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-rw-r--r--src/game/AuctionHouseHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index dcf462de46a..ef9d8d92682 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -502,7 +502,7 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data )
recv_data >> outbiddedCount;
if (recv_data.size() != (16 + outbiddedCount * 4 ))
{
- sLog.outError("Client sent bad opcode!!! with count: %u and size : %d (mustbe: %d", outbiddedCount, recv_data.size(),(16 + outbiddedCount * 4 ));
+ sLog.outError("Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recv_data.size(),(16 + outbiddedCount * 4 ));
outbiddedCount = 0;
}