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-rw-r--r--src/game/AuctionHouseBot.cpp1198
1 files changed, 1198 insertions, 0 deletions
diff --git a/src/game/AuctionHouseBot.cpp b/src/game/AuctionHouseBot.cpp
new file mode 100644
index 00000000000..f05d31abb41
--- /dev/null
+++ b/src/game/AuctionHouseBot.cpp
@@ -0,0 +1,1198 @@
+#include "AuctionHouseBot.h"
+#include "Bag.h"
+#include "Config/ConfigEnv.h"
+#include "Database/DatabaseEnv.h"
+#include "Item.h"
+#include "Log.h"
+#include "ObjectMgr.h"
+#include "Player.h"
+#include "World.h"
+#include "WorldSession.h"
+#include "time.h"
+#include <vector>
+#include <iostream>
+
+using namespace std;
+
+static bool debug_Out = sConfig.GetIntDefault("AuctionHouseBot.DEBUG", 0);
+
+static vector<uint32> npcItems;
+static vector<uint32> lootItems;
+static vector<uint32> whiteTradeGoods;
+static vector<uint32> greenTradeGoods;
+static vector<uint32> blueTradeGoods;
+static vector<uint32> purpleTradeGoods;
+static vector<uint32> whiteItems;
+static vector<uint32> greenItems;
+static vector<uint32> blueItems;
+static vector<uint32> purpleItems;
+
+static bool AHBSeller = 0;
+static bool AHBBuyer = 0;
+
+static bool Vendor_Items = 0;
+static bool Loot_Items = 0;
+static bool Other_Items = 0;
+
+static bool No_Bind = 0;
+static bool Bind_When_Picked_Up = 0;
+static bool Bind_When_Equipped = 0;
+static bool Bind_When_Use = 0;
+static bool Bind_Quest_Item = 0;
+
+static AHBConfig AllianceConfig = AHBConfig(2);
+static AHBConfig HordeConfig = AHBConfig(6);
+static AHBConfig NeutralConfig = AHBConfig(7);
+time_t _lastrun_a;
+time_t _lastrun_h;
+time_t _lastrun_n;
+
+///////////////////////////////////////////////////////////////////////////////
+//
+///////////////////////////////////////////////////////////////////////////////
+static inline uint32 minValue(uint32 a, uint32 b)
+{
+ return a <= b ? a : b;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+//
+///////////////////////////////////////////////////////////////////////////////
+static void addNewAuctions(Player *AHBplayer, AHBConfig *config)
+{
+ if (!AHBSeller)
+ return;
+ AuctionHouseObject* auctionHouse = objmgr.GetAuctionsMap(config->GetAHID());
+ uint32 items = 0;
+ uint32 minItems = config->GetMinItems();
+ uint32 maxItems = config->GetMaxItems();
+ uint32 auctions = auctionHouse->Getcount();
+
+ if (auctions >= minItems)
+ return;
+ if (auctions <= maxItems)
+ {
+ if ((maxItems - auctions) > ItemsPerCycle)
+ items = ItemsPerCycle;
+ else
+ items = (maxItems - auctions);
+ }
+ uint32 wtgbin = config->GetPercents(AHB_WHITE_TG);
+ uint32 gtgbin = config->GetPercents(AHB_GREEN_TG);
+ uint32 btgbin = config->GetPercents(AHB_BLUE_TG);
+ uint32 ptgbin = config->GetPercents(AHB_PURPLE_TG);
+ uint32 wibin = config->GetPercents(AHB_WHITE_I);
+ uint32 gibin = config->GetPercents(AHB_GREEN_I);
+ uint32 bibin = config->GetPercents(AHB_BLUE_I);
+ uint32 pibin = config->GetPercents(AHB_PURPLE_I);
+ uint32 total = wtgbin + gtgbin + btgbin + ptgbin + wibin + gibin + bibin + pibin;
+
+ uint32 pItems = 0;
+ uint32 bItems = 0;
+ uint32 gItems = 0;
+ uint32 wItems = 0;
+ uint32 pTGoods = 0;
+ uint32 bTGoods = 0;
+ uint32 gTGoods = 0;
+ uint32 wTGoods = 0;
+ for (AuctionHouseObject::AuctionEntryMap::iterator itr = auctionHouse->GetAuctionsBegin();itr != auctionHouse->GetAuctionsEnd();++itr)
+ {
+ AuctionEntry *Aentry = itr->second;
+ Item *item = objmgr.GetAItem(Aentry->item_guidlow);
+ if( item )
+ {
+ ItemPrototype const *prototype = item->GetProto();
+ if( prototype )
+ {
+ switch (prototype->Quality)
+ {
+ case 0:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ wTGoods = wTGoods + 1;
+ else
+ wItems = wItems + 1;
+ break;
+
+ case 1:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ wTGoods = wTGoods + 1;
+ else
+ wItems = wItems + 1;
+ break;
+
+ case 2:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ gTGoods = gTGoods + 1;
+ else
+ gItems = gItems + 1;
+ break;
+
+ case 3:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ bTGoods = bTGoods + 1;
+ else
+ bItems = bItems + 1;
+ break;
+
+ case 4:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ pTGoods = pTGoods + 1;
+ else
+ pItems = pItems + 1;
+ break;
+ }
+ }
+ }
+ }
+ // only insert a few at a time, so as not to peg the processor
+ for (uint32 cnt = 1;cnt <= items;cnt++)
+ {
+ uint32 itemID = 0;
+ while (itemID == 0)
+ {
+ uint32 choice = urand(1, 8);
+ switch (choice)
+ {
+ case 1:
+ {
+ if ((purpleItems.size() > 0) && (pItems < pibin))
+ {
+ itemID = purpleItems[urand(0, purpleItems.size() - 1)];
+ pItems = pItems + 1;
+ break;
+ }
+ }
+ case 2:
+ {
+ if ((blueItems.size() > 0) && (bItems < bibin))
+ {
+ itemID = blueItems[urand(0, blueItems.size() - 1)];
+ bItems = bItems + 1;
+ break;
+ }
+ }
+ case 3:
+ {
+ if ((greenItems.size() > 0) && (gItems < gibin))
+ {
+ itemID = greenItems[urand(0, greenItems.size() - 1)];
+ gItems = gItems + 1;
+ break;
+ }
+ }
+ case 4:
+ {
+ if ((whiteItems.size() > 0) && (wItems < wibin))
+ {
+ itemID = whiteItems[urand(0, whiteItems.size() - 1)];
+ wItems = wItems + 1;
+ break;
+ }
+ }
+ case 5:
+ {
+ if ((purpleTradeGoods.size() > 0) && (pTGoods < ptgbin))
+ {
+ itemID = purpleTradeGoods[urand(0, purpleTradeGoods.size() - 1)];
+ pTGoods = pTGoods + 1;
+ break;
+ }
+ }
+ case 6:
+ {
+ if ((blueTradeGoods.size() > 0) && (bTGoods < btgbin))
+ {
+ itemID = blueTradeGoods[urand(0, blueTradeGoods.size() - 1)];
+ bTGoods = bTGoods + 1;
+ break;
+ }
+ }
+ case 7:
+ {
+ if ((greenTradeGoods.size() > 0) && (gTGoods < gtgbin))
+ {
+ itemID = greenTradeGoods[urand(0, greenTradeGoods.size() - 1)];
+ gTGoods = gTGoods + 1;
+ break;
+ }
+ }
+ case 8:
+ {
+ if ((whiteTradeGoods.size() > 0) && (wTGoods < wtgbin))
+ {
+ itemID = whiteTradeGoods[urand(0, whiteTradeGoods.size() - 1)];
+ wTGoods = wTGoods + 1;
+ break;
+ }
+ }
+ default:
+ {
+ break;
+ }
+ }
+ }
+
+ ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
+ if (prototype == NULL)
+ {
+ sLog.outString("AuctionHouseBot: Huh?!?! prototype == NULL");
+ continue;
+ }
+
+ Item* item = Item::CreateItem(itemID, 1, AHBplayer);
+ item->AddToUpdateQueueOf(AHBplayer);
+ if (item == NULL)
+ {
+ sLog.outString("AuctionHouseBot: Item::CreateItem() returned NULL");
+ break;
+ }
+
+ uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID);
+ if (randomPropertyId != 0)
+ item->SetItemRandomProperties(randomPropertyId);
+
+ uint32 buyoutPrice;
+ uint32 bidPrice = 0;
+ uint32 stackCount = urand(1, item->GetMaxStackCount());
+
+ switch (SellMethod)
+ {
+ case 0:
+ buyoutPrice = prototype->SellPrice * item->GetCount();
+ break;
+ case 1:
+ buyoutPrice = prototype->BuyPrice * item->GetCount();
+ break;
+ default:
+ buyoutPrice = 0;
+ break;
+ }
+
+ switch (prototype->Quality)
+ {
+ case 1:
+ if (config->GetMaxStack(AHB_WHITE) != 0)
+ {
+ stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_WHITE)));
+ }
+ buyoutPrice *= urand(config->GetMinPrice(AHB_WHITE), config->GetMaxPrice(AHB_WHITE)) * stackCount;
+ buyoutPrice /= 100;
+ bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_WHITE), config->GetMaxBidPrice(AHB_WHITE));
+ bidPrice /= 100;
+ break;
+
+ case 2:
+ if (config->GetMaxStack(AHB_GREEN) != 0)
+ {
+ stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_GREEN)));
+ }
+ buyoutPrice *= urand(config->GetMinPrice(AHB_GREEN), config->GetMaxPrice(AHB_GREEN)) * stackCount;
+ buyoutPrice /= 100;
+ bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_GREEN), config->GetMaxBidPrice(AHB_GREEN));
+ bidPrice /= 100;
+ break;
+
+ case 3:
+ if (config->GetMaxStack(AHB_BLUE) != 0)
+ {
+ stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_BLUE)));
+ }
+ buyoutPrice *= urand(config->GetMinPrice(AHB_BLUE), config->GetMaxPrice(AHB_BLUE)) * stackCount;
+ buyoutPrice /= 100;
+ bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_BLUE), config->GetMaxBidPrice(AHB_BLUE));
+ bidPrice /= 100;
+ break;
+
+ case 4:
+ if (config->GetMaxStack(AHB_PURPLE) != 0)
+ {
+ stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_PURPLE)));
+ }
+ buyoutPrice *= urand(config->GetMinPrice(AHB_PURPLE), config->GetMaxPrice(AHB_PURPLE)) * stackCount;
+ buyoutPrice /= 100;
+ bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_PURPLE), config->GetMaxBidPrice(AHB_PURPLE));
+ bidPrice /= 100;
+ break;
+ }
+
+ item->SetCount(stackCount);
+
+ AuctionEntry* auctionEntry = new AuctionEntry;
+ auctionEntry->Id = objmgr.GenerateAuctionID();
+ auctionEntry->auctioneer = 0;
+ auctionEntry->item_guidlow = item->GetGUIDLow();
+ auctionEntry->item_template = item->GetEntry();
+ auctionEntry->owner = AHBplayer->GetGUIDLow();
+ auctionEntry->startbid = bidPrice;
+ auctionEntry->buyout = buyoutPrice;
+ auctionEntry->bidder = 0;
+ auctionEntry->bid = 0;
+ auctionEntry->deposit = 0;
+ auctionEntry->location = config->GetAHID();
+ auctionEntry->time = (time_t) (urand(config->GetMinTime(), config->GetMaxTime()) * 60 * 60 + time(NULL));
+ item->SaveToDB();
+ item->RemoveFromUpdateQueueOf(AHBplayer);
+ objmgr.AddAItem(item);
+ auctionHouse->AddAuction(auctionEntry);
+
+ CharacterDatabase.PExecute("INSERT INTO `auctionhouse` (`id`,"
+ "`auctioneerguid`,`itemguid`,`item_template`,"
+ "`itemowner`,`buyoutprice`,`time`,`buyguid`,"
+ "`lastbid`,`startbid`,`deposit`,`location`) "
+ "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', "
+ "'" I64FMTD "', '%u', '%u', '%u', '%u', '%u')",
+ auctionEntry->Id,
+ auctionEntry->auctioneer,
+ auctionEntry->item_guidlow,
+ auctionEntry->item_template,
+ auctionEntry->owner,
+ auctionEntry->buyout,
+ (uint64) auctionEntry->time,
+ auctionEntry->bidder,
+ auctionEntry->bid,
+ auctionEntry->startbid,
+ auctionEntry->deposit,
+ auctionEntry->location);
+ }
+}
+
+static void addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session)
+{
+ if (!AHBBuyer)
+ return;
+
+ // Fetches content of selected AH
+ AuctionHouseObject* auctionHouse = objmgr.GetAuctionsMap(config->GetAHID());
+ AuctionHouseObject::AuctionEntryMap::iterator itr;
+
+ itr = auctionHouse->GetAuctionsBegin();
+ vector<uint32> possibleBids;
+
+ while (itr != auctionHouse->GetAuctionsEnd())
+ {
+ AuctionHouseObject::AuctionEntryMap::iterator tmp = itr;
+ ++itr;
+ // Check if the auction is ours
+ // if it is, we skip this iteration.
+ if(tmp->second->owner == AHBplayerGUID)
+ {
+ continue;
+ }
+ // Check that we haven't bidded in this auction already.
+ if(tmp->second->bidder != AHBplayerGUID)
+ {
+ uint32 tmpdata = tmp->second->Id;
+ possibleBids.push_back(tmpdata);
+ }
+ }
+
+ // Do we have anything to bid? If not, stop here.
+ if(possibleBids.empty())
+ {
+ return;
+ }
+
+ // Choose random auction from possible auctions
+ uint32 auctionID = possibleBids[urand(0, possibleBids.size() - 1)];
+
+ // from auctionhouse.cpp, creates auction pointer & player pointer
+ AuctionEntry* auction = auctionHouse->GetAuction(auctionID);
+
+ // get exact item information
+ Item *pItem = objmgr.GetAItem(auction->item_guidlow);
+ if (!pItem)
+ {
+ sLog.outError("Item doesn't exists, perhaps bought already?");
+ return;
+ }
+
+ // get item prototype
+ ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template);
+
+ // check which price we have to use, startbid or if it is bidded already
+ if(debug_Out)
+ {sLog.outError("Auction Number: %u", auction->Id);}
+ if(debug_Out)
+ {sLog.outError("Item Template: %u", auction->item_template);}
+ if(debug_Out)
+ {sLog.outError("Buy Price: %u", prototype->BuyPrice);}
+ if(debug_Out)
+ {sLog.outError("Sell Price: %u", prototype->SellPrice);}
+ if(debug_Out)
+ {sLog.outError("Quality: %u", prototype->Quality);}
+ uint32 currentprice;
+ if(auction->bid)
+ {
+ currentprice = auction->bid;
+ if(debug_Out)
+ {sLog.outError("Current Price: %u", auction->bid);}
+ }
+ else
+ {
+ currentprice = auction->startbid;
+ if(debug_Out)
+ {sLog.outError("Current Price: %u", auction->startbid);}
+ }
+ uint32 bidprice;
+
+ // Prepare portion from maximum bid
+ uint32 tmprate2 = urand(0, 100);
+ double tmprate = static_cast<double>(tmprate2);
+ if(debug_Out)
+ {sLog.outError("tmprate: %f", tmprate);}
+ double bidrate = tmprate / 100;
+ if(debug_Out)
+ {sLog.outError("bidrate: %f", bidrate);}
+ long double bidMax = 0;
+
+ // check that bid has acceptable value and take bid based on vendorprice, stacksize and quality
+ switch (BuyMethod)
+ {
+ case 0:
+ switch (prototype->Quality)
+ {
+ case 0:
+ if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
+ {
+ bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
+ }
+ break;
+ case 1:
+ if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
+ {
+ bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
+ }
+ break;
+ case 2:
+ if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
+ {
+ bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
+ }
+ break;
+ case 3:
+ if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
+ {
+ bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
+ }
+ break;
+ case 4:
+ if(currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
+ {
+ bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
+ }
+ break;
+ default:
+ // quality is something it shouldn't be, let's get out of here
+ if(debug_Out)
+ {sLog.outError("bidMax(fail): %f", bidMax);}
+ return;
+ break;
+ }
+ break;
+ case 1:
+ switch (prototype->Quality)
+ {
+ case 0:
+ if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
+ {
+ bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
+ }
+ break;
+ case 1:
+ if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
+ {
+ bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
+ }
+ break;
+ case 2:
+ if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
+ {
+ bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
+ }
+ break;
+ case 3:
+ if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
+ {
+ bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
+ }
+ break;
+ case 4:
+ if(currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
+ {
+ bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
+ }
+ break;
+ default:
+ // quality is something it shouldn't be, let's get out of here
+ if(debug_Out)
+ {sLog.outError("bidMax(fail): %f", bidMax);}
+ return;
+ break;
+ }
+ break;
+ default:
+ bidMax = 0;
+ break;
+ }
+ if(debug_Out)
+ {sLog.outError("bidMax(succeed): %f", bidMax);}
+
+ // check some special items, and do recalculating to their prices
+ switch (prototype->Class)
+ {
+ // ammo
+ case 6:
+ bidMax = 0;
+ break;
+ default:
+ break;
+ }
+
+ if(bidMax == 0)
+ {
+ // quality check failed to get bidmax, let's get out of here
+ return;
+ }
+
+ // Calculate our bid
+ long double bidvalue = currentprice + ( (bidMax - currentprice) * bidrate);
+ if(debug_Out)
+ {sLog.outError("bidvalue: %f", bidvalue);}
+ // Convert to uint32
+ bidprice = static_cast<uint32>(bidvalue);
+ if(debug_Out)
+ {sLog.outError("bidprice: %u", bidprice);}
+
+ // Check our bid is high enough to be valid. If not, correct it to minimum.
+ if((currentprice + objmgr.GetAuctionOutBid(currentprice)) > bidprice)
+ {
+ bidprice = currentprice + objmgr.GetAuctionOutBid(currentprice);
+ if(debug_Out)
+ {sLog.outError("bidprice(>): %u", bidprice);}
+ }
+
+ // Check wether we do normal bid, or buyout
+ if ((bidprice < auction->buyout) || (auction->buyout == 0))
+ {
+
+ if (auction->bidder > 0)
+ {
+ if ( auction->bidder == AHBplayer->GetGUIDLow() )
+ {
+ //pl->ModifyMoney( -int32(price - auction->bid));
+ }
+ else
+ {
+ // mail to last bidder and return money
+ session->SendAuctionOutbiddedMail( auction , bidprice );
+ //pl->ModifyMoney( -int32(price) );
+ }
+ }
+
+ auction->bidder = AHBplayer->GetGUIDLow();
+ auction->bid = bidprice;
+
+ // Saving auction into database
+ CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id);
+ }
+ else
+ {
+ //buyout
+ if (AHBplayer->GetGUIDLow() == auction->bidder )
+ {
+ //pl->ModifyMoney(-int32(auction->buyout - auction->bid));
+ }
+ else
+ {
+ //pl->ModifyMoney(-int32(auction->buyout));
+ if ( auction->bidder )
+ {
+ session->SendAuctionOutbiddedMail( auction, auction->buyout );
+ }
+ }
+ auction->bidder = AHBplayer->GetGUIDLow();
+ auction->bid = auction->buyout;
+
+ // Send mails to buyer & seller
+ objmgr.SendAuctionSuccessfulMail( auction );
+ objmgr.SendAuctionWonMail( auction );
+
+ // Remove item from auctionhouse
+ objmgr.RemoveAItem(auction->item_guidlow);
+ // Remove auction
+ auctionHouse->RemoveAuction(auction->Id);
+ // Remove from database
+ CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE id = '%u'",auction->Id);
+
+ delete auction;
+ }
+}
+///////////////////////////////////////////////////////////////////////////////
+//
+///////////////////////////////////////////////////////////////////////////////
+void AuctionHouseBot()
+{
+ time_t _newrun = time(NULL);
+ if ((!AHBSeller) && (!AHBBuyer))
+ return;
+
+ WorldSession _session(AHBplayerAccount, NULL, 0, true, 0, LOCALE_enUS);
+ Player _AHBplayer(&_session);
+ _AHBplayer.MinimalLoadFromDB(NULL, AHBplayerGUID);
+ ObjectAccessor::Instance().AddObject(&_AHBplayer);
+
+ if(sConfig.GetIntDefault("AllowTwoSide.Interaction.Auction",0) == 0)
+ {
+ addNewAuctions(&_AHBplayer, &AllianceConfig);
+ if (((_newrun - _lastrun_a) > (AllianceConfig.GetBiddingInterval() * 60)) && (AllianceConfig.GetBidsPerInterval() > 0))
+ {
+ uint32 bids = AllianceConfig.GetBidsPerInterval();
+ for (uint32 count = 1;count <= bids;count++)
+ {
+ addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session);
+ _lastrun_a = _newrun;
+ }
+ }
+ addNewAuctions(&_AHBplayer, &HordeConfig);
+ if (((_newrun - _lastrun_h) > (HordeConfig.GetBiddingInterval() *60)) && (HordeConfig.GetBidsPerInterval() > 0))
+ {
+ uint32 bids = HordeConfig.GetBidsPerInterval();
+ for (uint32 count = 1;count <= bids;count++)
+ {
+ addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session);
+ _lastrun_h = _newrun;
+ }
+ }
+ }
+ addNewAuctions(&_AHBplayer, &NeutralConfig);
+ if (((_newrun - _lastrun_n) > (NeutralConfig.GetBiddingInterval() * 60)) && (NeutralConfig.GetBidsPerInterval() > 0))
+ {
+ uint32 bids = NeutralConfig.GetBidsPerInterval();
+ for (uint32 count = 1;count <= bids;count++)
+ {
+ addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session);
+ _lastrun_n = _newrun;
+ }
+ }
+ ObjectAccessor::Instance().RemoveObject(&_AHBplayer);
+}
+///////////////////////////////////////////////////////////////////////////////
+//
+///////////////////////////////////////////////////////////////////////////////
+void AuctionHouseBotInit()
+{
+ AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", 0);
+ AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", 0);
+ No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", 1);
+ Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", 0);
+ Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", 1);
+ Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", 1);
+ Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", 0);
+
+ if(sConfig.GetBoolDefault("AllowTwoSide.Interaction.Auction",0) == 0)
+ {
+ AuctionHouseBotLoadValues(&AllianceConfig);
+ AuctionHouseBotLoadValues(&HordeConfig);
+ }
+ AuctionHouseBotLoadValues(&NeutralConfig);
+
+ if (AHBSeller)
+ {
+ Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", 0);
+ Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", 1);
+ Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", 0);
+
+ QueryResult* results = (QueryResult*) NULL;
+ char npcQuery[] = "SELECT distinct `item` FROM `npc_vendor`";
+ results = WorldDatabase.PQuery(npcQuery);
+ if (results != NULL)
+ {
+ do
+ {
+ Field* fields = results->Fetch();
+ npcItems.push_back(fields[0].GetUInt32());
+
+ } while (results->NextRow());
+
+ delete results;
+ }
+ else
+ {
+ sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery);
+ }
+
+ char lootQuery[] = "SELECT `item` FROM `creature_loot_template` UNION "
+ "SELECT `item` FROM `disenchant_loot_template` UNION "
+ "SELECT `item` FROM `fishing_loot_template` UNION "
+ "SELECT `item` FROM `gameobject_loot_template` UNION "
+ "SELECT `item` FROM `item_loot_template` UNION "
+ "SELECT `item` FROM `pickpocketing_loot_template` UNION "
+ "SELECT `item` FROM `prospecting_loot_template` UNION "
+ "SELECT `item` FROM `skinning_loot_template`";
+
+ results = WorldDatabase.PQuery(lootQuery);
+ if (results != NULL)
+ {
+ do
+ {
+ Field* fields = results->Fetch();
+ lootItems.push_back(fields[0].GetUInt32());
+
+ } while (results->NextRow());
+
+ delete results;
+ }
+ else
+ {
+ sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery);
+ }
+
+ for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++)
+ {
+ ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
+
+ if (prototype == NULL)
+ continue;
+
+ switch (prototype->Bonding)
+ {
+ case 0:
+ if (!No_Bind)
+ continue;
+ break;
+ case 1:
+ if (!Bind_When_Picked_Up)
+ continue;
+ break;
+ case 2:
+ if (!Bind_When_Equipped)
+ continue;
+ break;
+ case 3:
+ if (!Bind_When_Use)
+ continue;
+ break;
+ case 4:
+ if (!Bind_Quest_Item)
+ continue;
+ break;
+ default:
+ continue;
+ break;
+ }
+
+ switch (SellMethod)
+ {
+ case 0:
+ if (prototype->SellPrice == 0)
+ continue;
+ break;
+ case 1:
+ if (prototype->BuyPrice == 0)
+ continue;
+ break;
+ default:
+ continue;
+ break;
+ }
+
+ if ((prototype->Quality < 1) || (prototype->Quality > 4))
+ continue;
+
+ if (Vendor_Items == 0)
+ {
+ bool isVendorItem = false;
+
+ for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
+ {
+ if (itemID == npcItems[i])
+ isVendorItem = true;
+ }
+
+ if (isVendorItem)
+ continue;
+ }
+
+ if (Loot_Items == 0)
+ {
+ bool isLootItem = false;
+
+ for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
+ {
+ if (itemID == lootItems[i])
+ isLootItem = true;
+ }
+
+ if (isLootItem)
+ continue;
+ }
+
+ if (Other_Items == 0)
+ {
+ bool isVendorItem = false;
+ bool isLootItem = false;
+
+ for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
+ {
+ if (itemID == npcItems[i])
+ isVendorItem = true;
+ }
+ for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
+ {
+ if (itemID == lootItems[i])
+ isLootItem = true;
+ }
+ if ((!isLootItem) && (!isVendorItem))
+ continue;
+ }
+
+ switch (prototype->Quality)
+ {
+ case 1:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ whiteTradeGoods.push_back(itemID);
+ else
+ whiteItems.push_back(itemID);
+ break;
+
+ case 2:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ greenTradeGoods.push_back(itemID);
+ else
+ greenItems.push_back(itemID);
+ break;
+
+ case 3:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ blueTradeGoods.push_back(itemID);
+ else
+ blueItems.push_back(itemID);
+ break;
+
+ case 4:
+ if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
+ purpleTradeGoods.push_back(itemID);
+ else
+ purpleItems.push_back(itemID);
+ break;
+ }
+ }
+
+ if ((whiteTradeGoods.size() == 0) &&
+ (greenTradeGoods.size() == 0) &&
+ (blueTradeGoods.size() == 0) &&
+ (purpleTradeGoods.size() == 0) &&
+ (whiteItems.size() == 0) &&
+ (greenItems.size() == 0) &&
+ (blueItems.size() == 0) &&
+ (purpleItems.size() == 0))
+ {
+ sLog.outString("AuctionHouseBot: No items");
+ AHBSeller = 0;
+ }
+
+ sLog.outString("AuctionHouseBot:");
+ sLog.outString("loaded %d white trade goods", whiteTradeGoods.size());
+ sLog.outString("loaded %d green trade goods", greenTradeGoods.size());
+ sLog.outString("loaded %d blue trade goods", blueTradeGoods.size());
+ sLog.outString("loaded %d purple trade goods", purpleTradeGoods.size());
+ sLog.outString("loaded %d white items", whiteItems.size());
+ sLog.outString("loaded %d green items", greenItems.size());
+ sLog.outString("loaded %d blue items", blueItems.size());
+ sLog.outString("loaded %d purple items", purpleItems.size());
+ }
+ sLog.outString("AuctionHouseBot by Paradox (original by ChrisK) has been loaded.");
+ sLog.outString("AuctionHouseBot now includes AHBuyer by Kerbe and Paradox");
+
+}
+void AuctionHouseBotCommands(uint32 command, uint32 ahMapID, uint32 col, char* args)
+{
+ AHBConfig *config;
+ switch (ahMapID)
+ {
+ case 2:
+ config = &AllianceConfig;
+ break;
+ case 6:
+ config = &HordeConfig;
+ break;
+ case 7:
+ config = &NeutralConfig;
+ break;
+ }
+ std::string color;
+ switch (col)
+ {
+ case AHB_GREY:
+ color = "grey";
+ break;
+ case AHB_WHITE:
+ color = "white";
+ break;
+ case AHB_GREEN:
+ color = "green";
+ break;
+ case AHB_BLUE:
+ color = "blue";
+ break;
+ case AHB_PURPLE:
+ color = "purple";
+ break;
+ default:
+ break;
+ }
+ switch (command)
+ {
+ case 0: //ahexpire
+ {
+ AuctionHouseObject* auctionHouse = objmgr.GetAuctionsMap(ahMapID);
+
+ AuctionHouseObject::AuctionEntryMap::iterator itr;
+ itr = auctionHouse->GetAuctionsBegin();
+
+ while (itr != auctionHouse->GetAuctionsEnd())
+ {
+ if (itr->second->owner == AHBplayerGUID)
+ itr->second->time = sWorld.GetGameTime();
+
+ ++itr;
+ }
+ }break;
+ case 1: //min items
+ {
+ char * param1 = strtok(args, " ");
+ uint32 minItems = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID);
+ config->SetMinItems(minItems);
+ }break;
+ case 2: //max items
+ {
+ char * param1 = strtok(args, " ");
+ uint32 maxItems = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID);
+ config->SetMaxItems(maxItems);
+ }break;
+ case 3: //min time
+ {
+ char * param1 = strtok(args, " ");
+ uint32 minTime = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET mintime = '%u' WHERE auctionhouse = '%u'", minTime, ahMapID);
+ config->SetMinTime(minTime);
+ }break;
+ case 4: //max time
+ {
+ char * param1 = strtok(args, " ");
+ uint32 maxTime = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxtime = '%u' WHERE auctionhouse = '%u'", maxTime, ahMapID);
+ config->SetMaxTime(maxTime);
+ }break;
+ case 5: //percentages
+ {
+ char * param1 = strtok(args, " ");
+ char * param2 = strtok(NULL, " ");
+ char * param3 = strtok(NULL, " ");
+ char * param4 = strtok(NULL, " ");
+ char * param5 = strtok(NULL, " ");
+ char * param6 = strtok(NULL, " ");
+ char * param7 = strtok(NULL, " ");
+ char * param8 = strtok(NULL, " ");
+ uint32 wtg = (uint32) strtoul(param1, NULL, 0);
+ uint32 gtg = (uint32) strtoul(param2, NULL, 0);
+ uint32 btg = (uint32) strtoul(param3, NULL, 0);
+ uint32 ptg = (uint32) strtoul(param4, NULL, 0);
+ uint32 wi = (uint32) strtoul(param5, NULL, 0);
+ uint32 gi = (uint32) strtoul(param6, NULL, 0);
+ uint32 bi = (uint32) strtoul(param7, NULL, 0);
+ uint32 pi = (uint32) strtoul(param8, NULL, 0);
+
+ CharacterDatabase.BeginTransaction();
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", wtg, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", gtg, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", btg, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", ptg, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", wi, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", gi, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bi, ahMapID);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", pi, ahMapID);
+ CharacterDatabase.CommitTransaction();
+ config->SetPercentages(wtg, gtg, btg, ptg, wi, gi, bi, pi);
+ }break;
+ case 6: //min prices
+ {
+ char * param1 = strtok(args, " ");
+ uint32 minPrice = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID);
+ config->SetMinPrice(col, minPrice);
+ }break;
+ case 7: //max prices
+ {
+ char * param1 = strtok(args, " ");
+ uint32 maxPrice = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID);
+ config->SetMaxPrice(col, maxPrice);
+ }break;
+ case 8: //min bid price
+ {
+ char * param1 = strtok(args, " ");
+ uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID);
+ config->SetMinBidPrice(col, minBidPrice);
+ }break;
+ case 9: //max bid price
+ {
+ char * param1 = strtok(args, " ");
+ uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID);
+ config->SetMaxBidPrice(col, maxBidPrice);
+ }break;
+ case 10: //max stacks
+ {
+ char * param1 = strtok(args, " ");
+ uint32 maxStack = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID);
+ config->SetMaxStack(col, maxStack);
+ }break;
+ case 11: //buyer bid prices
+ {
+ char * param1 = strtok(args, " ");
+ uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID);
+ config->SetBuyerPrice(col, buyerPrice);
+ }break;
+ case 12: //buyer bidding interval
+ {
+ char * param1 = strtok(args, " ");
+ uint32 bidInterval = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID);
+ config->SetBiddingInterval(bidInterval);
+ }break;
+ case 13: //buyer bids per interval
+ {
+ char * param1 = strtok(args, " ");
+ uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0);
+ CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID);
+ config->SetBidsPerInterval(bidsPerInterval);
+ }break;
+ default:
+ break;
+ }
+}
+void AuctionHouseBotLoadValues(AHBConfig *config)
+{
+ if (AHBSeller)
+ {
+ //load min and max items
+ config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minItems = %u", config->GetMinItems());
+ sLog.outError("maxItems = %u", config->GetMaxItems());}
+ //load min and max auction times
+ config->SetMinTime(CharacterDatabase.PQuery("SELECT mintime FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxTime(CharacterDatabase.PQuery("SELECT maxtime FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minTime = %u", config->GetMinTime());
+ sLog.outError("maxTime = %u", config->GetMaxTime());}
+ //load percentages
+ uint32 wtg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 gtg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 btg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 ptg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 wi = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 gi = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 bi = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ uint32 pi = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
+ config->SetPercentages(wtg, gtg, btg, ptg, wi, gi, bi, pi);
+ if(debug_Out)
+ {sLog.outError("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG));
+ sLog.outError("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG));
+ sLog.outError("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG));
+ sLog.outError("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG));
+ sLog.outError("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I));
+ sLog.outError("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I));
+ sLog.outError("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I));
+ sLog.outError("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I));}
+ //load min and max prices
+ config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE));
+ sLog.outError("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE));}
+ config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN));
+ sLog.outError("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN));}
+ config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE));
+ sLog.outError("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE));}
+ config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE));
+ sLog.outError("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE));}
+ //load min and max bid prices
+ config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError(",minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE));}
+ config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE));}
+ config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN));}
+ config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN));}
+ config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));}
+ config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));}
+ config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE));}
+ config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE));}
+ //load max stacks
+ config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE));}
+ config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN));}
+ config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE));}
+ config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE));}
+ }
+ if (AHBBuyer)
+ {
+ //load buyer bid prices
+ config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY));
+ sLog.outError("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE));
+ sLog.outError("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN));
+ sLog.outError("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE));
+ sLog.outError("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE));}
+ //load bidding interval
+ config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("buyerBiddingInterval = %u", config->GetBiddingInterval());}
+ //load bids per interval
+ config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
+ if(debug_Out)
+ {sLog.outError("buyerBidsPerInterval = %u", config->GetBidsPerInterval());}
+ }
+}