diff options
Diffstat (limited to 'src/common/Collision/Maps/MapTree.h')
-rw-r--r-- | src/common/Collision/Maps/MapTree.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h new file mode 100644 index 00000000000..e477d1fd43d --- /dev/null +++ b/src/common/Collision/Maps/MapTree.h @@ -0,0 +1,103 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef _MAPTREE_H +#define _MAPTREE_H + +#include "Define.h" +#include "BoundingIntervalHierarchy.h" +#include <unordered_map> + +namespace VMAP +{ + class ModelInstance; + class GroupModel; + class VMapManager2; + + struct LocationInfo + { + LocationInfo(): hitInstance(nullptr), hitModel(nullptr), ground_Z(-G3D::finf()) { } + const ModelInstance* hitInstance; + const GroupModel* hitModel; + float ground_Z; + }; + + class StaticMapTree + { + typedef std::unordered_map<uint32, bool> loadedTileMap; + typedef std::unordered_map<uint32, uint32> loadedSpawnMap; + private: + uint32 iMapID; + bool iIsTiled; + BIH iTree; + ModelInstance* iTreeValues; // the tree entries + uint32 iNTreeValues; + + // Store all the map tile idents that are loaded for that map + // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed + // empty tiles have no tile file, hence map with bool instead of just a set (consistency check) + loadedTileMap iLoadedTiles; + // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors + loadedSpawnMap iLoadedSpawns; + std::string iBasePath; + + private: + bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const; + //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); } + public: + static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY); + static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; } + static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; } + static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY); + + StaticMapTree(uint32 mapID, const std::string &basePath); + ~StaticMapTree(); + + bool isInLineOfSight(const G3D::Vector3& pos1, const G3D::Vector3& pos2) const; + bool getObjectHitPos(const G3D::Vector3& pos1, const G3D::Vector3& pos2, G3D::Vector3& pResultHitPos, float pModifyDist) const; + float getHeight(const G3D::Vector3& pPos, float maxSearchDist) const; + bool getAreaInfo(G3D::Vector3 &pos, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const; + bool GetLocationInfo(const G3D::Vector3 &pos, LocationInfo &info) const; + + bool InitMap(const std::string &fname, VMapManager2* vm); + void UnloadMap(VMapManager2* vm); + bool LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm); + void UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm); + bool isTiled() const { return iIsTiled; } + uint32 numLoadedTiles() const { return uint32(iLoadedTiles.size()); } + void getModelInstances(ModelInstance* &models, uint32 &count); + + private: + StaticMapTree(StaticMapTree const& right) = delete; + StaticMapTree& operator=(StaticMapTree const& right) = delete; + }; + + struct AreaInfo + { + AreaInfo(): result(false), ground_Z(-G3D::finf()), flags(0), adtId(0), + rootId(0), groupId(0) { } + bool result; + float ground_Z; + uint32 flags; + int32 adtId; + int32 rootId; + int32 groupId; + }; +} // VMAP + +#endif // _MAPTREE_H |