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Diffstat (limited to 'src/bindings/scripts/docs/EventAI.txt')
-rw-r--r-- | src/bindings/scripts/docs/EventAI.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/bindings/scripts/docs/EventAI.txt b/src/bindings/scripts/docs/EventAI.txt index ade6ec7fe1e..3dac5c271e8 100644 --- a/src/bindings/scripts/docs/EventAI.txt +++ b/src/bindings/scripts/docs/EventAI.txt @@ -122,6 +122,7 @@ Params are always read from Param1, then Param2, then Param3. 36 ACTION_T_UPDATE_TEMPLATE TemplateId, Team Changes the creature to a new creature template of (param1) with team = Alliance if (param2) = false or Horde if (param2) = true 37 ACTION_T_DIE No Params Kills the creature 38 ACTION_T_ZONE_COMBAT_PULSE No Params Places all players within the instance into combat with the creature. Only works in combat and only works inside of instances. +39 ACTION_T_SUMMON_GO GameObjectID, DespawnTime Summons object (param1). Despawns after param2. Spawns on top of current creature. DespawnTime is in ms. * = Use -1 to specify that if this param is picked to do nothing. Random is constant between actions within an event. So if you have a random Yell and a random Sound they will match up (ex: param2 with param2) |