diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/Collision/Maps/MMapDefines.h | 2 | ||||
| -rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/common/Collision/Maps/MMapDefines.h b/src/common/Collision/Maps/MMapDefines.h index cf0b347610d..4f73094e907 100644 --- a/src/common/Collision/Maps/MMapDefines.h +++ b/src/common/Collision/Maps/MMapDefines.h @@ -22,7 +22,7 @@ #include "DetourNavMesh.h" const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP' -#define MMAP_VERSION 14 +#define MMAP_VERSION 15 struct MmapTileHeader { diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index cb883c389c3..469b86408ae 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -24,8 +24,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.A"; - const char RAW_VMAP_MAGIC[] = "VMAP04A"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.B"; + const char RAW_VMAP_MAGIC[] = "VMAP04B"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in VMapManager2.cpp currently... |
