diff options
Diffstat (limited to 'src/game/AuctionHouseMgr.cpp')
-rw-r--r-- | src/game/AuctionHouseMgr.cpp | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp index 282836a76b2..1f952e249c3 100644 --- a/src/game/AuctionHouseMgr.cpp +++ b/src/game/AuctionHouseMgr.cpp @@ -152,9 +152,6 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction) msgAuctionWonBody << std::dec << ":" << auction->bid << ":" << auction->buyout; sLog.outDebug("AuctionWon body string : %s", msgAuctionWonBody.str().c_str()); - //prepare mail data... : - uint32 itemTextId = objmgr.CreateItemText(msgAuctionWonBody.str()); - // set owner to bidder (to prevent delete item with sender char deleting) // owner in `data` will set at mail receive and item extracting CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'",auction->bidder,pItem->GetGUIDLow()); @@ -163,9 +160,9 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction) if (bidder) bidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, bidder_guid, 0, 0, auction->item_template); - MailDraft(msgAuctionWonSubject.str(), itemTextId) + MailDraft(msgAuctionWonSubject.str(), msgAuctionWonBody.str()) .AddItem(pItem) - .SendMailTo(MailReceiver(bidder,auction->bidder), auction, MAIL_CHECK_MASK_AUCTION); + .SendMailTo(MailReceiver(bidder,auction->bidder), MailSender(auction), MAIL_CHECK_MASK_NONE); } } @@ -193,10 +190,8 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction) sLog.outDebug("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str()); - uint32 itemTextId = objmgr.CreateItemText(msgAuctionSalePendingBody.str()); - - MailDraft(msgAuctionSalePendingSubject.str(), itemTextId) - .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_AUCTION); + MailDraft(msgAuctionSalePendingSubject.str(), msgAuctionSalePendingBody.str()) + .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_NONE); } } @@ -222,8 +217,6 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction) sLog.outDebug("AuctionSuccessful body string : %s", auctionSuccessfulBody.str().c_str()); - uint32 itemTextId = objmgr.CreateItemText(auctionSuccessfulBody.str()); - uint32 profit = auction->bid + auction->deposit - auctionCut; //FIXME: what do if owner offline @@ -233,9 +226,9 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction) //send auction owner notification, bidder must be current! owner->GetSession()->SendAuctionOwnerNotification(auction); } - MailDraft(msgAuctionSuccessfulSubject.str(), itemTextId) + MailDraft(msgAuctionSuccessfulSubject.str(), auctionSuccessfulBody.str()) .AddMoney(profit) - .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_AUCTION, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY)); + .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_NONE, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY)); } } @@ -253,12 +246,12 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction) if (owner || owner_accId) { std::ostringstream subject; - subject << auction->item_template << ":0:" << AUCTION_EXPIRED; + subject << auction->item_template << ":0:" << AUCTION_EXPIRED << ":0:0"; if (owner && owner->GetGUIDLow() != auctionbot.GetAHBplayerGUID()) owner->GetSession()->SendAuctionOwnerNotification(auction); - MailDraft(subject.str()) + MailDraft(subject.str(), "") // TODO: fix body .AddItem(pItem) .SendMailTo(MailReceiver(owner,auction->owner), auction); } |