diff options
Diffstat (limited to 'sql/updates')
| -rw-r--r-- | sql/updates/world/master/2020_11_05_00_world.sql | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/sql/updates/world/master/2020_11_05_00_world.sql b/sql/updates/world/master/2020_11_05_00_world.sql new file mode 100644 index 00000000000..dcdfdbaeb7d --- /dev/null +++ b/sql/updates/world/master/2020_11_05_00_world.sql @@ -0,0 +1,80 @@ +ALTER TABLE `creature_template` DROP `FadeRegionRadius`; + +ALTER TABLE `playerchoice_response` + ADD `ResponseIdentifier` smallint(5) unsigned NOT NULL AFTER `ResponseId`, + ADD `UiTextureKitID` int(11) NOT NULL DEFAULT '0' AFTER `GroupID`; + +-- +-- Table structure for table `playerchoice_response_reward_item_choice` +-- +DROP TABLE IF EXISTS `playerchoice_response_reward_item_choice`; +CREATE TABLE `playerchoice_response_reward_item_choice` ( + `ChoiceId` int(11) NOT NULL, + `ResponseId` int(11) NOT NULL, + `Index` int(10) unsigned NOT NULL, + `ItemId` int(10) unsigned NOT NULL DEFAULT '0', + `BonusListIDs` text, + `Quantity` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`ChoiceId`,`ResponseId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `playerchoice_response_maw_power` +-- +DROP TABLE IF EXISTS `playerchoice_response_maw_power`; +CREATE TABLE `playerchoice_response_maw_power` ( + `ChoiceId` int(11) NOT NULL, + `ResponseId` int(11) NOT NULL, + `TypeArtFileID` int(11) DEFAULT '0', + `Rarity` int(11) DEFAULT '0', + `RarityColor` int(10) unsigned DEFAULT '0', + `SpellID` int(11) DEFAULT '0', + `MaxStacks` int(11) DEFAULT '0', + `VerifiedBuild` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`ChoiceId`,`ResponseId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +ALTER TABLE `quest_poi` ADD `NavigationPlayerConditionID` int(11) NOT NULL DEFAULT '0' AFTER `PlayerConditionID`; + +ALTER TABLE `quest_poi_points` ADD `Z` int(11) NOT NULL DEFAULT '0' AFTER `Y`; + +-- +-- Table structure for table `quest_reward_choice_items` +-- +DROP TABLE IF EXISTS `quest_reward_choice_items`; +CREATE TABLE `quest_reward_choice_items` ( + `QuestID` int(10) unsigned NOT NULL, + `Type1` tinyint(3) unsigned DEFAULT '0', + `Type2` tinyint(3) unsigned DEFAULT '0', + `Type3` tinyint(3) unsigned DEFAULT '0', + `Type4` tinyint(3) unsigned DEFAULT '0', + `Type5` tinyint(3) unsigned DEFAULT '0', + `Type6` tinyint(3) unsigned DEFAULT '0', + `VerifiedBuild` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`QuestID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `quest_reward_display_spell` +-- +DROP TABLE IF EXISTS `quest_reward_display_spell`; +CREATE TABLE `quest_reward_display_spell` ( + `QuestID` int(10) unsigned NOT NULL, + `Idx` int(10) unsigned NOT NULL, + `SpellID` int(10) unsigned DEFAULT '0', + `PlayerConditionID` int(10) unsigned DEFAULT '0', + `VerifiedBuild` int(11) NOT NULL DEFAULT '0', + PRIMARY KEY (`QuestID`,`Idx`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +ALTER TABLE `quest_template` + ADD `ContentTuningID` int(10) unsigned NOT NULL DEFAULT '0' AFTER `QuestPackageID`, + DROP `QuestLevel`, + DROP `ScalingFactionGroup`, + DROP `MaxScalingLevel`, + DROP `MinLevel`; + +ALTER TABLE `scenario_poi` ADD `NavigationPlayerConditionID` int(11) NOT NULL DEFAULT '0' AFTER `PlayerConditionID`; + +ALTER TABLE `scenario_poi_points` ADD `Z` int(11) NOT NULL DEFAULT '0' AFTER `Y`; |
