diff options
Diffstat (limited to 'src/bindings/scripts/include')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 5 | ||||
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.h | 2 |
2 files changed, 0 insertions, 7 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 6083e4d4af5..c80f55fc0f5 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -572,11 +572,6 @@ void ScriptedAI::SetEquipmentSlots(bool bLoadDefault, int32 uiMainHand, int32 ui m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, uint32(uiRanged)); } -void ScriptedAI::SetSheathState(SheathState newState) -{ - m_creature->SetByteValue(UNIT_FIELD_BYTES_2, 0, newState); -} - void ScriptedAI::SetCombatMovement(bool CombatMove) { CombatMovement = CombatMove; diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index 7c57367332a..666ec1fad44 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -189,8 +189,6 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI bool CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered = false); void SetEquipmentSlots(bool bLoadDefault, int32 uiMainHand = EQUIP_NO_CHANGE, int32 uiOffHand = EQUIP_NO_CHANGE, int32 uiRanged = EQUIP_NO_CHANGE); - - void SetSheathState(SheathState newState); void SetCombatMovement(bool CombatMove); |
