diff options
Diffstat (limited to 'src/bindings/scripts/include')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 6 | ||||
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.h | 12 |
2 files changed, 6 insertions, 12 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 1d423574f42..aa64a6fcbf1 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -80,7 +80,11 @@ void SummonList::DespawnAll() } } -ScriptedAI::ScriptedAI(Creature* creature) : CreatureAI(creature), m_creature(creature), IsFleeing(false), m_bCombatMovement(true), m_uiEvadeCheckCooldown(2500) +ScriptedAI::ScriptedAI(Creature* pCreature) : CreatureAI(pCreature), + m_creature(pCreature), + IsFleeing(false), + m_bCombatMovement(true), + m_uiEvadeCheckCooldown(2500) { HeroicMode = m_creature->GetMap()->IsHeroic(); } diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index b0a885643fc..74eea9ad599 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -41,19 +41,9 @@ class SummonList : private std::list<uint64> Creature *m_creature; }; -struct PointMovement -{ - uint32 m_uiCreatureEntry; - uint32 m_uiPointId; - float m_fX; - float m_fY; - float m_fZ; - uint32 m_uiWaitTime; -}; - struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI { - explicit ScriptedAI(Creature* creature); + explicit ScriptedAI(Creature* pCreature); ~ScriptedAI() {} //************* |
