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-rw-r--r--src/common/Collision/Management/VMapManager.cpp330
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diff --git a/src/common/Collision/Management/VMapManager.cpp b/src/common/Collision/Management/VMapManager.cpp
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+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "VMapManager.h"
+#include "Errors.h"
+#include "Log.h"
+#include "MapTree.h"
+#include "ModelInstance.h"
+#include "VMapDefinitions.h"
+#include "WorldModel.h"
+#include <G3D/Vector3.h>
+
+namespace VMAP
+{
+ class ManagedModel
+ {
+ public:
+ explicit ManagedModel(VMapManager& mgr, std::string const& name) : _mgr(mgr), _name(name) { }
+
+ ManagedModel(ManagedModel const&) = delete;
+ ManagedModel(ManagedModel&&) = delete;
+
+ ManagedModel& operator=(ManagedModel const&) = delete;
+ ManagedModel& operator=(ManagedModel&&) = delete;
+
+ ~ManagedModel()
+ {
+ _mgr.releaseModelInstance(_name);
+ }
+
+ WorldModel Model;
+
+ private:
+ VMapManager& _mgr;
+ std::string const& _name; // valid only while model is held in VMapManager::iLoadedModelFiles
+ };
+
+ bool readChunk(FILE* rf, char* dest, const char* compare, uint32 len)
+ {
+ if (fread(dest, sizeof(char), len, rf) != len) return false;
+ return memcmp(dest, compare, len) == 0;
+ }
+
+ VMapManager::VMapManager() :
+ iEnableLineOfSightCalc(true),
+ iEnableHeightCalc(true),
+ thread_safe_environment(true),
+ GetLiquidFlagsPtr([](uint32 /*liquidTypeId*/) { return 0u; }),
+ IsVMAPDisabledForPtr([](uint32 /*mapId*/, uint8 /*disableFlags*/) { return false; })
+ {
+ }
+
+ VMapManager::~VMapManager() = default;
+
+ InstanceTreeMap::const_iterator VMapManager::GetMapTree(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ auto itr = iInstanceMapTrees.find(mapId);
+ if (itr != iInstanceMapTrees.cend() && !itr->second)
+ itr = iInstanceMapTrees.cend();
+
+ return itr;
+ }
+
+ void VMapManager::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager lifetime
+ for (auto const& [mapId, childMapIds] : mapData)
+ {
+ iInstanceMapTrees[mapId] = nullptr;
+ for (uint32 childMapId : childMapIds)
+ iParentMapData[childMapId] = mapId;
+ }
+
+ thread_safe_environment = false;
+ }
+
+ void VMapManager::InitializeThreadUnsafe(uint32 mapId, int32 parentMapId)
+ {
+ iInstanceMapTrees[mapId] = nullptr;
+ if (parentMapId >= 0)
+ iParentMapData[mapId] = parentMapId;
+ }
+
+ inline static G3D::Vector3 convertPositionToInternalRep(float x, float y, float z)
+ {
+ G3D::Vector3 pos;
+ constexpr float mid = 0.5f * 64.0f * 533.33333333f;
+ pos.x = mid - x;
+ pos.y = mid - y;
+ pos.z = z;
+
+ return pos;
+ }
+
+ std::string VMapManager::getMapFileName(uint32 mapId)
+ {
+ return Trinity::StringFormat("{:04}/{:04}.vmtree", mapId, mapId);
+ }
+
+ std::string VMapManager::getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY, std::string_view extension)
+ {
+ return Trinity::StringFormat("{:04}/{:04}_{:02}_{:02}.{}", mapID, mapID, tileY, tileX, extension);
+ }
+
+ LoadResult VMapManager::loadMap(std::string const& basePath, uint32 mapId, uint32 x, uint32 y)
+ {
+ if (!isMapLoadingEnabled())
+ return LoadResult::DisabledInConfig;
+
+ auto instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree == iInstanceMapTrees.end())
+ {
+ if (thread_safe_environment)
+ instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
+ else
+ ABORT_MSG("Invalid mapId %u tile [%u, %u] passed to VMapManager after startup in thread unsafe environment",
+ mapId, x, y);
+ }
+
+ if (!instanceTree->second)
+ {
+ std::string mapFileName = getMapFileName(mapId);
+ std::unique_ptr<StaticMapTree> newTree = std::make_unique<StaticMapTree>(mapId, basePath);
+ LoadResult treeInitResult = newTree->InitMap(mapFileName);
+ if (treeInitResult != LoadResult::Success)
+ return treeInitResult;
+
+ instanceTree->second = std::move(newTree);
+ }
+
+ return instanceTree->second->LoadMapTile(x, y, this);
+ }
+
+ void VMapManager::unloadMap(uint32 mapId, uint32 x, uint32 y)
+ {
+ auto instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMapTile(x, y, this);
+ if (instanceTree->second->numLoadedTiles() == 0)
+ instanceTree->second = nullptr;
+ }
+ }
+
+ void VMapManager::unloadMap(uint32 mapId)
+ {
+ auto instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMap();
+ if (instanceTree->second->numLoadedTiles() == 0)
+ instanceTree->second = nullptr;
+ }
+ }
+
+ bool VMapManager::isInLineOfSight(uint32 mapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags)
+ {
+ if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ return true;
+
+ auto instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ G3D::Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ G3D::Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ if (pos1 != pos2)
+ return instanceTree->second->isInLineOfSight(pos1, pos2, ignoreFlags);
+ }
+
+ return true;
+ }
+
+ /**
+ get the hit position and return true if we hit something
+ otherwise the result pos will be the dest pos
+ */
+ bool VMapManager::getObjectHitPos(uint32 mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
+ {
+ if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ {
+ auto instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ G3D::Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ G3D::Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ G3D::Vector3 resultPos;
+ bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
+ resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
+ rx = resultPos.x;
+ ry = resultPos.y;
+ rz = resultPos.z;
+ return result;
+ }
+ }
+
+ rx = x2;
+ ry = y2;
+ rz = z2;
+
+ return false;
+ }
+
+ /**
+ get height or INVALID_HEIGHT if no height available
+ */
+
+ float VMapManager::getHeight(uint32 mapId, float x, float y, float z, float maxSearchDist)
+ {
+ if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
+ {
+ auto instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ G3D::Vector3 pos = convertPositionToInternalRep(x, y, z);
+ float height = instanceTree->second->getHeight(pos, maxSearchDist);
+ if (!(height < G3D::finf()))
+ return height = VMAP_INVALID_HEIGHT_VALUE; // No height
+
+ return height;
+ }
+ }
+
+ return VMAP_INVALID_HEIGHT_VALUE;
+ }
+
+ bool VMapManager::getAreaAndLiquidData(uint32 mapId, float x, float y, float z, Optional<uint8> reqLiquidType, AreaAndLiquidData& data) const
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ LocationInfo info;
+ G3D::Vector3 pos = convertPositionToInternalRep(x, y, z);
+ if (instanceTree->second->GetLocationInfo(pos, info))
+ {
+ data.floorZ = info.ground_Z;
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
+ {
+ uint32 liquidType = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc
+ float liquidLevel;
+ if (!reqLiquidType || (GetLiquidFlagsPtr(liquidType) & *reqLiquidType))
+ if (info.hitInstance->GetLiquidLevel(pos, info, liquidLevel))
+ data.liquidInfo.emplace(liquidType, liquidLevel);
+ }
+
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
+ data.areaInfo.emplace(info.hitModel->GetWmoID(), info.hitInstance->adtId, info.rootId, info.hitModel->GetMogpFlags(), info.hitInstance->ID);
+
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ std::shared_ptr<WorldModel> VMapManager::acquireModelInstance(std::string const& basepath, std::string const& filename)
+ {
+ std::shared_ptr<ManagedModel> worldmodel; // this is intentionally declared before lock so that it is destroyed after it to prevent deadlocks in releaseModelInstance
+
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard lock(LoadedModelFilesLock);
+
+ auto& [key, model] = *iLoadedModelFiles.try_emplace(filename).first;
+ worldmodel = model.lock();
+ if (worldmodel)
+ return std::shared_ptr<WorldModel>(worldmodel, &worldmodel->Model);
+
+ worldmodel = std::make_shared<ManagedModel>(*this, key);
+ if (!worldmodel->Model.readFile(basepath + filename + ".vmo"))
+ {
+ TC_LOG_ERROR("misc", "VMapManager: could not load '{}{}.vmo'", basepath, filename);
+ return nullptr;
+ }
+ TC_LOG_DEBUG("maps", "VMapManager: loading file '{}{}'", basepath, filename);
+
+ model = worldmodel;
+
+ return std::shared_ptr<WorldModel>(worldmodel, &worldmodel->Model);
+ }
+
+ void VMapManager::releaseModelInstance(std::string const& filename)
+ {
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard lock(LoadedModelFilesLock);
+
+ TC_LOG_DEBUG("maps", "VMapManager: unloading file '{}'", filename);
+
+ std::size_t erased = iLoadedModelFiles.erase(filename);
+ if (!erased)
+ TC_LOG_ERROR("misc", "VMapManager: trying to unload non-loaded file '{}'", filename);
+ }
+
+ LoadResult VMapManager::existsMap(std::string const& basePath, uint32 mapId, uint32 x, uint32 y)
+ {
+ return StaticMapTree::CanLoadMap(basePath, mapId, x, y, this);
+ }
+
+ std::span<ModelInstance const> VMapManager::getModelsOnMap(uint32 mapId) const
+ {
+ InstanceTreeMap::const_iterator mapTree = GetMapTree(mapId);
+ if (mapTree != iInstanceMapTrees.end())
+ return mapTree->second->getModelInstances();
+
+ return {};
+ }
+
+ int32 VMapManager::getParentMapId(uint32 mapId) const
+ {
+ auto itr = iParentMapData.find(mapId);
+ if (itr != iParentMapData.end())
+ return int32(itr->second);
+
+ return -1;
+ }
+
+} // namespace VMAP