diff options
Diffstat (limited to 'src/bindings/scripts/ScriptMgr.cpp')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 412 |
1 files changed, 156 insertions, 256 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 576581a249c..be711d82a7b 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -22,7 +22,6 @@ Script *m_scripts[MAX_SCRIPTS]; DatabaseType TScriptDB; Config TScriptConfig; -uint32 Locale; // String text additional data, used in TextMap struct StringTextData @@ -43,29 +42,15 @@ enum ChatType CHAT_TYPE_BOSS_WHISPER = 5, }; -#define TEXT_SOURCE_RANGE -100000 //the amount of entries each text source has available +#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available // Text Maps -HM_NAMESPACE::hash_map<uint32, std::string> EventAI_Text_Map; HM_NAMESPACE::hash_map<int32, StringTextData> TextMap; -// Localized Text structure for storing locales (for EAI and SD2 scripts). -struct Localized_Text -{ - std::string locale_1; - std::string locale_2; - std::string locale_3; - std::string locale_4; - std::string locale_5; - std::string locale_6; - std::string locale_7; - std::string locale_8; -}; + //*** End Global data *** //*** EventAI data *** -HM_NAMESPACE::hash_map<uint32, Localized_Text> EventAI_LocalizedTextMap; - //Event AI structure. Used exclusivly by mob_event_ai.cpp (60 bytes each) std::list<EventAI_Event> EventAI_Event_List; @@ -604,14 +589,14 @@ void LoadDatabase() //Get db string from file char const* dbstring = NULL; - if( !TScriptConfig.GetString("WorldDatabaseInfo", &dbstring) ) + if (!TScriptConfig.GetString("WorldDatabaseInfo", &dbstring) ) { error_log("TSCR: Missing world database info from configuration file. Load database aborted."); return; } //Initialize connection to DB - if( dbstring && TScriptDB.Initialize(dbstring) ) + if (dbstring && TScriptDB.Initialize(dbstring) ) outstring_log("TSCR: TrinityScript database: %s",dbstring); else { @@ -641,16 +626,14 @@ void LoadDatabase() // Drop Existing Text Map, only done once and we are ready to add data from multiple sources. TextMap.clear(); - //TODO: Add load from eventai_texts here - - // Load Script Text - outstring_log("TSCR: Loading Script Texts..."); - LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,(TEXT_SOURCE_RANGE*2)+1); + // Load EventAI Text + outstring_log("TSCR: Loading EventAI Texts..."); + LoadTrinityStrings(TScriptDB,"eventai_texts",-1,1+(TEXT_SOURCE_RANGE)); - // Gather Additional data from Script Texts - result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM script_texts"); + // Gather Additional data from EventAI Texts + result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM eventai_texts"); - outstring_log("TSCR: Loading Script Texts additional data..."); + outstring_log("TSCR: Loading EventAI Texts additional data..."); if (result) { barGoLink bar(result->GetRowCount()); @@ -669,27 +652,27 @@ void LoadDatabase() if (i >= 0) { - error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.",i); + error_db_log("TSCR: Entry %i in table `eventai_texts` is not a negative value.",i); continue; } - if (i > TEXT_SOURCE_RANGE || i <= TEXT_SOURCE_RANGE*2) + if (i <= TEXT_SOURCE_RANGE) { - error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.",i); + error_db_log("TSCR: Entry %i in table `eventai_texts` is out of accepted entry range for table.",i); continue; } if (temp.SoundId) { if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId)) - error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.",i,temp.SoundId); + error_db_log("TSCR: Entry %i in table `eventai_texts` has soundId %u but sound does not exist.",i,temp.SoundId); } if (!GetLanguageDescByID(temp.Language)) - error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.",i,temp.Language); + error_db_log("TSCR: Entry %i in table `eventai_texts` using Language %u but Language does not exist.",i,temp.Language); if (temp.Type > CHAT_TYPE_BOSS_WHISPER) - error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.",i,temp.Type); + error_db_log("TSCR: Entry %i in table `eventai_texts` has Type %u but this Chat Type does not exist.",i,temp.Type); TextMap[i] = temp; ++count; @@ -698,23 +681,23 @@ void LoadDatabase() delete result; outstring_log(""); - outstring_log(">> TSCR: Loaded %u additional Script Texts data.", count); + outstring_log(">> TSCR: Loaded %u additional EventAI Texts data.", count); }else { barGoLink bar(1); bar.step(); outstring_log(""); - outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty."); + outstring_log(">> Loaded 0 additional EventAI Texts data. DB table `eventai_texts` is empty."); } - // Load Custom Text - outstring_log("TSCR: Loading Custom Texts..."); - LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,(TEXT_SOURCE_RANGE*3)+1); + // Load Script Text + outstring_log("TSCR: Loading Script Texts..."); + LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2)); - // Gather Additional data from Custom Texts - result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM custom_texts"); + // Gather Additional data from Script Texts + result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM script_texts"); - outstring_log("TSCR: Loading Custom Texts additional data..."); + outstring_log("TSCR: Loading Script Texts additional data..."); if (result) { barGoLink bar(result->GetRowCount()); @@ -733,27 +716,27 @@ void LoadDatabase() if (i >= 0) { - error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.",i); + error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.",i); continue; } - if (i > TEXT_SOURCE_RANGE*2 || i <= TEXT_SOURCE_RANGE*3) + if (i > TEXT_SOURCE_RANGE || i <= TEXT_SOURCE_RANGE*2) { - error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.",i); + error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.",i); continue; } if (temp.SoundId) { if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId)) - error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.",i,temp.SoundId); + error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.",i,temp.SoundId); } if (!GetLanguageDescByID(temp.Language)) - error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.",i,temp.Language); + error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.",i,temp.Language); if (temp.Type > CHAT_TYPE_BOSS_WHISPER) - error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.",i,temp.Type); + error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.",i,temp.Type); TextMap[i] = temp; ++count; @@ -762,111 +745,86 @@ void LoadDatabase() delete result; outstring_log(""); - outstring_log(">> Loaded %u additional Custom Texts data.", count); + outstring_log(">> TSCR: Loaded %u additional Script Texts data.", count); }else { barGoLink bar(1); bar.step(); outstring_log(""); - outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty."); + outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty."); } - // Drop existing Event AI Localized Text hash map - EventAI_LocalizedTextMap.clear(); + // Load Custom Text + outstring_log("TSCR: Loading Custom Texts..."); + LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3)); - // Gather EventAI Localized Texts - result = TScriptDB.PQuery("SELECT id, locale_1, locale_2, locale_3, locale_4, locale_5, locale_6, locale_7, locale_8 " - "FROM eventai_localized_texts"); + // Gather Additional data from Custom Texts + result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM custom_texts"); - outstring_log("TSCR: Loading EventAI Localized Texts..."); - if(result) + outstring_log("TSCR: Loading Custom Texts additional data..."); + if (result) { barGoLink bar(result->GetRowCount()); uint32 count = 0; do { - Localized_Text temp; bar.step(); + Field* fields = result->Fetch(); + StringTextData temp; - Field *fields = result->Fetch(); - - uint32 i = fields[0].GetInt32(); - - temp.locale_1 = fields[1].GetString(); - temp.locale_2 = fields[2].GetString(); - temp.locale_3 = fields[3].GetString(); - temp.locale_4 = fields[4].GetString(); - temp.locale_5 = fields[5].GetString(); - temp.locale_6 = fields[6].GetString(); - temp.locale_7 = fields[7].GetString(); - temp.locale_8 = fields[8].GetString(); - - EventAI_LocalizedTextMap[i] = temp; - ++count; - - }while(result->NextRow()); - - delete result; - - outstring_log(""); - outstring_log(">> Loaded %u EventAI Localized Texts", count); - }else - { - barGoLink bar(1); - bar.step(); - outstring_log(""); - outstring_log(">> Loaded 0 EventAI Localized Texts. DB table `eventai_localized_texts` is empty"); - } - - //Drop existing EventAI Text hash map - EventAI_Text_Map.clear(); - - //Gather EventAI Text Entries - result = TScriptDB.PQuery("SELECT id, text FROM eventai_texts"); - - outstring_log("TSCR: Loading EventAI_Texts..."); - if (result) - { - barGoLink bar(result->GetRowCount()); - uint32 Count = 0; + int32 i = fields[0].GetInt32(); + temp.SoundId = fields[1].GetInt32(); + temp.Type = fields[2].GetInt32(); + temp.Language = fields[3].GetInt32(); - do - { - bar.step(); - Field *fields = result->Fetch(); + if (i >= 0) + { + error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.",i); + continue; + } - uint32 i = fields[0].GetInt32(); + if (i > TEXT_SOURCE_RANGE*2 || i <= TEXT_SOURCE_RANGE*3) + { + error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.",i); + continue; + } - std::string text = fields[1].GetString(); + if (temp.SoundId) + { + if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId)) + error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.",i,temp.SoundId); + } - if (!strlen(text.c_str())) - error_db_log("TSCR: EventAI text %u is empty", i); + if (!GetLanguageDescByID(temp.Language)) + error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.",i,temp.Language); - EventAI_Text_Map[i] = text; - ++Count; + if (temp.Type > CHAT_TYPE_BOSS_WHISPER) + error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.",i,temp.Type); - }while (result->NextRow()); + TextMap[i] = temp; + ++count; + } while (result->NextRow()); delete result; outstring_log(""); - outstring_log(">> Loaded %u EventAI texts", Count); + outstring_log(">> Loaded %u additional Custom Texts data.", count); }else { barGoLink bar(1); bar.step(); outstring_log(""); - outstring_log(">> Loaded 0 EventAI texts. DB table `eventai_texts` is empty."); + outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty."); } - //Gather event data + //Gather additional data for EventAI result = TScriptDB.PQuery("SELECT id, position_x, position_y, position_z, orientation, spawntimesecs FROM eventai_summons"); //Drop Existing EventSummon Map EventAI_Summon_Map.clear(); - outstring_log("TSCR: Loading EventAI_Summons..."); + outstring_log("TSCR: Loading EventAI Summons..."); if (result) { barGoLink bar(result->GetRowCount()); @@ -914,7 +872,7 @@ void LoadDatabase() //Drop Existing EventAI List EventAI_Event_List.clear(); - outstring_log("TSCR: Loading EventAI_Scripts..."); + outstring_log("TSCR: Loading EventAI scripts..."); if (result) { barGoLink bar(result->GetRowCount()); @@ -1054,11 +1012,30 @@ void LoadDatabase() //Report any errors in actions switch (temp.action[j].type) { - case ACTION_T_SAY: - case ACTION_T_YELL: - case ACTION_T_TEXTEMOTE: - if (GetEventAIText(temp.action[j].param1) == DEFAULT_TEXT) - error_db_log("TSCR: Event %u Action %u refrences missing Localized_Text entry", i, j+1); + case ACTION_T_TEXT: + { + if (temp.action[j].param1_s < 0) + { + if (TextMap.find(temp.action[j].param1_s) == TextMap.end()) + error_db_log("TSCR: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1); + } + if (temp.action[j].param2_s < 0) + { + if (TextMap.find(temp.action[j].param2_s) == TextMap.end()) + error_db_log("TSCR: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1); + + if (!temp.action[j].param1_s) + error_db_log("TSCR: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1); + } + if (temp.action[j].param3_s < 0) + { + if (TextMap.find(temp.action[j].param3_s) == TextMap.end()) + error_db_log("TSCR: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1); + + if (!temp.action[j].param1_s || !temp.action[j].param2_s) + error_db_log("TSCR: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1); + } + } break; case ACTION_T_SOUND: @@ -1066,14 +1043,16 @@ void LoadDatabase() error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); break; - case ACTION_T_RANDOM_SAY: - case ACTION_T_RANDOM_YELL: - case ACTION_T_RANDOM_TEXTEMOTE: - if ((temp.action[j].param1 != 0xffffffff && GetEventAIText(temp.action[j].param1) == DEFAULT_TEXT) || - (temp.action[j].param2 != 0xffffffff && GetEventAIText(temp.action[j].param2) == DEFAULT_TEXT) || - (temp.action[j].param3 != 0xffffffff && GetEventAIText(temp.action[j].param3) == DEFAULT_TEXT)) - error_db_log("TSCR: Event %u Action %u refrences missing Localized_Text entry", i, j+1); - break; + /*case ACTION_T_RANDOM_SOUND: + { + if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1)) + error_db_log("TSCR: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); + if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param2)) + error_db_log("TSCR: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, temp.action[j].param2); + if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param3)) + error_db_log("TSCR: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, temp.action[j].param3); + } + break;*/ case ACTION_T_CAST: { @@ -1152,6 +1131,14 @@ void LoadDatabase() error_db_log("TSCR: Event %u Action %u attempts to set instance data above encounter state 3. Custom case?", i, j+1); break; + case ACTION_T_YELL: + case ACTION_T_TEXTEMOTE: + case ACTION_T_RANDOM_SAY: + case ACTION_T_RANDOM_YELL: + case ACTION_T_RANDOM_TEXTEMOTE: + error_db_log("TSCR: Event %u Action %u currently unused ACTION type. Did you forget to update database?", i, j+1); + break; + default: if (temp.action[j].type >= ACTION_T_END) error_db_log("TSCR: Event %u Action %u has incorrect action type. Maybe DB requires updated version of SD2.", i, j+1); @@ -1222,34 +1209,23 @@ void ScriptsInit() } else outstring_log("TSCR: Using configuration file %s",_TRINITY_SCRIPT_CONFIG); - //Locale - Locale = TScriptConfig.GetIntDefault("Locale", 0); - - if (Locale > 8) - { - Locale = 0; - error_log("TSCR: Locale set to invalid language id. Defaulting to 0."); - } - - outstring_log("TSCR: Using locale %u", Locale); - EAI_ErrorLevel = TScriptConfig.GetIntDefault("EAIErrorLevel", 1); switch (EAI_ErrorLevel) { - case 0: - outstring_log("TSCR: EventAI Error Reporting level set to 0 (Startup Errors only)"); - break; - case 1: - outstring_log("TSCR: EventAI Error Reporting level set to 1 (Startup errors and Runtime event errors)"); - break; - case 2: - outstring_log("TSCR: EventAI Error Reporting level set to 2 (Startup errors, Runtime event errors, and Creation errors)"); - break; - default: - outstring_log("TSCR: Unknown EventAI Error Reporting level. Defaulting to 1 (Startup errors and Runtime event errors)"); - EAI_ErrorLevel = 1; - break; + case 0: + outstring_log("TSCR: EventAI Error Reporting level set to 0 (Startup Errors only)"); + break; + case 1: + outstring_log("TSCR: EventAI Error Reporting level set to 1 (Startup errors and Runtime event errors)"); + break; + case 2: + outstring_log("TSCR: EventAI Error Reporting level set to 2 (Startup errors, Runtime event errors, and Creation errors)"); + break; + default: + outstring_log("TSCR: Unknown EventAI Error Reporting level. Defaulting to 1 (Startup errors and Runtime event errors)"); + EAI_ErrorLevel = 1; + break; } outstring_log(""); @@ -1794,88 +1770,7 @@ void ScriptsInit() } //********************************* -//*** Functions used internally *** - -const char* GetEventAILocalizedText(uint32 entry) -{ - if (entry == 0xffffffff) - error_log("TSCR: Entry = -1, GetEventAILocalizedText should not be called in this case."); - - const char* temp = NULL; - - HM_NAMESPACE::hash_map<uint32, Localized_Text>::iterator i = EventAI_LocalizedTextMap.find(entry); - - if (i == EventAI_LocalizedTextMap.end()) - { - error_log("TSCR: EventAI Localized Text %u not found", entry); - return DEFAULT_TEXT; - } - - switch (Locale) - { - case 1: - temp = (*i).second.locale_1.c_str(); - break; - - case 2: - temp = (*i).second.locale_2.c_str(); - break; - - case 3: - temp = (*i).second.locale_3.c_str(); - break; - - case 4: - temp = (*i).second.locale_4.c_str(); - break; - - case 5: - temp = (*i).second.locale_5.c_str(); - break; - - case 6: - temp = (*i).second.locale_6.c_str(); - break; - - case 7: - temp = (*i).second.locale_7.c_str(); - break; - - case 8: - temp = (*i).second.locale_8.c_str(); - break; - }; - - if (strlen(temp)) - return temp; - - return DEFAULT_TEXT; -} - -const char* GetEventAIText(uint32 entry) -{ - if(entry == 0xffffffff) - error_log("TSCR: Entry = -1, GetEventAIText should not be called in this case."); - - const char* str = NULL; - - HM_NAMESPACE::hash_map<uint32, std::string>::iterator itr = EventAI_Text_Map.find(entry); - if(itr == EventAI_Text_Map.end()) - { - error_log("TSCR: Unable to find EventAI Text %u", entry); - return DEFAULT_TEXT; - } - - str = (*itr).second.c_str(); - - if(strlen(str)) - return str; - - if(strlen((*itr).second.c_str())) - return (*itr).second.c_str(); - - return DEFAULT_TEXT; -} +//*** Functions used globally *** void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) { @@ -1887,7 +1782,7 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) if (textEntry >= 0) { - error_log("TSCR: DoScriptText attempts to process entry %i, but entry must be negative.",textEntry); + error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry); return; } @@ -1895,10 +1790,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) if (i == TextMap.end()) { - error_log("TSCR: DoScriptText could not find text entry %i.",textEntry); + error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry); return; } + debug_log("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u",textEntry,(*i).second.SoundId,(*i).second.Type,(*i).second.Language); + if((*i).second.SoundId) { if( GetSoundEntriesStore()->LookupEntry((*i).second.SoundId) ) @@ -1938,14 +1835,17 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) } } +//********************************* +//*** Functions used internally *** + Script* GetScriptByName(std::string Name) { - if(Name.empty()) + if (Name.empty()) return NULL; for(int i=0;i<MAX_SCRIPTS;i++) { - if( m_scripts[i] && m_scripts[i]->Name == Name ) + if (m_scripts[i] && m_scripts[i]->Name == Name) return m_scripts[i]; } return NULL; @@ -1958,7 +1858,7 @@ TRINITY_DLL_EXPORT bool GossipHello ( Player * player, Creature *_Creature ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pGossipHello) return false; + if (!tmpscript || !tmpscript->pGossipHello) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGossipHello(player,_Creature); @@ -1970,7 +1870,7 @@ bool GossipSelect( Player *player, Creature *_Creature, uint32 sender, uint32 ac debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action); Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pGossipSelect) return false; + if (!tmpscript || !tmpscript->pGossipSelect) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGossipSelect(player,_Creature,sender,action); @@ -1982,7 +1882,7 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u debug_log("TSCR: Gossip selection with code, sender: %d, action: %d",sender, action); Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pGossipSelectWithCode) return false; + if (!tmpscript || !tmpscript->pGossipSelectWithCode) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGossipSelectWithCode(player,_Creature,sender,action,sCode); @@ -1992,7 +1892,7 @@ TRINITY_DLL_EXPORT bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pQuestAccept) return false; + if (!tmpscript || !tmpscript->pQuestAccept) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pQuestAccept(player,_Creature,_Quest); @@ -2002,7 +1902,7 @@ TRINITY_DLL_EXPORT bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pQuestSelect) return false; + if (!tmpscript || !tmpscript->pQuestSelect) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pQuestSelect(player,_Creature,_Quest); @@ -2012,7 +1912,7 @@ TRINITY_DLL_EXPORT bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pQuestComplete) return false; + if (!tmpscript || !tmpscript->pQuestComplete) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pQuestComplete(player,_Creature,_Quest); @@ -2022,7 +1922,7 @@ TRINITY_DLL_EXPORT bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uint32 opt ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pChooseReward) return false; + if (!tmpscript || !tmpscript->pChooseReward) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pChooseReward(player,_Creature,_Quest,opt); @@ -2032,7 +1932,7 @@ TRINITY_DLL_EXPORT uint32 NPCDialogStatus( Player *player, Creature *_Creature ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pNPCDialogStatus) return 100; + if (!tmpscript || !tmpscript->pNPCDialogStatus) return 100; player->PlayerTalkClass->ClearMenus(); return tmpscript->pNPCDialogStatus(player,_Creature); @@ -2052,7 +1952,7 @@ TRINITY_DLL_EXPORT bool ItemHello( Player *player, Item *_Item, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); - if(!tmpscript || !tmpscript->pItemHello) return false; + if (!tmpscript || !tmpscript->pItemHello) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pItemHello(player,_Item,_Quest); @@ -2062,7 +1962,7 @@ TRINITY_DLL_EXPORT bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); - if(!tmpscript || !tmpscript->pItemQuestAccept) return false; + if (!tmpscript || !tmpscript->pItemQuestAccept) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pItemQuestAccept(player,_Item,_Quest); @@ -2072,7 +1972,7 @@ TRINITY_DLL_EXPORT bool GOHello( Player *player, GameObject *_GO ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); - if(!tmpscript || !tmpscript->pGOHello) return false; + if (!tmpscript || !tmpscript->pGOHello) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGOHello(player,_GO); @@ -2082,7 +1982,7 @@ TRINITY_DLL_EXPORT bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); - if(!tmpscript || !tmpscript->pGOQuestAccept) return false; + if (!tmpscript || !tmpscript->pGOQuestAccept) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGOQuestAccept(player,_GO,_Quest); @@ -2092,7 +1992,7 @@ TRINITY_DLL_EXPORT bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint32 opt ) { Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName); - if(!tmpscript || !tmpscript->pGOChooseReward) return false; + if (!tmpscript || !tmpscript->pGOChooseReward) return false; player->PlayerTalkClass->ClearMenus(); return tmpscript->pGOChooseReward(player,_GO,_Quest,opt); @@ -2104,7 +2004,7 @@ bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry) Script *tmpscript = NULL; tmpscript = GetScriptByName(GetAreaTriggerScriptNameById(atEntry->id)); - if(!tmpscript || !tmpscript->pAreaTrigger) return false; + if (!tmpscript || !tmpscript->pAreaTrigger) return false; return tmpscript->pAreaTrigger(player, atEntry); } @@ -2114,7 +2014,7 @@ CreatureAI* GetAI(Creature *_Creature) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->GetAI) return NULL; + if (!tmpscript || !tmpscript->GetAI) return NULL; return tmpscript->GetAI(_Creature); } @@ -2122,7 +2022,7 @@ TRINITY_DLL_EXPORT bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets) { Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName); - if(!tmpscript || !tmpscript->pItemUse) return false; + if (!tmpscript || !tmpscript->pItemUse) return false; return tmpscript->pItemUse(player,_Item,targets); } @@ -2131,7 +2031,7 @@ TRINITY_DLL_EXPORT bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote ) { Script *tmpscript = GetScriptByName(_Creature->GetScriptName()); - if(!tmpscript || !tmpscript->pReceiveEmote) return false; + if (!tmpscript || !tmpscript->pReceiveEmote) return false; return tmpscript->pReceiveEmote(player, _Creature, emote); } @@ -2141,10 +2041,10 @@ InstanceData* CreateInstanceData(Map *map) { Script *tmpscript = NULL; - if(!map->IsDungeon()) return false; + if (!map->IsDungeon()) return false; tmpscript = GetScriptByName(((InstanceMap*)map)->GetScript()); - if(!tmpscript || !tmpscript->GetInstanceData) return false; + if (!tmpscript || !tmpscript->GetInstanceData) return false; return tmpscript->GetInstanceData(map); } |