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Diffstat (limited to 'externals/ace/Recursive_Thread_Mutex.cpp')
-rw-r--r-- | externals/ace/Recursive_Thread_Mutex.cpp | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/externals/ace/Recursive_Thread_Mutex.cpp b/externals/ace/Recursive_Thread_Mutex.cpp deleted file mode 100644 index 4f43ca7240b..00000000000 --- a/externals/ace/Recursive_Thread_Mutex.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/** - * @file Recursive_Thread_Mutex.cpp - * - * $Id: Recursive_Thread_Mutex.cpp 85363 2009-05-18 07:48:11Z johnnyw $ - * - * Originally in Synch.cpp - * - * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> - */ - -#include "ace/Recursive_Thread_Mutex.h" - -#if defined (ACE_HAS_THREADS) - -#if !defined (__ACE_INLINE__) -#include "ace/Recursive_Thread_Mutex.inl" -#endif /* __ACE_INLINE__ */ - -#include "ace/Log_Msg.h" - -ACE_RCSID(ace, Recursive_Thread_Mutex, "$Id: Recursive_Thread_Mutex.cpp 85363 2009-05-18 07:48:11Z johnnyw $") - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -ACE_ALLOC_HOOK_DEFINE(ACE_Recursive_Thread_Mutex) - -ACE_Recursive_Thread_Mutex::ACE_Recursive_Thread_Mutex (const ACE_TCHAR *name, - ACE_mutexattr_t *arg) - : removed_ (false) -{ - // ACE_TRACE ("ACE_Recursive_Thread_Mutex::ACE_Recursive_Thread_Mutex"); - if (ACE_OS::recursive_mutex_init (&this->lock_, - name, - arg) == -1) - ACE_ERROR ((LM_ERROR, - ACE_TEXT ("%p\n"), - ACE_TEXT ("recursive_mutex_init"))); -} - -ACE_Recursive_Thread_Mutex::~ACE_Recursive_Thread_Mutex (void) -{ - // ACE_TRACE ("ACE_Recursive_Thread_Mutex::~ACE_Recursive_Thread_Mutex"); - this->remove (); -} - -int -ACE_Recursive_Thread_Mutex::remove (void) -{ -// ACE_TRACE ("ACE_Recursive_Thread_Mutex::remove"); - int result = 0; - if (this->removed_ == false) - { - this->removed_ = true; - result = ACE_OS::recursive_mutex_destroy (&this->lock_); - } - return result; -} - -// The counter part of the following two functions for Win32 are -// located in file Synch.i -ACE_thread_t -ACE_Recursive_Thread_Mutex::get_thread_id (void) -{ - // ACE_TRACE ("ACE_Recursive_Thread_Mutex::get_thread_id"); -#if defined (ACE_HAS_RECURSIVE_MUTEXES) - // @@ The structure CriticalSection in Win32 doesn't hold the thread - // handle of the thread that owns the lock. However it is still not - // clear at this point how to translate a thread handle to its - // corresponding thread id. - errno = ENOTSUP; - return ACE_OS::NULL_thread; -#else - ACE_thread_t owner_id; - ACE_OS::mutex_lock (&this->lock_.nesting_mutex_); - owner_id = this->lock_.owner_id_; - ACE_OS::mutex_unlock (&this->lock_.nesting_mutex_); - return owner_id; -#endif /* ACE_WIN32 */ -} - -int -ACE_Recursive_Thread_Mutex::get_nesting_level (void) -{ - // ACE_TRACE ("ACE_Recursive_Thread_Mutex::get_nesting_level"); -#if defined (ACE_HAS_VXTHREADS) || defined (ACE_HAS_PHARLAP) || defined (ACE_HAS_WINCE) - ACE_NOTSUP_RETURN (-1); -#elif defined (ACE_HAS_RECURSIVE_MUTEXES) -# if defined (ACE_WIN32) - // This is really a Win32-ism... - // Nothing inside of a CRITICAL_SECTION object should ever be - // accessed directly. It is documented to change at any time. - // - // It has been reported that this this works for all three - // architectures. However, this does not work on Win64 before SP1. - return this->lock_.RecursionCount; -# else - ACE_NOTSUP_RETURN (-1); -# endif /* ACE_WIN32 */ -#else - int nesting_level = 0; - ACE_OS::mutex_lock (&this->lock_.nesting_mutex_); - nesting_level = this->lock_.nesting_level_; - ACE_OS::mutex_unlock (&this->lock_.nesting_mutex_); - return nesting_level; -#endif /* !ACE_HAS_WINCE */ -} - -ACE_Recursive_Thread_Mutex::ACE_Recursive_Thread_Mutex (const ACE_Recursive_Thread_Mutex &) -{ -} - -void -ACE_Recursive_Thread_Mutex::dump (void) const -{ -#if defined (ACE_HAS_DUMP) -// ACE_TRACE ("ACE_Recursive_Thread_Mutex::dump"); - - ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); - ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); -#endif /* ACE_HAS_DUMP */ -} - -ACE_END_VERSIONED_NAMESPACE_DECL - -#endif /* ACE_HAS_THREADS */ |