diff options
Diffstat (limited to 'src/bindings/scripts/include')
-rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 2c0ab471bda..a31418419bb 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -233,21 +233,18 @@ void ScriptedAI::DoWhisper(const char* text, Unit* reciever, bool IsBossWhisper) m_creature->MonsterWhisper(text, reciever->GetGUID(), IsBossWhisper); } -void ScriptedAI::DoPlaySoundToSet(Unit* unit, uint32 sound) +void ScriptedAI::DoPlaySoundToSet(Unit* pSource, uint32 uiSoundId) { - if (!unit) + if (!pSource) return; - if (!GetSoundEntriesStore()->LookupEntry(sound)) + if (!GetSoundEntriesStore()->LookupEntry(uiSoundId)) { - error_log("SD2: Invalid soundId %u used in DoPlaySoundToSet (by unit TypeId %u, guid %u)", sound, unit->GetTypeId(), unit->GetGUID()); + error_log("SD2: Invalid soundId %u used in DoPlaySoundToSet (by unit TypeId %u, guid %u)", uiSoundId, pSource->GetTypeId(), pSource->GetGUID()); return; } - WorldPacket data(4); - data.SetOpcode(SMSG_PLAY_SOUND); - data << uint32(sound); - unit->SendMessageToSet(&data,false); + pSource->PlayDirectSound(uiSoundId); } Creature* ScriptedAI::DoSpawnCreature(uint32 id, float x, float y, float z, float angle, uint32 type, uint32 despawntime) |