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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T11:01:02Z
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Author
3 days
Core/Network: Fix invalid NetworkThread array access for derived classes that...
Shauren
5 days
Core/MMaps: Fix crash during mmap unload happening on maps not marked for dyn...
Shauren
2025-11-30
Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and ol...
Shauren
2025-11-15
Core/Misc: Add missing includes
Shauren
2025-11-12
Build: Modernize include directory management using target_sources(FILE_SET)
Shauren
2025-11-06
Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objects
Shauren
2025-11-06
Core/Vmaps: Expose loaded gameobject collision models in RegularGrid2D
Shauren
2025-11-06
Core/MMaps: Allow loading mmap meshes per map instance
Shauren
2025-11-06
Tools/mmaps_generator: Move TerrainBuilder to a shared project
Shauren
2025-11-05
Tools/mmaps_generator: Save offmesh connections input together with navmesh p...
Shauren
2025-11-05
Tools/mmaps_generator: Add separator to mmap tile file names
Shauren
2025-11-02
Core/Network: Build fix for older boost versions
Shauren
2025-11-01
Core/Vmaps: Bump vmap version
Shauren
2025-11-01
Core/Vmaps: Remove tile X/Y coord swapping
Shauren
2025-11-01
Tools/vmap_extractor: Preserve destructible models to use them in mmaps_gener...
Shauren
2025-10-31
Core/Vmaps: Don't ignore gameobject model rotation when calculating liquid level
Shauren
2025-10-28
Core/Miscc: Fix compile warning with clang on windows
Shauren
2025-10-28
Core/Miscc: Add file/line/function information to ASSERT_NOTNULL
Shauren
2025-10-27
Core/CrashHandler: Fix clang warnings
Shauren
2025-10-26
Tools/mmaps_generator: Enable async console logging
Shauren
2025-10-25
Core/Vmaps: Rename VMapManager2 to VMapManager
Shauren
2025-10-25
Core/Vmaps: Remove VMapManager2 virtual interface
Shauren
2025-10-24
Tools/mmaps_generator: Move TileBuilder to its own file
Shauren
2025-10-23
Core/Vmaps: Remove unused template argument from RegularGrid2D
Shauren
2025-10-23
Core/Vmaps: Use unique_ptr in RegularGrid2D and DynamicTree classes
Shauren
2025-10-21
Core/Vmaps: Replace G3D containers with std ones
Shauren
2025-10-15
Core/GameObjects: Don't ignore collision for destructible gameobjects in dest...
Shauren
2025-10-11
Dep/fmt: Update to 12.0.0
Shauren
2025-10-02
Core/MMaps: Use unique_ptr for memory management and remove MMapFactory
Shauren
2025-10-02
Core/MMaps: Improve mmap debugging experience for terrain swap maps
Shauren
2025-09-22
Core/Network: Minor include cleanup in SocketConnectionInitializer related files
Shauren
2025-09-22
Core/Network: Implement connect operations in Socket class
Shauren
2025-09-20
Core: Fix clang build on windows
Shauren
2025-08-27
Core/Network: Refactor duplicate code in Socket (#30970)
An-Zheng
2025-08-15
Core/Utils: Added .contains member function to FlatSet
Shauren
2025-08-15
Core/Utils: Fix nopch build with gcc 14
Shauren
2025-07-18
Core/Misc: Add splice/pop_front/pop_back to LinkedListHead
Shauren
2025-07-13
Core/Misc: Move large functions out of header files
Shauren
2025-07-13
Core/CrashHandler: Fix nopch build
Shauren
2025-07-09
Core/Database: Add Empty and CancelAll functions to AsyncCallbackProcessor an...
Shauren
2025-07-09
Core/Random: Use standard aligned operator new and remove RandomEngine single...
Shauren
2025-07-06
Core/CrashHandler: Remove MAX_PATH limit
Shauren
2025-06-23
Core/Misc: Remove StringFormat exception handling code from the header
Shauren
2025-06-17
Core/Misc: Remove extremely forgettable tiny utility function
Shauren
2025-06-17
Core/Calendar: MSVC nopch fix
Shauren
2025-06-13
Core/Misc: Remove a bunch of code from headers
Shauren
2025-06-11
Core/Network: Enable PCH
Shauren
2025-06-11
Core/Common: Update PCH content to include most commonly used headers
Shauren
2025-06-11
Core/Misc: Fix revision_data.h and boost/predef preprocessor macro conflict
Shauren
2025-06-10
Core/Misc: Kill copy/move constructors for singleton classes
Shauren
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