being executed.
+ *
+ * @return bool true if successful
+ */
+ bool spawn(Runnable*);
+
+
+};
+
+
+}
+
+#endif