diff options
Diffstat (limited to 'src/game/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/game/AuctionHouseHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp index ef9d8d92682..4d657fd6c84 100644 --- a/src/game/AuctionHouseHandler.cpp +++ b/src/game/AuctionHouseHandler.cpp @@ -50,7 +50,7 @@ void WorldSession::HandleAuctionHelloOpcode( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendAuctionHello(guid, unit); } @@ -199,7 +199,7 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item *it = pl->GetItemByGuid( item ); //do not allow to sell already auctioned items @@ -304,7 +304,7 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap( pCreature->getFaction() ); @@ -430,7 +430,7 @@ void WorldSession::HandleAuctionRemoveItem( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap( pCreature->getFaction() ); @@ -515,7 +515,7 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap( pCreature->getFaction() ); @@ -564,7 +564,7 @@ void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap( pCreature->getFaction() ); @@ -611,7 +611,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data ) // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) - GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); + GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap( pCreature->getFaction() ); |
