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Diffstat (limited to 'src/common/Collision/Models/ModelInstance.h')
-rw-r--r-- | src/common/Collision/Models/ModelInstance.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h new file mode 100644 index 00000000000..dfdb001db0a --- /dev/null +++ b/src/common/Collision/Models/ModelInstance.h @@ -0,0 +1,82 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef _MODELINSTANCE_H_ +#define _MODELINSTANCE_H_ + +#include <G3D/Matrix3.h> +#include <G3D/Vector3.h> +#include <G3D/AABox.h> +#include <G3D/Ray.h> + +#include "Define.h" + +namespace VMAP +{ + class WorldModel; + struct AreaInfo; + struct LocationInfo; + + enum ModelFlags + { + MOD_M2 = 1, + MOD_WORLDSPAWN = 1<<1, + MOD_HAS_BOUND = 1<<2 + }; + + class ModelSpawn + { + public: + //mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name + uint32 flags; + uint16 adtId; + uint32 ID; + G3D::Vector3 iPos; + G3D::Vector3 iRot; + float iScale; + G3D::AABox iBound; + std::string name; + bool operator==(const ModelSpawn &other) const { return ID == other.ID; } + //uint32 hashCode() const { return ID; } + // temp? + const G3D::AABox& getBounds() const { return iBound; } + + static bool readFromFile(FILE* rf, ModelSpawn &spawn); + static bool writeToFile(FILE* rw, const ModelSpawn &spawn); + }; + + class ModelInstance: public ModelSpawn + { + public: + ModelInstance(): iInvScale(0.0f), iModel(nullptr) { } + ModelInstance(const ModelSpawn &spawn, WorldModel* model); + void setUnloaded() { iModel = nullptr; } + bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const; + void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const; + bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const; + bool GetLiquidLevel(const G3D::Vector3& p, LocationInfo &info, float &liqHeight) const; + protected: + G3D::Matrix3 iInvRot; + float iInvScale; + WorldModel* iModel; + public: + WorldModel* getWorldModel(); + }; +} // namespace VMAP + +#endif // _MODELINSTANCE |