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Diffstat (limited to 'doc/HowToScript.txt')
-rw-r--r-- | doc/HowToScript.txt | 40 |
1 files changed, 15 insertions, 25 deletions
diff --git a/doc/HowToScript.txt b/doc/HowToScript.txt index 73968a08b19..cc749dce4ad 100644 --- a/doc/HowToScript.txt +++ b/doc/HowToScript.txt @@ -1,27 +1,17 @@ - ** HOW TO SCRIPT IN C++ ** -1 - create a file myscript.cpp in scripts folder. -2 - copy the content of script_default.cpp, it as the structure on how the scripting fuctions are organized. - dont forget to change the name of fuctions, like GossipHello_default to GossipHello_myscript. - -3 - in fuction AddSC_default change to AddSC_myscript. -4 - newscript->Name="default"; change the string to "myscript" this name is the one to be called from the db -5 - dont forget to change the name in here to newscript->pGossipHello = &GossipHello_default; this is where the scripted fuctions are stored. -6 - and last thing is in ScriptMgr.cpp - -add your AddSC_myscript in here - -// -- Scripts to be added -- -extern void AddSC_default(); -// ------------------- - -and here - -// -- Inicialize the Scripts to be Added -- - AddSC_default(); -// ---------------------------------------- - -now start using the player fuctions to script ;) - -hope it helps, any question use our forum.
\ No newline at end of file +========================================================= +WARNING: THIS DOCUMENTATION IS NOT ALWAYS UP TO DATE. +FOR MORE UP-TO-DATE INFORMATION, CHECK THE TRINITY WIKI. +========================================================= + +1 - create a file myscript.cpp in the scripts/custom folder. +2 - Find the appropriate examples script in the scripts/examples folder and copy its contents. + Don't forget to rename the classes as appropriate! +3 - Rename the AddSC functions as appropriate. +4 - Make sure to change the initializations in the AddSC function to the appropriate script names! +5 - Under ScriptLoader.cpp, add your AddSC function near the top and in AddCustomScripts(), call it. +6 - Add your myscript.cpp file to the scripts CMakeLists.txt: under: set(scripts_STAT_SRCS add: Custom/myscript.cpp +7 - Redefine the virtual functions you want to override in your script. +8 - If the script you are writing is database bound, add the scriptname to the appropriate location in the database. +9 - Recompile and restart the server, and your script should be up and running. |