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Diffstat (limited to 'externals/g3dlite/G3D.lib/source/Image4.cpp')
-rw-r--r-- | externals/g3dlite/G3D.lib/source/Image4.cpp | 226 |
1 files changed, 0 insertions, 226 deletions
diff --git a/externals/g3dlite/G3D.lib/source/Image4.cpp b/externals/g3dlite/G3D.lib/source/Image4.cpp deleted file mode 100644 index 84a1cd650b6..00000000000 --- a/externals/g3dlite/G3D.lib/source/Image4.cpp +++ /dev/null @@ -1,226 +0,0 @@ -/** - @file Image4.cpp - - @maintainer Morgan McGuire, matrix@graphics3d.com - - @created 2007-01-31 - @edited 2008-07-27 -*/ - - -#include "G3D/Image4.h" -#include "G3D/Image4uint8.h" -#include "G3D/GImage.h" -#include "G3D/Color3.h" -#include "G3D/Color3uint8.h" -#include "G3D/Color1.h" -#include "G3D/Color1uint8.h" -#include "G3D/ImageFormat.h" - -namespace G3D { - -Image4::Image4(int w, int h, WrapMode wrap) : Map2D<Color4, Color4>(w, h, wrap) { - setAll(Color4::zero()); -} - - -Image4::Ref Image4::fromGImage(const GImage& im, WrapMode wrap) { - switch (im.channels) { - case 1: - return fromArray(im.pixel1(), im.width, im.height, wrap); - - case 3: - return fromArray(im.pixel3(), im.width, im.height, wrap); - - case 4: - return fromArray(im.pixel4(), im.width, im.height, wrap); - - default: - debugAssertM(false, "Input GImage must have 1, 3, or 4 channels."); - return NULL; - } -} - - -Image4::Ref Image4::fromImage4uint8(const ReferenceCountedPointer<Image4uint8>& im) { - Ref out = createEmpty(static_cast<WrapMode>(im->wrapMode())); - out->resize(im->width(), im->height()); - - int N = im->width() * im->height(); - const Color4uint8* src = reinterpret_cast<Color4uint8*>(im->getCArray()); - for (int i = 0; i < N; ++i) { - out->data[i] = Color4(src[i]); - } - - return out; -} - - -Image4::Ref Image4::createEmpty(int width, int height, WrapMode wrap) { - return new Type(width, height, WrapMode::ERROR); -} - - -Image4::Ref Image4::createEmpty(WrapMode wrap) { - return createEmpty(0, 0, wrap); -} - - -Image4::Ref Image4::fromFile(const std::string& filename, WrapMode wrap, GImage::Format fmt) { - Ref out = createEmpty(wrap); - out->load(filename); - return out; -} - - -void Image4::load(const std::string& filename, GImage::Format fmt) { - copyGImage(GImage(filename, fmt)); - setChanged(true); -} - - -Image4::Ref Image4::fromArray(const class Color3uint8* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -Image4::Ref Image4::fromArray(const class Color1* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -Image4::Ref Image4::fromArray(const class Color1uint8* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -Image4::Ref Image4::fromArray(const class Color3* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -Image4::Ref Image4::fromArray(const class Color4uint8* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -Image4::Ref Image4::fromArray(const class Color4* ptr, int w, int h, WrapMode wrap) { - Ref out = createEmpty(wrap); - out->copyArray(ptr, w, h); - return out; -} - - -void Image4::copyGImage(const GImage& im) { - switch (im.channels) { - case 1: - copyArray(im.pixel1(), im.width, im.height); - break; - - case 3: - copyArray(im.pixel3(), im.width, im.height); - break; - - case 4: - copyArray(im.pixel4(), im.width, im.height); - break; - } -} - - -void Image4::copyArray(const Color4uint8* src, int w, int h) { - resize(w, h); - - int N = w * h; - Color4* dst = data.getCArray(); - // Convert int8 -> float - for (int i = 0; i < N; ++i) { - dst[i] = Color4(src[i]); - } -} - - -void Image4::copyArray(const Color3uint8* src, int w, int h) { - resize(w, h); - - int N = w * h; - Color4* dst = data.getCArray(); - - // Add alpha and convert - for (int i = 0; i < N; ++i) { - dst[i] = Color4(Color3(src[i]), 1.0f); - } -} - - -void Image4::copyArray(const Color4* src, int w, int h) { - resize(w, h); - System::memcpy(getCArray(), src, w * h * sizeof(Color4)); -} - - -void Image4::copyArray(const Color3* src, int w, int h) { - resize(w, h); - - int N = w * h; - Color4* dst = data.getCArray(); - - // Add alpha - for (int i = 0; i < N; ++i) { - dst[i] = Color4(src[i], 1.0f); - } -} - - -void Image4::copyArray(const Color1uint8* src, int w, int h) { - resize(w, h); - int N = w * h; - - Color4* dst = getCArray(); - for (int i = 0; i < N; ++i) { - dst[i].r = dst[i].g = dst[i].b = Color1(src[i]).value; - dst[i].a = 1.0f; - } -} - - -void Image4::copyArray(const Color1* src, int w, int h) { - resize(w, h); - int N = w * h; - - Color4* dst = getCArray(); - for (int i = 0; i < N; ++i) { - dst[i].r = dst[i].g = dst[i].b = src[i].value; - dst[i].a = 1.0f; - } -} - - -/** Saves in any of the formats supported by G3D::GImage. */ -void Image4::save(const std::string& filename, GImage::Format fmt) { - GImage im(width(), height(), 4); - - int N = im.width * im.height; - Color4uint8* dst = im.pixel4(); - for (int i = 0; i < N; ++i) { - dst[i] = Color4uint8(data[i]); - } - - im.save(filename, fmt); -} - -const ImageFormat* Image4::format() const { - return ImageFormat::RGBA32F(); -} - -} // G3D |