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Diffstat (limited to 'src/game/Bag.cpp')
-rw-r--r--src/game/Bag.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp
index 2d58b63c0a9..72d71c5e8bc 100644
--- a/src/game/Bag.cpp
+++ b/src/game/Bag.cpp
@@ -38,7 +38,7 @@ Bag::Bag( ): Item()
Bag::~Bag()
{
- for(uint8 i = 0; i < MAX_BAG_SIZE; ++i)
+ for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
if (Item *item = m_bagslot[i])
{
if(item->IsInWorld())
@@ -56,14 +56,14 @@ void Bag::AddToWorld()
{
Item::AddToWorld();
- for(uint32 i = 0; i < GetBagSize(); ++i)
+ for (uint32 i = 0; i < GetBagSize(); ++i)
if(m_bagslot[i])
m_bagslot[i]->AddToWorld();
}
void Bag::RemoveFromWorld()
{
- for(uint32 i = 0; i < GetBagSize(); ++i)
+ for (uint32 i = 0; i < GetBagSize(); ++i)
if(m_bagslot[i])
m_bagslot[i]->RemoveFromWorld();
@@ -184,7 +184,7 @@ void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) co
// If the bag is empty returns true
bool Bag::IsEmpty() const
{
- for(uint32 i = 0; i < GetBagSize(); ++i)
+ for (uint32 i = 0; i < GetBagSize(); ++i)
if (m_bagslot[i])
return false;
@@ -195,7 +195,7 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const
{
Item *pItem;
uint32 count = 0;
- for(uint32 i=0; i < GetBagSize(); ++i)
+ for (uint32 i=0; i < GetBagSize(); ++i)
{
pItem = m_bagslot[i];
if( pItem && pItem != eItem && pItem->GetEntry() == item )
@@ -204,7 +204,7 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const
if(eItem && eItem->GetProto()->GemProperties)
{
- for(uint32 i=0; i < GetBagSize(); ++i)
+ for (uint32 i=0; i < GetBagSize(); ++i)
{
pItem = m_bagslot[i];
if( pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color )
@@ -217,7 +217,7 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const
uint8 Bag::GetSlotByItemGUID(uint64 guid) const
{
- for(uint32 i = 0; i < GetBagSize(); ++i)
+ for (uint32 i = 0; i < GetBagSize(); ++i)
if(m_bagslot[i] != 0)
if(m_bagslot[i]->GetGUID() == guid)
return i;