diff options
Diffstat (limited to 'src/bindings/scripts')
| -rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp | 35 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp | 3 |
2 files changed, 12 insertions, 26 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index 87152a249f2..505f73e7f21 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -96,6 +96,7 @@ EndScriptData */ #define SPELL_DUAL_WIELD 42459 //Phase Normal spells #define SPELL_FLAME_CRASH_EFFECT 40836 // Firey blue ring of circle that the other flame crash summons +#define SPELL_SUMMON_SHADOWDEMON 41117 // Summon four shadowfiends #define SPELL_SHADOWFIEND_PASSIVE 41913 // Passive aura for shadowfiends #define SPELL_SHADOW_DEMON_PASSIVE 41079 // Adds the "shadowform" aura to Shadow Demons. #define SPELL_CONSUME_SOUL 41080 // Once the Shadow Demons reach their target, they use this to kill them @@ -385,13 +386,18 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI void Reset(); - void JustSummoned(Creature* summon)//, TempSummonType type) + void JustSummoned(Creature* summon) { - if(summon->GetCreatureInfo()->Entry == FLAME_CRASH) + if(summon->GetCreatureInfo()->Entry == SHADOW_DEMON) { - // type = TEMPSUMMON_TIMED_DESPAWN; + Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 0); + if(target && target->GetTypeId() == TYPEID_PLAYER) // only on players. + { + summon->AddThreat(target, 5000000.0f); + summon->AI()->AttackStart(target); + } + DoZoneInCombat(summon); } - //error_log("justsummoned %d %d", summon->GetCreatureInfo()->Entry, summon->GetGUID()); } void SummonedCreatureDespawn(Creature* summon) @@ -558,25 +564,6 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI void CastEyeBlast(); void SummonFlamesOfAzzinoth(); void SummonMaiev(); - void SummonShadowDemon() - { - Creature* ShadowDemon = NULL; - Unit* target = NULL; - for(uint8 i = 0; i < 4; i++) - { - ShadowDemon = DoSpawnCreature(SHADOW_DEMON, 0,0,0,0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,25000); - if(ShadowDemon) - { - target = SelectUnit(SELECT_TARGET_RANDOM, 0); - if(target && target->GetTypeId() == TYPEID_PLAYER) // only on players. - { - ShadowDemon->AddThreat(target, 5000000.0f); - ShadowDemon->AI()->AttackStart(target); - } - DoZoneInCombat(ShadowDemon); - } - } - } void HandleTalkSequence(); void HandleFlightSequence() { @@ -943,7 +930,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI Timer[EVENT_SHADOW_BLAST] = 4000; break; case EVENT_SHADOWDEMON: - SummonShadowDemon(); + DoCast(m_creature, SPELL_SUMMON_SHADOWDEMON); Timer[EVENT_SHADOWDEMON] = 0; Timer[EVENT_FLAME_BURST] += 10000; break; diff --git a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp index 13f30cf37da..6e5cabc034c 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp @@ -695,8 +695,7 @@ struct TRINITY_DLL_DECL boss_lady_malandeAI : public boss_illidari_councilAI if(CircleOfHealingTimer < diff) { - //Currently bugged and puts Malande on the threatlist of the other council members. It also heals players. - //DoCast(m_creature, SPELL_CIRCLE_OF_HEALING); + DoCast(m_creature, SPELL_CIRCLE_OF_HEALING); CircleOfHealingTimer = 60000; }else CircleOfHealingTimer -= diff; |
