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-rw-r--r--externals/ace/Timer_Queue_T.cpp538
1 files changed, 0 insertions, 538 deletions
diff --git a/externals/ace/Timer_Queue_T.cpp b/externals/ace/Timer_Queue_T.cpp
deleted file mode 100644
index 258e68edd55..00000000000
--- a/externals/ace/Timer_Queue_T.cpp
+++ /dev/null
@@ -1,538 +0,0 @@
-// $Id: Timer_Queue_T.cpp 89254 2010-02-25 22:10:39Z cleeland $
-
-#ifndef ACE_TIMER_QUEUE_T_CPP
-#define ACE_TIMER_QUEUE_T_CPP
-
-#include "ace/config-all.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-/*
- * Hook to specialize to add includes
- */
-//@@ REACTOR_SPL_INCLUDE_FORWARD_DECL_ADD_HOOK
-
-#include "ace/Timer_Queue_T.h"
-#include "ace/Guard_T.h"
-#include "ace/Log_Msg.h"
-#include "ace/Reactor_Timer_Interface.h"
-#include "ace/Null_Mutex.h"
-#include "ace/OS_NS_sys_time.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Timer_Queue_T.inl"
-#endif /* __ACE_INLINE__ */
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-// This fudge factor can be overriden for timers that need it, such as on
-// Solaris, by defining the ACE_TIMER_SKEW symbol in the appropriate config
-// header.
-#if !defined (ACE_TIMER_SKEW)
-# define ACE_TIMER_SKEW 0
-#endif /* ACE_TIMER_SKEW */
-
-template <class TYPE> void
-ACE_Timer_Node_T<TYPE>::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Timer_Node_T::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nact_ = %x"), this->act_));
- this->timer_value_.dump ();
- this->interval_.dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nprev_ = %x"), this->prev_));
- ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nnext_ = %x"), this->next_));
- ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntimer_id_ = %d\n"), this->timer_id_));
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-#endif /* ACE_HAS_DUMP */
-}
-
-template <class TYPE>
-ACE_Timer_Node_T<TYPE>::ACE_Timer_Node_T (void)
-{
- ACE_TRACE ("ACE_Timer_Node_T::ACE_Timer_Node_T");
-}
-
-template <class TYPE>
-ACE_Timer_Node_T<TYPE>::~ACE_Timer_Node_T (void)
-{
- ACE_TRACE ("ACE_Timer_Node_T::~ACE_Timer_Node_T");
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Queue_Iterator_T (void)
-{
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_Queue_Iterator_T (void)
-{
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Time_Value *
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::calculate_timeout (ACE_Time_Value *max_wait_time)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::calculate_timeout");
- ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, max_wait_time));
-
- if (this->is_empty ())
- // Nothing on the Timer_Queue, so use whatever the caller gave us.
- return max_wait_time;
- else
- {
- ACE_Time_Value const cur_time = this->gettimeofday ();
-
- if (this->earliest_time () > cur_time)
- {
- // The earliest item on the Timer_Queue is still in the
- // future. Therefore, use the smaller of (1) caller's wait
- // time or (2) the delta time between now and the earliest
- // time on the Timer_Queue.
-
- this->timeout_ = this->earliest_time () - cur_time;
- if (max_wait_time == 0 || *max_wait_time > timeout_)
- return &this->timeout_;
- else
- return max_wait_time;
- }
- else
- {
- // The earliest item on the Timer_Queue is now in the past.
- // Therefore, we've got to "poll" the Reactor, i.e., it must
- // just check the descriptors and then dispatch timers, etc.
- this->timeout_ = ACE_Time_Value::zero;
- return &this->timeout_;
- }
- }
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Time_Value *
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::calculate_timeout (ACE_Time_Value *max_wait_time,
- ACE_Time_Value *the_timeout)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::calculate_timeout");
-
- if (the_timeout == 0)
- return 0;
-
- if (this->is_empty ())
- {
- // Nothing on the Timer_Queue, so use whatever the caller gave us.
- if (max_wait_time)
- *the_timeout = *max_wait_time;
- else
- return 0;
- }
- else
- {
- ACE_Time_Value cur_time = this->gettimeofday ();
-
- if (this->earliest_time () > cur_time)
- {
- // The earliest item on the Timer_Queue is still in the
- // future. Therefore, use the smaller of (1) caller's wait
- // time or (2) the delta time between now and the earliest
- // time on the Timer_Queue.
-
- *the_timeout = this->earliest_time () - cur_time;
- if (!(max_wait_time == 0 || *max_wait_time > *the_timeout))
- *the_timeout = *max_wait_time;
- }
- else
- {
- // The earliest item on the Timer_Queue is now in the past.
- // Therefore, we've got to "poll" the Reactor, i.e., it must
- // just check the descriptors and then dispatch timers, etc.
- *the_timeout = ACE_Time_Value::zero;
- }
- }
- return the_timeout;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> void
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Timer_Queue_T::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- this->timeout_.dump ();
- this->timer_skew_.dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-#endif /* ACE_HAS_DUMP */
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Queue_T (FUNCTOR *upcall_functor,
- ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist)
- : gettimeofday_ (ACE_OS::gettimeofday),
- delete_upcall_functor_ (upcall_functor == 0),
- delete_free_list_ (freelist == 0),
- timer_skew_ (0, ACE_TIMER_SKEW)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::ACE_Timer_Queue_T");
-
- if (!freelist)
- ACE_NEW (free_list_,
- (ACE_Locked_Free_List<ACE_Timer_Node_T<TYPE>,ACE_Null_Mutex>));
- else
- free_list_ = freelist;
-
- if (!upcall_functor)
- ACE_NEW (upcall_functor_,
- FUNCTOR);
- else
- upcall_functor_ = upcall_functor;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_Queue_T (void)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::~ACE_Timer_Queue_T");
-
- // Cleanup the functor and free_list on the way out
- if (this->delete_upcall_functor_)
- delete this->upcall_functor_;
-
- if (this->delete_free_list_)
- delete this->free_list_;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Timer_Node_T<TYPE> *
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::alloc_node (void)
-{
- return this->free_list_->remove ();
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> void
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::free_node (ACE_Timer_Node_T<TYPE> *node)
-{
- this->free_list_->add (node);
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_LOCK &
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::mutex (void)
-{
- return this->mutex_;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> long
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::schedule (const TYPE &type,
- const void *act,
- const ACE_Time_Value &future_time,
- const ACE_Time_Value &interval)
-{
- ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
-
- // Schedule the timer.
- long const result =
- this->schedule_i (type,
- act,
- future_time,
- interval);
-
- // Return on failure.
- if (result == -1)
- return result;
-
- // Inform upcall functor of successful registration.
- this->upcall_functor ().registration (*this,
- type,
- act);
-
- // Return result;
- return result;
-}
-
-// Run the <handle_timeout> method for all Timers whose values are <=
-// <cur_time>.
-template <class TYPE, class FUNCTOR, class ACE_LOCK> int
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::expire (const ACE_Time_Value &cur_time)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::expire");
- ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
-
- // Keep looping while there are timers remaining and the earliest
- // timer is <= the <cur_time> passed in to the method.
-
- if (this->is_empty ())
- return 0;
-
- int number_of_timers_expired = 0;
- int result = 0;
-
- ACE_Timer_Node_Dispatch_Info_T<TYPE> info;
-
- while ((result = this->dispatch_info_i (cur_time, info)) != 0)
- {
- const void *upcall_act = 0;
-
- this->preinvoke (info, cur_time, upcall_act);
-
- this->upcall (info, cur_time);
-
- this->postinvoke (info, cur_time, upcall_act);
-
- ++number_of_timers_expired;
-
- }
-
- ACE_UNUSED_ARG (result);
- return number_of_timers_expired;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> void
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::recompute_next_abs_interval_time
- (ACE_Timer_Node_T<TYPE> *expired,
- const ACE_Time_Value &cur_time)
-{
- if ( expired->get_timer_value () <= cur_time )
- {
- /*
- * Somehow the current time is past when this time was
- * supposed to expire (e.g., timer took too long,
- * somebody changed system time, etc.). There used to
- * be a simple loop here that skipped ahead one timer
- * interval at a time, but that was horribly inefficient
- * (an O(n) algorithm) when the timer duration was small
- * relative to the amount of time skipped.
- *
- * So, we replace the loop with a simple computation,
- * which also happens to be O(1). All times get
- * normalized in the computation to microseconds.
- *
- * For reference, the loop looked like this:
- *
- * do
- * expired->set_timer_value (expired->get_timer_value () +
- * expired->get_interval ());
- * while (expired->get_timer_value () <= cur_time);
- *
- */
-
- // Compute the duration of the timer's interval
- ACE_UINT64 interval_usec;
- expired->get_interval ().to_usec (interval_usec);
-
- // Compute the span between the current time and when
- // the timer would have expired in the past (and
- // normalize to microseconds).
- ACE_Time_Value old_diff = cur_time - expired->get_timer_value ();
- ACE_UINT64 old_diff_usec;
- old_diff.to_usec (old_diff_usec);
-
- // Compute the delta time in the future when the timer
- // should fire as if it had advanced incrementally. The
- // modulo arithmetic accomodates the likely case that
- // the current time doesn't fall precisely on a timer
- // firing interval.
- ACE_UINT64 new_timer_usec =
- interval_usec - (old_diff_usec % interval_usec);
-
- // Compute the absolute time in the future when this
- // interval timer should expire.
- ACE_Time_Value new_timer_value
- (cur_time.sec ()
- + static_cast<time_t>(new_timer_usec / ACE_ONE_SECOND_IN_USECS),
- cur_time.usec ()
- + static_cast<suseconds_t>(new_timer_usec % ACE_ONE_SECOND_IN_USECS));
-
- expired->set_timer_value (new_timer_value);
- }
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> int
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::dispatch_info_i (const ACE_Time_Value &cur_time,
- ACE_Timer_Node_Dispatch_Info_T<TYPE> &info)
-{
- ACE_TRACE ("ACE_Timer_Queue_T::dispatch_info_i");
-
- if (this->is_empty ())
- return 0;
-
- ACE_Timer_Node_T<TYPE> *expired = 0;
-
- if (this->earliest_time () <= cur_time)
- {
- expired = this->remove_first ();
-
- // Get the dispatch info
- expired->get_dispatch_info (info);
-
- // Check if this is an interval timer.
- if (expired->get_interval () > ACE_Time_Value::zero)
- {
- // Make sure that we skip past values that have already
- // "expired".
- this->recompute_next_abs_interval_time (expired, cur_time);
-
- // Since this is an interval timer, we need to reschedule
- // it.
- this->reschedule (expired);
- }
- else
- {
- // Call the factory method to free up the node.
- this->free_node (expired);
- }
-
- return 1;
- }
-
- return 0;
-}
-
-template <class TYPE, class FUNCTOR, class ACE_LOCK> void
-ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>::return_node (ACE_Timer_Node_T<TYPE> *node)
-{
- ACE_MT (ACE_GUARD (ACE_LOCK, ace_mon, this->mutex_));
- this->free_node (node);
-}
-
-
-template <class ACE_LOCK>
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::ACE_Event_Handler_Handle_Timeout_Upcall (void)
-{
-}
-
-template <class ACE_LOCK>
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::~ACE_Event_Handler_Handle_Timeout_Upcall (void)
-{
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::registration (TIMER_QUEUE &,
- ACE_Event_Handler *event_handler,
- const void *)
-{
- event_handler->add_reference ();
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::preinvoke (TIMER_QUEUE & /* timer_queue */,
- ACE_Event_Handler *event_handler,
- const void * /* timer_act */,
- int /* recurring_timer */,
- const ACE_Time_Value & /* cur_time */,
- const void *&upcall_act)
-{
- bool const requires_reference_counting =
- event_handler->reference_counting_policy ().value () ==
- ACE_Event_Handler::Reference_Counting_Policy::ENABLED;
-
- if (requires_reference_counting)
- {
- event_handler->add_reference ();
-
- upcall_act = &this->requires_reference_counting_;
- }
-
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::postinvoke (TIMER_QUEUE & /* timer_queue */,
- ACE_Event_Handler *event_handler,
- const void * /* timer_act */,
- int /* recurring_timer */,
- const ACE_Time_Value & /* cur_time */,
- const void *upcall_act)
-{
- if (upcall_act == &this->requires_reference_counting_)
- {
- event_handler->remove_reference ();
- }
-
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::timeout (TIMER_QUEUE &timer_queue,
- ACE_Event_Handler *event_handler,
- const void *act,
- int recurring_timer,
- const ACE_Time_Value &cur_time)
-{
- int requires_reference_counting = 0;
-
- if (!recurring_timer)
- {
- requires_reference_counting =
- event_handler->reference_counting_policy ().value () ==
- ACE_Event_Handler::Reference_Counting_Policy::ENABLED;
- }
-
- // Upcall to the <handler>s handle_timeout method.
- if (event_handler->handle_timeout (cur_time, act) == -1)
- {
- if (event_handler->reactor_timer_interface ())
- event_handler->reactor_timer_interface ()->cancel_timer (event_handler, 0);
- else
- timer_queue.cancel (event_handler, 0); // 0 means "call handle_close()".
- }
-
- if (!recurring_timer &&
- requires_reference_counting)
- {
- event_handler->remove_reference ();
- }
-
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::cancel_type (TIMER_QUEUE &,
- ACE_Event_Handler *event_handler,
- int dont_call,
- int &requires_reference_counting)
-{
- requires_reference_counting =
- event_handler->reference_counting_policy ().value () ==
- ACE_Event_Handler::Reference_Counting_Policy::ENABLED;
-
- // Upcall to the <handler>s handle_close method
- if (dont_call == 0)
- event_handler->handle_close (ACE_INVALID_HANDLE,
- ACE_Event_Handler::TIMER_MASK);
-
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::cancel_timer (TIMER_QUEUE &,
- ACE_Event_Handler *event_handler,
- int,
- int requires_reference_counting)
-{
- if (requires_reference_counting)
- event_handler->remove_reference ();
-
- return 0;
-}
-
-template <class ACE_LOCK> int
-ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>::deletion (TIMER_QUEUE &timer_queue,
- ACE_Event_Handler *event_handler,
- const void *)
-{
- int requires_reference_counting = 0;
-
- this->cancel_type (timer_queue,
- event_handler,
- 0,
- requires_reference_counting);
-
- this->cancel_timer (timer_queue,
- event_handler,
- 0,
- requires_reference_counting);
-
- return 0;
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#endif /* ACE_TIMER_QUEUE_T_CPP */