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Diffstat (limited to 'src/common/Collision/Management/IVMapManager.h')
| -rw-r--r-- | src/common/Collision/Management/IVMapManager.h | 127 |
1 files changed, 0 insertions, 127 deletions
diff --git a/src/common/Collision/Management/IVMapManager.h b/src/common/Collision/Management/IVMapManager.h deleted file mode 100644 index baece194fb9..00000000000 --- a/src/common/Collision/Management/IVMapManager.h +++ /dev/null @@ -1,127 +0,0 @@ -/* - * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef _IVMAPMANAGER_H -#define _IVMAPMANAGER_H - -#include "Define.h" -#include "ModelIgnoreFlags.h" -#include "Optional.h" -#include <string> - -//=========================================================== - -/** -This is the minimum interface to the VMapMamager. -*/ - -namespace VMAP -{ - enum class LoadResult : uint8 - { - Success, - FileNotFound, - VersionMismatch, - ReadFromFileFailed, - DisabledInConfig - }; - - #define VMAP_INVALID_HEIGHT -100000.0f // for check - #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case - - struct AreaAndLiquidData - { - struct AreaInfo - { - AreaInfo() = default; - AreaInfo(int32 _groupId, int32 _adtId, int32 _rootId, uint32 _mogpFlags, uint32 _uniqueId) - : groupId(_groupId), adtId(_adtId), rootId(_rootId), mogpFlags(_mogpFlags), uniqueId(_uniqueId) { } - int32 groupId = 0; - int32 adtId = 0; - int32 rootId = 0; - uint32 mogpFlags = 0; - uint32 uniqueId = 0; - }; - struct LiquidInfo - { - LiquidInfo() = default; - LiquidInfo(uint32 _type, float _level) : type(_type), level(_level) { } - uint32 type = 0; - float level = 0.0f; - }; - - float floorZ = VMAP_INVALID_HEIGHT; - Optional<AreaInfo> areaInfo; - Optional<LiquidInfo> liquidInfo; - }; - //=========================================================== - class TC_COMMON_API IVMapManager - { - private: - bool iEnableLineOfSightCalc; - bool iEnableHeightCalc; - - public: - IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { } - - virtual ~IVMapManager(void) { } - - virtual LoadResult loadMap(char const* pBasePath, unsigned int pMapId, int x, int y) = 0; - - virtual LoadResult existsMap(char const* pBasePath, unsigned int pMapId, int x, int y) = 0; - - virtual void unloadMap(unsigned int pMapId, int x, int y) = 0; - virtual void unloadMap(unsigned int pMapId) = 0; - - virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags) = 0; - virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0; - /** - test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found - return a position, that is pReduceDist closer to the origin - */ - virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0; - /** - send debug commands - */ - virtual bool processCommand(char *pCommand)= 0; - - /** - Enable/disable LOS calculation - It is enabled by default. If it is enabled in mid game the maps have to loaded manualy - */ - void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; } - /** - Enable/disable model height calculation - It is enabled by default. If it is enabled in mid game the maps have to loaded manualy - */ - void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; } - - bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); } - bool isHeightCalcEnabled() const { return(iEnableHeightCalc); } - bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); } - - virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0; - - /** - Query world model area info. - \param z gets adjusted to the ground height for which this are info is valid - */ - virtual bool getAreaAndLiquidData(unsigned int mapId, float x, float y, float z, Optional<uint8> reqLiquidType, AreaAndLiquidData& data) const = 0; - }; - -} -#endif |
