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-rw-r--r--src/common/Utilities/Random.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/common/Utilities/Random.h b/src/common/Utilities/Random.h
index 5dea6117f97..b3ca00219ef 100644
--- a/src/common/Utilities/Random.h
+++ b/src/common/Utilities/Random.h
@@ -24,28 +24,28 @@
#include <random>
/* Return a random number in the range min..max. */
-int32 irand(int32 min, int32 max);
+TC_COMMON_API int32 irand(int32 min, int32 max);
/* Return a random number in the range min..max (inclusive). */
-uint32 urand(uint32 min, uint32 max);
+TC_COMMON_API uint32 urand(uint32 min, uint32 max);
/* Return a random millisecond value between min and max seconds. Functionally equivalent to urand(min*IN_MILLISECONDS, max*IN_MILLISECONDS). */
-uint32 urandms(uint32 min, uint32 max);
+TC_COMMON_API uint32 urandms(uint32 min, uint32 max);
/* Return a random number in the range 0 .. UINT32_MAX. */
-uint32 rand32();
+TC_COMMON_API uint32 rand32();
/* Return a random time in the range min..max (up to millisecond precision). Only works for values where millisecond difference is a valid uint32. */
-Milliseconds randtime(Milliseconds const& min, Milliseconds const& max);
+TC_COMMON_API Milliseconds randtime(Milliseconds const& min, Milliseconds const& max);
/* Return a random number in the range min..max */
-float frand(float min, float max);
+TC_COMMON_API float frand(float min, float max);
/* Return a random double from 0.0 to 1.0 (exclusive). */
-double rand_norm();
+TC_COMMON_API double rand_norm();
/* Return a random double from 0.0 to 100.0 (exclusive). */
-double rand_chance();
+TC_COMMON_API double rand_chance();
/* Return true if a random roll fits in the specified chance (range 0-100). */
inline bool roll_chance_f(float chance)
@@ -62,7 +62,7 @@ inline bool roll_chance_i(int chance)
/*
* SFMT wrapper satisfying UniformRandomNumberGenerator concept for use in <random> algorithms
*/
-class SFMTEngine
+class TC_COMMON_API SFMTEngine
{
public:
typedef uint32 result_type;