diff options
Diffstat (limited to 'src/framework/GameSystem')
| -rw-r--r-- | src/framework/GameSystem/NGrid.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/framework/GameSystem/NGrid.h b/src/framework/GameSystem/NGrid.h index 6ba5d10ffc1..ecb00e6d6f4 100644 --- a/src/framework/GameSystem/NGrid.h +++ b/src/framework/GameSystem/NGrid.h @@ -87,7 +87,7 @@ class TRINITY_DLL_DECL NGrid ASSERT(y < N); return i_cells[x][y]; } - + GridType& operator()(unsigned short x, unsigned short y) { ASSERT(x < N); @@ -131,8 +131,8 @@ class TRINITY_DLL_DECL NGrid template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor) { - for(unsigned int x=0; x < N; ++x) - for(unsigned int y=0; y < N; ++y) + for (unsigned int x=0; x < N; ++x) + for (unsigned int y=0; y < N; ++y) getGridType(x, y).Visit(visitor); } @@ -144,8 +144,8 @@ class TRINITY_DLL_DECL NGrid unsigned int ActiveObjectsInGrid(void) const { unsigned int count=0; - for(unsigned int x=0; x < N; ++x) - for(unsigned int y=0; y < N; ++y) + for (unsigned int x=0; x < N; ++x) + for (unsigned int y=0; y < N; ++y) count += i_cells[x][y].ActiveObjectsInGrid(); return count; } |
