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Diffstat (limited to 'externals/g3dlite/G3D/Vector3int16.h')
| -rw-r--r-- | externals/g3dlite/G3D/Vector3int16.h | 127 |
1 files changed, 0 insertions, 127 deletions
diff --git a/externals/g3dlite/G3D/Vector3int16.h b/externals/g3dlite/G3D/Vector3int16.h deleted file mode 100644 index 3197ea49d1a..00000000000 --- a/externals/g3dlite/G3D/Vector3int16.h +++ /dev/null @@ -1,127 +0,0 @@ -/** - @file Vector3int16.h - - @maintainer Morgan McGuire, matrix@brown.edu - - @created 2003-04-07 - @edited 2003-06-24 - Copyright 2000-2004, Morgan McGuire. - All rights reserved. - */ - -#ifndef VECTOR3INT16_H -#define VECTOR3INT16_H - -#include "G3D/platform.h" -#include "G3D/g3dmath.h" -#include "G3D/HashTrait.h" - -#ifdef _MSC_VER -// Turn off "conditional expression is constant" warning; MSVC generates this -// for debug assertions in inlined methods. -#pragma warning (disable : 4127) -#endif - - -namespace G3D { - -/** - \class Vector3int16 - A Vector3 that packs its fields into uint16s. - */ -G3D_BEGIN_PACKED_CLASS(2) -class Vector3int16 { -private: - // Hidden operators - bool operator<(const Vector3int16&) const; - bool operator>(const Vector3int16&) const; - bool operator<=(const Vector3int16&) const; - bool operator>=(const Vector3int16&) const; - -public: - G3D::int16 x; - G3D::int16 y; - G3D::int16 z; - - Vector3int16() : x(0), y(0), z(0) {} - Vector3int16(G3D::int16 _x, G3D::int16 _y, G3D::int16 _z) : x(_x), y(_y), z(_z) {} - Vector3int16(const class Vector3& v); - Vector3int16(class BinaryInput& bi); - - void serialize(class BinaryOutput& bo) const; - void deserialize(class BinaryInput& bi); - - inline G3D::int16& operator[] (int i) { - debugAssert(i <= 2); - return ((G3D::int16*)this)[i]; - } - - inline const G3D::int16& operator[] (int i) const { - debugAssert(i <= 2); - return ((G3D::int16*)this)[i]; - } - - inline Vector3int16 operator+(const Vector3int16& other) const { - return Vector3int16(x + other.x, y + other.y, z + other.z); - } - - inline Vector3int16 operator-(const Vector3int16& other) const { - return Vector3int16(x - other.x, y - other.y, z - other.z); - } - - inline Vector3int16 operator*(const Vector3int16& other) const { - return Vector3int16(x * other.x, y * other.y, z * other.z); - } - - inline Vector3int16 operator*(const int s) const { - return Vector3int16(int16(x * s), int16(y * s), int16(z * s)); - } - - inline Vector3int16& operator+=(const Vector3int16& other) { - x += other.x; - y += other.y; - z += other.y; - return *this; - } - - inline Vector3int16& operator-=(const Vector3int16& other) { - x -= other.x; - y -= other.y; - z -= other.z; - return *this; - } - - inline Vector3int16& operator*=(const Vector3int16& other) { - x *= other.x; - y *= other.y; - z *= other.z; - return *this; - } - - inline bool operator== (const Vector3int16& rkVector) const { - return ( x == rkVector.x && y == rkVector.y && z == rkVector.z ); - } - - inline bool operator!= (const Vector3int16& rkVector) const { - return ( x != rkVector.x || y != rkVector.y || z != rkVector.z ); - } - - Vector3int16 max(const Vector3int16& v) const { - return Vector3int16(std::max(x, v.x), std::max(y, v.y), std::max(z, v.z)); - } - - Vector3int16 min(const Vector3int16& v) const { - return Vector3int16(std::min(x, v.x), std::min(y, v.y), std::min(z, v.z)); - } - - std::string toString() const; -} -G3D_END_PACKED_CLASS(2) - -} - -template <> struct HashTrait<G3D::Vector3int16> { - static size_t hashCode(const G3D::Vector3int16& key) { return static_cast<size_t>(key.x + ((int)key.y << 5) + ((int)key.z << 10)); } -}; - -#endif |
