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Diffstat (limited to 'src/game/AuctionHouseMgr.cpp')
-rw-r--r--src/game/AuctionHouseMgr.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp
index 129089fd892..b2b5d250b28 100644
--- a/src/game/AuctionHouseMgr.cpp
+++ b/src/game/AuctionHouseMgr.cpp
@@ -32,7 +32,6 @@
#include "Item.h"
#include "Language.h"
#include "Log.h"
-#include "TimeMgr.h"
#include "ProgressBar.h"
#include <vector>
@@ -184,7 +183,7 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction)
std::ostringstream msgAuctionSalePendingBody;
uint32 auctionCut = auction->GetAuctionCut();
- time_t distrTime = sGameTime.GetGameTime() + sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY);
+ time_t distrTime = time(NULL) + sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY);
msgAuctionSalePendingBody.width(16);
msgAuctionSalePendingBody << std::right << std::hex << auction->bidder;
@@ -500,7 +499,7 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem
void AuctionHouseObject::Update()
{
- time_t curTime = sGameTime.GetGameTime();
+ time_t curTime = sWorld.GetGameTime();
///- Handle expired auctions
// If storage is empty, no need to update. next == NULL in this case.
@@ -684,7 +683,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket & data) const
data << uint32(bid ? GetAuctionOutBid() : 0);
//minimal outbid
data << uint32(buyout); //auction->buyout
- data << uint32((expire_time-sGameTime.GetGameTime())*IN_MILISECONDS);//time left
+ data << uint32((expire_time-time(NULL))*IN_MILISECONDS);//time left
data << uint64(bidder) ; //auction->bidder current
data << uint32(bid); //current bid
return true;