diff options
Diffstat (limited to 'sql/updates')
-rw-r--r-- | sql/updates/world/master/2022_03_05_91_world_2021_01_22_01_world.sql | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/sql/updates/world/master/2022_03_05_91_world_2021_01_22_01_world.sql b/sql/updates/world/master/2022_03_05_91_world_2021_01_22_01_world.sql new file mode 100644 index 00000000000..7b6a52d70ae --- /dev/null +++ b/sql/updates/world/master/2022_03_05_91_world_2021_01_22_01_world.sql @@ -0,0 +1,16 @@ +-- +ALTER TABLE `creature_template_movement` CHANGE `Ground` `Ground` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` CHANGE `Swim` `Swim` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` CHANGE `Flight` `Flight` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` CHANGE `Rooted` `Rooted` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` CHANGE `Chase` `Chase` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` CHANGE `Random` `Random` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_template_movement` ADD COLUMN `InteractionPauseTimer` INT(10) UNSIGNED DEFAULT NULL NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player' AFTER `Random`; + +ALTER TABLE `creature_movement_override` CHANGE `Ground` `Ground` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` CHANGE `Swim` `Swim` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` CHANGE `Flight` `Flight` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` CHANGE `Rooted` `Rooted` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` CHANGE `Chase` `Chase` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` CHANGE `Random` `Random` TINYINT(3) UNSIGNED DEFAULT NULL NULL; +ALTER TABLE `creature_movement_override` ADD COLUMN `InteractionPauseTimer` INT(10) UNSIGNED DEFAULT NULL NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player' AFTER `Random`; |