diff options
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index d66bd891b5e..db69ef04934 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -633,7 +633,7 @@ void LoadDatabase() // Load Script Text outstring_log("TSCR: Loading Script Texts..."); - LoadMangosStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,(TEXT_SOURCE_RANGE*2)+1); + LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,(TEXT_SOURCE_RANGE*2)+1); // Gather Additional data from Script Texts result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM script_texts"); @@ -697,7 +697,7 @@ void LoadDatabase() // Load Custom Text outstring_log("TSCR: Loading Custom Texts..."); - LoadMangosStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,(TEXT_SOURCE_RANGE*3)+1); + LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,(TEXT_SOURCE_RANGE*3)+1); // Gather Additional data from Custom Texts result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM custom_texts"); @@ -1174,7 +1174,7 @@ struct TSpellSummary { uint8 Effects; // set of enum SelectEffect }extern *SpellSummary; -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT void ScriptsFree() { // Free Spell Summary @@ -1187,7 +1187,7 @@ void ScriptsFree() nrscripts = 0; } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT void ScriptsInit() { bool CanLoadDB = true; @@ -1931,7 +1931,7 @@ Script* GetScriptByName(std::string Name) //******************************** //*** Functions to be Exported *** -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GossipHello ( Player * player, Creature *_Creature ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -1941,7 +1941,7 @@ bool GossipHello ( Player * player, Creature *_Creature ) return tmpscript->pGossipHello(player,_Creature); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GossipSelect( Player *player, Creature *_Creature, uint32 sender, uint32 action ) { debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action); @@ -1953,7 +1953,7 @@ bool GossipSelect( Player *player, Creature *_Creature, uint32 sender, uint32 ac return tmpscript->pGossipSelect(player,_Creature,sender,action); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode ) { debug_log("TSCR: Gossip selection with code, sender: %d, action: %d",sender, action); @@ -1965,7 +1965,7 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u return tmpscript->pGossipSelectWithCode(player,_Creature,sender,action,sCode); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -1975,7 +1975,7 @@ bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest ) return tmpscript->pQuestAccept(player,_Creature,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -1985,7 +1985,7 @@ bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest ) return tmpscript->pQuestSelect(player,_Creature,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -1995,7 +1995,7 @@ bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest ) return tmpscript->pQuestComplete(player,_Creature,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uint32 opt ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -2005,7 +2005,7 @@ bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uin return tmpscript->pChooseReward(player,_Creature,_Quest,opt); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT uint32 NPCDialogStatus( Player *player, Creature *_Creature ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -2015,7 +2015,7 @@ uint32 NPCDialogStatus( Player *player, Creature *_Creature ) return tmpscript->pNPCDialogStatus(player,_Creature); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT uint32 GODialogStatus( Player *player, GameObject *_GO ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); @@ -2025,7 +2025,7 @@ uint32 GODialogStatus( Player *player, GameObject *_GO ) return tmpscript->pGODialogStatus(player,_GO); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool ItemHello( Player *player, Item *_Item, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); @@ -2035,7 +2035,7 @@ bool ItemHello( Player *player, Item *_Item, Quest const *_Quest ) return tmpscript->pItemHello(player,_Item,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); @@ -2045,7 +2045,7 @@ bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest ) return tmpscript->pItemQuestAccept(player,_Item,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GOHello( Player *player, GameObject *_GO ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); @@ -2055,7 +2055,7 @@ bool GOHello( Player *player, GameObject *_GO ) return tmpscript->pGOHello(player,_GO); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); @@ -2065,7 +2065,7 @@ bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest ) return tmpscript->pGOQuestAccept(player,_GO,_Quest); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint32 opt ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); @@ -2075,7 +2075,7 @@ bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint3 return tmpscript->pGOChooseReward(player,_GO,_Quest,opt); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry) { Script *tmpscript = NULL; @@ -2086,7 +2086,7 @@ bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry) return tmpscript->pAreaTrigger(player, atEntry); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT CreatureAI* GetAI(Creature *_Creature) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -2095,7 +2095,7 @@ CreatureAI* GetAI(Creature *_Creature) return tmpscript->GetAI(_Creature); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); @@ -2104,7 +2104,7 @@ bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets) return tmpscript->pItemUse(player,_Item,targets); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); @@ -2113,7 +2113,7 @@ bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote ) return tmpscript->pReceiveEmote(player, _Creature, emote); } -MANGOS_DLL_EXPORT +TRINITY_DLL_EXPORT InstanceData* CreateInstanceData(Map *map) { Script *tmpscript = NULL; 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