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Diffstat (limited to 'externals/g3dlite/G3D/Vector2int16.h')
| -rw-r--r-- | externals/g3dlite/G3D/Vector2int16.h | 127 |
1 files changed, 0 insertions, 127 deletions
diff --git a/externals/g3dlite/G3D/Vector2int16.h b/externals/g3dlite/G3D/Vector2int16.h deleted file mode 100644 index ba72266d75a..00000000000 --- a/externals/g3dlite/G3D/Vector2int16.h +++ /dev/null @@ -1,127 +0,0 @@ -/** - @file Vector2int16.h - - @maintainer Morgan McGuire, matrix@brown.edu - - @created 2003-08-09 - @edited 2004-01-03 - - Copyright 2000-2006, Morgan McGuire. - All rights reserved. - */ - -#ifndef VECTOR2INT16_H -#define VECTOR2INT16_H - -#include "G3D/platform.h" -#include "G3D/g3dmath.h" -#include "G3D/HashTrait.h" - -namespace G3D { - -/** - \class Vector2int16 - A Vector2 that packs its fields into uint16s. - */ -G3D_BEGIN_PACKED_CLASS(2) -class Vector2int16 { -private: - // Hidden operators - bool operator<(const Vector2int16&) const; - bool operator>(const Vector2int16&) const; - bool operator<=(const Vector2int16&) const; - bool operator>=(const Vector2int16&) const; - -public: - G3D::int16 x; - G3D::int16 y; - - Vector2int16() : x(0), y(0) {} - Vector2int16(G3D::int16 _x, G3D::int16 _y) : x(_x), y(_y){} - Vector2int16(const class Vector2& v); - Vector2int16(class BinaryInput& bi); - - inline G3D::int16& operator[] (int i) { - debugAssert(((unsigned int)i) <= 1); - return ((G3D::int16*)this)[i]; - } - - inline const G3D::int16& operator[] (int i) const { - debugAssert(((unsigned int)i) <= 1); - return ((G3D::int16*)this)[i]; - } - - inline Vector2int16 operator+(const Vector2int16& other) const { - return Vector2int16(x + other.x, y + other.y); - } - - inline Vector2int16 operator-(const Vector2int16& other) const { - return Vector2int16(x - other.x, y - other.y); - } - - inline Vector2int16 operator*(const Vector2int16& other) const { - return Vector2int16(x * other.x, y * other.y); - } - - inline Vector2int16 operator*(const int s) const { - return Vector2int16(x * s, y * s); - } - - inline Vector2int16& operator+=(const Vector2int16& other) { - x += other.x; - y += other.y; - return *this; - } - - /** Shifts both x and y */ - inline Vector2int16 operator>>(const int s) const { - return Vector2int16(x >> s, y >> s); - } - - /** Shifts both x and y */ - inline Vector2int16 operator<<(const int s) const { - return Vector2int16(x << s, y << s); - } - - inline Vector2int16& operator-=(const Vector2int16& other) { - x -= other.x; - y -= other.y; - return *this; - } - - inline Vector2int16& operator*=(const Vector2int16& other) { - x *= other.x; - y *= other.y; - return *this; - } - - Vector2int16 clamp(const Vector2int16& lo, const Vector2int16& hi); - - inline bool operator== (const Vector2int16& rkVector) const { - return ((int32*)this)[0] == ((int32*)&rkVector)[0]; - } - - inline bool operator!= (const Vector2int16& rkVector) const { - return ((int32*)this)[0] != ((int32*)&rkVector)[0]; - } - - Vector2int16 max(const Vector2int16& v) const { - return Vector2int16(iMax(x, v.x), iMax(y, v.y)); - } - - Vector2int16 min(const Vector2int16& v) const { - return Vector2int16(iMin(x, v.x), iMin(y, v.y)); - } - - void serialize(class BinaryOutput& bo) const; - void deserialize(class BinaryInput& bi); -} -G3D_END_PACKED_CLASS(2) - -} - -template<> struct HashTrait<G3D::Vector2int16> { - static size_t hashCode(const G3D::Vector2int16& key) { return static_cast<size_t>(key.x + ((int)key.y << 16)); } -}; - -#endif |
