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Diffstat (limited to 'src/framework/GameSystem/GridReference.h')
| -rw-r--r-- | src/framework/GameSystem/GridReference.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/framework/GameSystem/GridReference.h b/src/framework/GameSystem/GridReference.h deleted file mode 100644 index d2e3a455895..00000000000 --- a/src/framework/GameSystem/GridReference.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _GRIDREFERENCE_H -#define _GRIDREFERENCE_H - -#include "Utilities/LinkedReference/Reference.h" - -template<class OBJECT> -class GridRefManager; - -template<class OBJECT> -class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT> -{ - protected: - void targetObjectBuildLink() - { - // called from link() - this->getTarget()->insertFirst(this); - this->getTarget()->incSize(); - } - void targetObjectDestroyLink() - { - // called from unlink() - if(this->isValid()) this->getTarget()->decSize(); - } - void sourceObjectDestroyLink() - { - // called from invalidate() - this->getTarget()->decSize(); - } - public: - GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {} - ~GridReference() { this->unlink(); } - GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); } -}; -#endif - |
