diff options
Diffstat (limited to 'src/framework/GameSystem/Grid.h')
-rw-r--r-- | src/framework/GameSystem/Grid.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h index fad792ba5ec..cebaebc68c6 100644 --- a/src/framework/GameSystem/Grid.h +++ b/src/framework/GameSystem/Grid.h @@ -60,16 +60,18 @@ class TRINITY_DLL_DECL Grid /** an object of interested enters the grid */ - template<class SPECIFIC_OBJECT> bool AddWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) + template<class SPECIFIC_OBJECT> void AddWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { - return i_objects.template insert<SPECIFIC_OBJECT>(hdl, obj); + if(!i_objects.template insert<SPECIFIC_OBJECT>(hdl, obj)) + assert(false); } /** an object of interested exits the grid */ - template<class SPECIFIC_OBJECT> bool RemoveWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) + template<class SPECIFIC_OBJECT> void RemoveWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { - return i_objects.template remove<SPECIFIC_OBJECT>(obj, hdl); + if(!i_objects.template remove<SPECIFIC_OBJECT>(obj, hdl)) + assert(false); } /** Accessors: Returns a specific type of object in the WORDL_OBJECT_TYPES @@ -114,20 +116,18 @@ class TRINITY_DLL_DECL Grid /** Inserts a container type object into the grid. */ - template<class SPECIFIC_OBJECT> bool AddGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) + template<class SPECIFIC_OBJECT> void AddGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { - //if(obj->isActiveObject()) - // m_activeGridObjects.insert(obj); - return i_container.template insert<SPECIFIC_OBJECT>(hdl, obj); + if(!i_container.template insert<SPECIFIC_OBJECT>(hdl, obj)) + assert(false); } /** Removes a containter type object from the grid */ - template<class SPECIFIC_OBJECT> bool RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) + template<class SPECIFIC_OBJECT> void RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { - //if(obj->isActiveObject()) - // m_activeGridObjects.erase(obj); - return i_container.template remove<SPECIFIC_OBJECT>(obj, hdl); + if(!i_container.template remove<SPECIFIC_OBJECT>(obj, hdl)) + assert(false); } /*bool NoWorldObjectInGrid() const |