diff options
Diffstat (limited to 'src/game/AccountMgr.cpp')
-rw-r--r-- | src/game/AccountMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/AccountMgr.cpp b/src/game/AccountMgr.cpp index a39203f3755..86de06a30e0 100644 --- a/src/game/AccountMgr.cpp +++ b/src/game/AccountMgr.cpp @@ -40,8 +40,8 @@ AccountOpResult AccountMgr::CreateAccount(std::string username, std::string pass if(utf8length(username) > MAX_ACCOUNT_STR) return AOR_NAME_TOO_LONG; // username's too long - normilizeString(username); - normilizeString(password); + normalizeString(username); + normalizeString(password); LoginDatabase.escape_string(username); LoginDatabase.escape_string(password); @@ -120,8 +120,8 @@ AccountOpResult AccountMgr::ChangeUsername(uint32 accid, std::string new_uname, if(utf8length(new_passwd) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; - normilizeString(new_uname); - normilizeString(new_passwd); + normalizeString(new_uname); + normalizeString(new_passwd); LoginDatabase.escape_string(new_uname); LoginDatabase.escape_string(new_passwd); @@ -141,7 +141,7 @@ AccountOpResult AccountMgr::ChangePassword(uint32 accid, std::string new_passwd) if (utf8length(new_passwd) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; - normilizeString(new_passwd); + normalizeString(new_passwd); LoginDatabase.escape_string(new_passwd); if(!LoginDatabase.PExecute("UPDATE account SET sha_pass_hash=SHA1(CONCAT(username,':','%s')) WHERE id='%d'", new_passwd.c_str(), accid)) @@ -192,7 +192,7 @@ bool AccountMgr::GetName(uint32 acc_id, std::string &name) bool AccountMgr::CheckPassword(uint32 accid, std::string passwd) { - normilizeString(passwd); + normalizeString(passwd); LoginDatabase.escape_string(passwd); QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))", accid, passwd.c_str()); @@ -205,7 +205,7 @@ bool AccountMgr::CheckPassword(uint32 accid, std::string passwd) return false; } -bool AccountMgr::normilizeString(std::string& utf8str) +bool AccountMgr::normalizeString(std::string& utf8str) { wchar_t wstr_buf[MAX_ACCOUNT_STR+1]; |