diff options
Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/Collision/Management/IVMapManager.h | 2 | ||||
-rw-r--r-- | src/common/Collision/Management/VMapManager2.cpp | 123 | ||||
-rw-r--r-- | src/common/Collision/Management/VMapManager2.h | 18 | ||||
-rw-r--r-- | src/common/Collision/Maps/MapTree.cpp | 97 | ||||
-rw-r--r-- | src/common/Collision/Maps/MapTree.h | 16 | ||||
-rw-r--r-- | src/common/Collision/Maps/TileAssembler.cpp | 34 | ||||
-rw-r--r-- | src/common/Collision/Maps/TileAssembler.h | 8 | ||||
-rw-r--r-- | src/common/Collision/Models/ModelInstance.h | 5 | ||||
-rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
9 files changed, 216 insertions, 91 deletions
diff --git a/src/common/Collision/Management/IVMapManager.h b/src/common/Collision/Management/IVMapManager.h index cec5657f5ed..922549f53da 100644 --- a/src/common/Collision/Management/IVMapManager.h +++ b/src/common/Collision/Management/IVMapManager.h @@ -94,6 +94,8 @@ namespace VMAP */ virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0; virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0; + + virtual int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const = 0; }; } diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp index 354e3c03b87..9e5955b8794 100644 --- a/src/common/Collision/Management/VMapManager2.cpp +++ b/src/common/Collision/Management/VMapManager2.cpp @@ -40,23 +40,35 @@ namespace VMAP thread_safe_environment = true; } - VMapManager2::~VMapManager2(void) + VMapManager2::~VMapManager2() { - for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i) - { + for (auto i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i) delete i->second; - } - for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i) - { + + for (auto i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i) delete i->second.getModel(); - } } - void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds) + InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const + { + // return the iterator if found or end() if not found/NULL + auto itr = iInstanceMapTrees.find(mapId); + if (itr != iInstanceMapTrees.cend() && !itr->second) + itr = iInstanceMapTrees.cend(); + + return itr; + } + + void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData) { // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime - for (uint32 const& mapId : mapIds) - iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)); + iChildMapData = mapData; + for (std::pair<uint32 const, std::vector<uint32>> const& mapId : mapData) + { + iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId.first, nullptr)); + for (uint32 childMapId : mapId.second) + iParentMapData[childMapId] = mapId.first; + } thread_safe_environment = false; } @@ -87,8 +99,15 @@ namespace VMAP int result = VMAP_LOAD_RESULT_IGNORED; if (isMapLoadingEnabled()) { - if (_loadMap(mapId, basePath, x, y)) + if (loadSingleMap(mapId, basePath, x, y)) + { result = VMAP_LOAD_RESULT_OK; + auto childMaps = iChildMapData.find(mapId); + if (childMaps != iChildMapData.end()) + for (uint32 childMapId : childMaps->second) + if (!loadSingleMap(childMapId, basePath, x, y)) + result = VMAP_LOAD_RESULT_ERROR; + } else result = VMAP_LOAD_RESULT_ERROR; } @@ -96,20 +115,10 @@ namespace VMAP return result; } - InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const - { - // return the iterator if found or end() if not found/NULL - InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId); - if (itr != iInstanceMapTrees.cend() && !itr->second) - itr = iInstanceMapTrees.cend(); - - return itr; - } - // load one tile (internal use only) - bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY) + bool VMapManager2::loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY) { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + auto instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree == iInstanceMapTrees.end()) { if (thread_safe_environment) @@ -134,12 +143,22 @@ namespace VMAP return instanceTree->second->LoadMapTile(tileX, tileY, this); } - void VMapManager2::unloadMap(unsigned int mapId) + void VMapManager2::unloadMap(unsigned int mapId, int x, int y) { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + auto childMaps = iChildMapData.find(mapId); + if (childMaps != iChildMapData.end()) + for (uint32 childMapId : childMaps->second) + unloadSingleMap(childMapId, x, y); + + unloadSingleMap(mapId, x, y); + } + + void VMapManager2::unloadSingleMap(uint32 mapId, int x, int y) + { + auto instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) { - instanceTree->second->UnloadMap(this); + instanceTree->second->UnloadMapTile(x, y, this); if (instanceTree->second->numLoadedTiles() == 0) { delete instanceTree->second; @@ -148,12 +167,22 @@ namespace VMAP } } - void VMapManager2::unloadMap(unsigned int mapId, int x, int y) + void VMapManager2::unloadMap(unsigned int mapId) + { + auto childMaps = iChildMapData.find(mapId); + if (childMaps != iChildMapData.end()) + for (uint32 childMapId : childMaps->second) + unloadSingleMap(childMapId); + + unloadSingleMap(mapId); + } + + void VMapManager2::unloadSingleMap(uint32 mapId) { - InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); + auto instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) { - instanceTree->second->UnloadMapTile(x, y, this); + instanceTree->second->UnloadMap(this); if (instanceTree->second->numLoadedTiles() == 0) { delete instanceTree->second; @@ -167,15 +196,13 @@ namespace VMAP if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) return true; - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + auto instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); if (pos1 != pos2) - { return instanceTree->second->isInLineOfSight(pos1, pos2); - } } return true; @@ -189,7 +216,7 @@ namespace VMAP { if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + auto instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); @@ -219,7 +246,7 @@ namespace VMAP { if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT)) { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + auto instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos = convertPositionToInternalRep(x, y, z); @@ -238,7 +265,7 @@ namespace VMAP { if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG)) { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + auto instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos = convertPositionToInternalRep(x, y, z); @@ -256,7 +283,7 @@ namespace VMAP { if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS)) { - InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); + auto instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { LocationInfo info; @@ -279,12 +306,21 @@ namespace VMAP return false; } + int32 VMapManager2::GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const + { + auto instanceTree = GetMapTree(mapId); + if (instanceTree != iInstanceMapTrees.end()) + return instanceTree->second->GetDistanceToClosestPrimaryTile(x, y); + + return std::numeric_limits<int32>::max(); + } + WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename) { //! Critical section, thread safe access to iLoadedModelFiles std::lock_guard<std::mutex> lock(LoadedModelFilesLock); - ModelFileMap::iterator model = iLoadedModelFiles.find(filename); + auto model = iLoadedModelFiles.find(filename); if (model == iLoadedModelFiles.end()) { WorldModel* worldmodel = new WorldModel(); @@ -307,7 +343,7 @@ namespace VMAP //! Critical section, thread safe access to iLoadedModelFiles std::lock_guard<std::mutex> lock(LoadedModelFilesLock); - ModelFileMap::iterator model = iLoadedModelFiles.find(filename); + auto model = iLoadedModelFiles.find(filename); if (model == iLoadedModelFiles.end()) { VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str()); @@ -323,7 +359,7 @@ namespace VMAP bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y) { - return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y); + return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y, this); } void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree) @@ -331,4 +367,13 @@ namespace VMAP instanceMapTree = iInstanceMapTrees; } + int32 VMapManager2::getParentMapId(uint32 mapId) const + { + auto itr = iParentMapData.find(mapId); + if (itr != iParentMapData.end()) + return int32(itr->second); + + return -1; + } + } // namespace VMAP diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h index ba48c8cae34..fb23f6e239f 100644 --- a/src/common/Collision/Management/VMapManager2.h +++ b/src/common/Collision/Management/VMapManager2.h @@ -81,13 +81,12 @@ namespace VMAP // Tree to check collision ModelFileMap iLoadedModelFiles; InstanceTreeMap iInstanceMapTrees; + std::unordered_map<uint32, std::vector<uint32>> iChildMapData; + std::unordered_map<uint32, uint32> iParentMapData; bool thread_safe_environment; // Mutex for iLoadedModelFiles std::mutex LoadedModelFilesLock; - bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY); - /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */ - static uint32 GetLiquidFlagsDummy(uint32) { return 0; } static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; } @@ -99,13 +98,18 @@ namespace VMAP static std::string getMapFileName(unsigned int mapId); VMapManager2(); - ~VMapManager2(void); + ~VMapManager2(); + + void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData); - void InitializeThreadUnsafe(const std::vector<uint32>& mapIds); int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override; + bool loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY); void unloadMap(unsigned int mapId, int x, int y) override; + void unloadSingleMap(uint32 mapId, int x, int y); + void unloadMap(unsigned int mapId) override; + void unloadSingleMap(uint32 mapId); bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ; /** @@ -119,6 +123,8 @@ namespace VMAP bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override; bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override; + int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const override; + WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename); void releaseModelInstance(const std::string& filename); @@ -131,6 +137,8 @@ namespace VMAP void getInstanceMapTree(InstanceTreeMap &instanceMapTree); + int32 getParentMapId(uint32 mapId) const; + typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType); GetLiquidFlagsFn GetLiquidFlagsPtr; diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp index 894705c56cc..55ff1711a54 100644 --- a/src/common/Collision/Maps/MapTree.cpp +++ b/src/common/Collision/Maps/MapTree.cpp @@ -237,9 +237,29 @@ namespace VMAP return(height); } + StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) + { + TileFileOpenResult result; + result.Name = basePath + getTileFileName(mapID, tileX, tileY); + result.File = fopen(result.Name.c_str(), "rb"); + result.IsPrimary = true; + if (!result.File) + { + int32 parentMapId = vm->getParentMapId(mapID); + if (parentMapId != -1) + { + result.Name = basePath + getTileFileName(parentMapId, tileX, tileY); + result.File = fopen(result.Name.c_str(), "rb"); + result.IsPrimary = false; + } + } + + return result; + } + //========================================================= - bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY) + bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) { std::string basePath = vmapPath; if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\') @@ -259,8 +279,7 @@ namespace VMAP } if (tiled) { - std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); + FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File; if (!tf) success = false; else @@ -321,6 +340,22 @@ namespace VMAP } } + if (success) + { + success = readChunk(rf, chunk, "SIDX", 4); + uint32 spawnIndicesSize = 0; + uint32 spawnId; + uint32 spawnIndex; + if (success && fread(&spawnIndicesSize, sizeof(uint32), 1, rf) != 1) success = false; + for (uint32 i = 0; i < spawnIndicesSize && success; ++i) + { + if (fread(&spawnId, sizeof(uint32), 1, rf) == 1 && fread(&spawnIndex, sizeof(uint32), 1, rf) == 1) + iSpawnIndices[spawnId] = spawnIndex; + else + success = false; + } + } + fclose(rf); return success; } @@ -337,6 +372,7 @@ namespace VMAP } iLoadedSpawns.clear(); iLoadedTiles.clear(); + iLoadedPrimaryTiles.clear(); } //========================================================= @@ -357,22 +393,21 @@ namespace VMAP } bool result = true; - std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); - if (tf) + TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm); + if (fileResult.File) { char chunk[8]; - if (!readChunk(tf, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) result = false; uint32 numSpawns = 0; - if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1) + if (result && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) result = false; for (uint32 i=0; i<numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; - result = ModelSpawn::readFromFile(tf, spawn); + result = ModelSpawn::readFromFile(fileResult.File, spawn); if (result) { // acquire model instance @@ -381,15 +416,15 @@ namespace VMAP VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY); // update tree - uint32 referencedVal; - - if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1) + auto spawnIndex = iSpawnIndices.find(spawn.ID); + if (spawnIndex != iSpawnIndices.end()) { + uint32 referencedVal = spawnIndex->second; if (!iLoadedSpawns.count(referencedVal)) { - if (referencedVal > iNTreeValues) + if (referencedVal >= iNTreeValues) { - VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str()); + VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, fileResult.Name.c_str()); continue; } @@ -412,7 +447,9 @@ namespace VMAP } } iLoadedTiles[packTileID(tileX, tileY)] = true; - fclose(tf); + if (fileResult.IsPrimary) + iLoadedPrimaryTiles.emplace_back(tileX, tileY); + fclose(fileResult.File); } else iLoadedTiles[packTileID(tileX, tileY)] = false; @@ -434,34 +471,33 @@ namespace VMAP } if (tile->second) // file associated with tile { - std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); - if (tf) + TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm); + if (fileResult.File) { bool result=true; char chunk[8]; - if (!readChunk(tf, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) result = false; uint32 numSpawns; - if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1) + if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) result = false; for (uint32 i=0; i<numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; - result = ModelSpawn::readFromFile(tf, spawn); + result = ModelSpawn::readFromFile(fileResult.File, spawn); if (result) { // release model instance vm->releaseModelInstance(spawn.name); // update tree - uint32 referencedNode; - - if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1) + auto spawnIndex = iSpawnIndices.find(spawn.ID); + if (spawnIndex == iSpawnIndices.end()) result = false; else { + uint32 referencedNode = spawnIndex->second; if (!iLoadedSpawns.count(referencedNode)) VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID); else if (--iLoadedSpawns[referencedNode] == 0) @@ -472,10 +508,12 @@ namespace VMAP } } } - fclose(tf); + fclose(fileResult.File); } } iLoadedTiles.erase(tile); + iLoadedPrimaryTiles.erase(std::remove_if(iLoadedPrimaryTiles.begin(), iLoadedPrimaryTiles.end(), + [tileX, tileY](std::pair<uint32, uint32> const& p) { return p.first == tileX && p.second == tileY; }), iLoadedPrimaryTiles.end()); TC_METRIC_EVENT("map_events", "UnloadMapTile", "Map: " + std::to_string(iMapID) + " TileX: " + std::to_string(tileX) + " TileY: " + std::to_string(tileY)); } @@ -485,4 +523,13 @@ namespace VMAP models = iTreeValues; count = iNTreeValues; } + + int32 StaticMapTree::GetDistanceToClosestPrimaryTile(int32 x, int32 y) const + { + int32 minDistance = std::numeric_limits<int32>::max(); + for (std::pair<int32, int32> const& primaryTile : iLoadedPrimaryTiles) + minDistance = std::min(minDistance, (primaryTile.first - x) * (primaryTile.first - x) + (primaryTile.second - y) * (primaryTile.second - y)); + + return minDistance; + } } diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h index a15f328fc76..bf991c547c9 100644 --- a/src/common/Collision/Maps/MapTree.h +++ b/src/common/Collision/Maps/MapTree.h @@ -47,23 +47,33 @@ namespace VMAP BIH iTree; ModelInstance* iTreeValues; // the tree entries uint32 iNTreeValues; + std::unordered_map<uint32, uint32> iSpawnIndices; // Store all the map tile idents that are loaded for that map // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed // empty tiles have no tile file, hence map with bool instead of just a set (consistency check) loadedTileMap iLoadedTiles; + std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles; // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors loadedSpawnMap iLoadedSpawns; std::string iBasePath; + struct TileFileOpenResult + { + FILE* File; + std::string Name; + bool IsPrimary; + }; + private: + static TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const; //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); } public: static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY); static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; } - static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; } - static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY); + static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID >> 16; tileY = ID & 0xFF; } + static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); StaticMapTree(uint32 mapID, const std::string &basePath); ~StaticMapTree(); @@ -82,6 +92,8 @@ namespace VMAP uint32 numLoadedTiles() const { return uint32(iLoadedTiles.size()); } void getModelInstances(ModelInstance* &models, uint32 &count); + int32 GetDistanceToClosestPrimaryTile(int32 x, int32 y) const; + private: StaticMapTree(StaticMapTree const& right) = delete; StaticMapTree& operator=(StaticMapTree const& right) = delete; diff --git a/src/common/Collision/Maps/TileAssembler.cpp b/src/common/Collision/Maps/TileAssembler.cpp index dd096850d3f..d9133301223 100644 --- a/src/common/Collision/Maps/TileAssembler.cpp +++ b/src/common/Collision/Maps/TileAssembler.cpp @@ -84,7 +84,7 @@ namespace VMAP if (entry->second.flags & MOD_M2) { if (!calculateTransformedBound(entry->second)) - break; + continue; } else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/ { @@ -92,7 +92,7 @@ namespace VMAP //entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f); entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f); } - mapSpawns.push_back(&(entry->second)); + mapSpawns.push_back(&entry->second); spawnedModelFiles.insert(entry->second.name); } @@ -110,9 +110,6 @@ namespace VMAP } // ===> possibly move this code to StaticMapTree class - std::map<uint32, uint32> modelNodeIdx; - for (uint32 i=0; i<mapSpawns.size(); ++i) - modelNodeIdx.insert(pair<uint32, uint32>(mapSpawns[i]->ID, i)); // write map tree file std::stringstream mapfilename; @@ -139,7 +136,17 @@ namespace VMAP for (TileMap::iterator glob=globalRange.first; glob != globalRange.second && success; ++glob) { - success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second]); + success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second.Id]); + } + + // spawn id to index map + if (success && fwrite("SIDX", 4, 1, mapfile) != 1) success = false; + uint32 mapSpawnsSize = mapSpawns.size(); + if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile) != 1) success = false; + for (uint32 i = 0; i < mapSpawnsSize; ++i) + { + if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile) != 1) success = false; + if (success && fwrite(&i, sizeof(uint32), 1, mapfile) != 1) success = false; } fclose(mapfile); @@ -151,8 +158,9 @@ namespace VMAP TileMap::iterator tile; for (tile = tileEntries.begin(); tile != tileEntries.end(); ++tile) { - const ModelSpawn &spawn = map_iter->second->UniqueEntries[tile->second]; - if (spawn.flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently... + if (tile->second.Flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently... + continue; + if (tile->second.Flags & MOD_PARENT_SPAWN) // tile belongs to parent map continue; uint32 nSpawns = tileEntries.count(tile->first); std::stringstream tilefilename; @@ -172,16 +180,12 @@ namespace VMAP { if (s) ++tile; - const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second]; + const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second.Id]; success = success && ModelSpawn::writeToFile(tilefile, spawn2); - // MapTree nodes to update when loading tile: - std::map<uint32, uint32>::iterator nIdx = modelNodeIdx.find(spawn2.ID); - if (success && fwrite(&nIdx->second, sizeof(uint32), 1, tilefile) != 1) success = false; } fclose(tilefile); } } - // break; //test, extract only first map; TODO: remvoe this line } // add an object models, listed in temp_gameobject_models file @@ -239,9 +243,9 @@ namespace VMAP printf("spawning Map %u\n", mapID); mapData[mapID] = current = new MapSpawns(); } - else current = (*map_iter).second; + else current = map_iter->second; current->UniqueEntries.insert(pair<uint32, ModelSpawn>(spawn.ID, spawn)); - current->TileEntries.insert(pair<uint32, uint32>(StaticMapTree::packTileID(tileX, tileY), spawn.ID)); + current->TileEntries.insert(pair<uint32, TileSpawn>(StaticMapTree::packTileID(tileX, tileY), TileSpawn{ spawn.ID, spawn.flags })); } bool success = (ferror(dirf) == 0); fclose(dirf); diff --git a/src/common/Collision/Maps/TileAssembler.h b/src/common/Collision/Maps/TileAssembler.h index f370bb638ba..8c3b3f5b88d 100644 --- a/src/common/Collision/Maps/TileAssembler.h +++ b/src/common/Collision/Maps/TileAssembler.h @@ -52,8 +52,14 @@ namespace VMAP void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; } }; + struct TileSpawn + { + uint32 Id; + uint32 Flags; + }; + typedef std::map<uint32, ModelSpawn> UniqueEntryMap; - typedef std::multimap<uint32, uint32> TileMap; + typedef std::multimap<uint32, TileSpawn> TileMap; struct TC_COMMON_API MapSpawns { diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h index 4160fd0c879..1edf3b0f442 100644 --- a/src/common/Collision/Models/ModelInstance.h +++ b/src/common/Collision/Models/ModelInstance.h @@ -35,8 +35,9 @@ namespace VMAP enum ModelFlags { MOD_M2 = 1, - MOD_WORLDSPAWN = 1<<1, - MOD_HAS_BOUND = 1<<2 + MOD_WORLDSPAWN = 1 << 1, + MOD_HAS_BOUND = 1 << 2, + MOD_PARENT_SPAWN = 1 << 3 }; class TC_COMMON_API ModelSpawn diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 5410eb2130c..c8f3f2fdbe3 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.5"; - const char RAW_VMAP_MAGIC[] = "VMAP045"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.6"; + const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |