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+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __EVENTPROCESSOR_H
+#define __EVENTPROCESSOR_H
+
+#include "Define.h"
+
+#include <map>
+
+// Note. All times are in milliseconds here.
+
+class BasicEvent
+{
+ public:
+ BasicEvent()
+ {
+ to_Abort = false;
+ m_addTime = 0;
+ m_execTime = 0;
+ }
+ virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
+
+ // this method executes when the event is triggered
+ // return false if event does not want to be deleted
+ // e_time is execution time, p_time is update interval
+ virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
+
+ virtual bool IsDeletable() const { return true; } // this event can be safely deleted
+
+ virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
+
+ bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
+ // and get Abort call when deleted
+
+ // these can be used for time offset control
+ uint64 m_addTime; // time when the event was added to queue, filled by event handler
+ uint64 m_execTime; // planned time of next execution, filled by event handler
+};
+
+typedef std::multimap<uint64, BasicEvent*> EventList;
+
+class EventProcessor
+{
+ public:
+ EventProcessor();
+ ~EventProcessor();
+
+ void Update(uint32 p_time);
+ void KillAllEvents(bool force);
+ void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
+ uint64 CalculateTime(uint64 t_offset) const;
+ protected:
+ uint64 m_time;
+ EventList m_events;
+ bool m_aborting;
+};
+#endif