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-rw-r--r--src/common/PrecompiledHeaders/commonPCH.h52
1 files changed, 40 insertions, 12 deletions
diff --git a/src/common/PrecompiledHeaders/commonPCH.h b/src/common/PrecompiledHeaders/commonPCH.h
index 2d4f1ff4694..4071ee22c63 100644
--- a/src/common/PrecompiledHeaders/commonPCH.h
+++ b/src/common/PrecompiledHeaders/commonPCH.h
@@ -1,13 +1,41 @@
-#include "Define.h"
-#include "Common.h"
+/*
+ * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "BoundingIntervalHierarchy.h"
-#include "BoundingIntervalHierarchyWrapper.h"
-#include "RegularGrid.h"
-#include "Collision/VMapDefinitions.h"
-#include "Collision/Maps/MapTree.h"
-#include "Collision/Models/WorldModel.h"
-#include "Collision/Models/ModelInstance.h"
-#include "Collision/Models/GameObjectModel.h"
-#include "Threading/ProducerConsumerQueue.h"
-#include "Utilities/TaskScheduler.h"
-#include "Utilities/EventMap.h"
+#include "Common.h"
+#include "Config.h"
+#include "Define.h"
+#include "Errors.h"
+#include "GitRevision.h"
+#include "Log.h"
+#include "LogMessage.h"
+#include "MapTree.h"
+#include "ModelInstance.h"
+#include "Util.h"
+#include "VMapDefinitions.h"
+#include "WorldModel.h"
+#include <G3D/Ray.h>
+#include <G3D/Vector3.h>
+#include <algorithm>
+#include <cstring>
+#include <memory>
+#include <mutex>
+#include <set>
+#include <sstream>
+#include <string>
+#include <unordered_map>
+#include <vector>