diff options
Diffstat (limited to 'src/game/Bag.cpp')
-rw-r--r-- | src/game/Bag.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp index 5b406c2eb08..2d58b63c0a9 100644 --- a/src/game/Bag.cpp +++ b/src/game/Bag.cpp @@ -17,19 +17,25 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Common.h" #include "ObjectMgr.h" #include "Database/DatabaseEnv.h" + #include "Bag.h" #include "Log.h" #include "UpdateData.h" + Bag::Bag( ): Item() { m_objectType |= TYPEMASK_CONTAINER; m_objectTypeId = TYPEID_CONTAINER; + m_valuesCount = CONTAINER_END; + memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); } + Bag::~Bag() { for(uint8 i = 0; i < MAX_BAG_SIZE; ++i) @@ -45,52 +51,68 @@ Bag::~Bag() delete m_bagslot[i]; } } + void Bag::AddToWorld() { Item::AddToWorld(); + for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->AddToWorld(); } + void Bag::RemoveFromWorld() { for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->RemoveFromWorld(); + Item::RemoveFromWorld(); } + bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) { ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid); + if(!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) return false; + Object::_Create( guidlow, 0, HIGHGUID_CONTAINER ); + SetEntry(itemid); SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f); + SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0); SetUInt64Value(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : 0); + SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags); SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); + // Setting the number of Slots the Container has SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); + // Cleaning 20 slots for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0); m_bagslot[i] = NULL; } + return true; } + void Bag::SaveToDB() { Item::SaveToDB(); } + bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result) { if(!Item::LoadFromDB(guid, owner_guid, result)) return false; + // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { @@ -101,34 +123,44 @@ bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result) m_bagslot[i] = NULL; } } + return true; } + void Bag::DeleteFromDB() { for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) if (m_bagslot[i]) m_bagslot[i]->DeleteFromDB(); + Item::DeleteFromDB(); } + uint32 Bag::GetFreeSlots() const { uint32 slots = 0; for (uint32 i=0; i < GetBagSize(); ++i) if (!m_bagslot[i]) ++slots; + return slots; } + void Bag::RemoveItem( uint8 slot, bool /*update*/ ) { assert(slot < MAX_BAG_SIZE); + if (m_bagslot[slot]) m_bagslot[slot]->SetContainer(NULL); + m_bagslot[slot] = NULL; SetUInt64Value( CONTAINER_FIELD_SLOT_1 + (slot * 2), 0 ); } + void Bag::StoreItem( uint8 slot, Item *pItem, bool /*update*/ ) { assert(slot < MAX_BAG_SIZE); + if( pItem ) { m_bagslot[slot] = pItem; @@ -139,21 +171,26 @@ void Bag::StoreItem( uint8 slot, Item *pItem, bool /*update*/ ) pItem->SetSlot(slot); } } + void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const { Item::BuildCreateUpdateBlockForPlayer( data, target ); + for (uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i]) m_bagslot[i]->BuildCreateUpdateBlockForPlayer( data, target ); } + // If the bag is empty returns true bool Bag::IsEmpty() const { for(uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) return false; + return true; } + uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const { Item *pItem; @@ -164,6 +201,7 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const if( pItem && pItem != eItem && pItem->GetEntry() == item ) count += pItem->GetCount(); } + if(eItem && eItem->GetProto()->GemProperties) { for(uint32 i=0; i < GetBagSize(); ++i) @@ -173,20 +211,25 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const count += pItem->GetGemCountWithID(item); } } + return count; } + uint8 Bag::GetSlotByItemGUID(uint64 guid) const { for(uint32 i = 0; i < GetBagSize(); ++i) if(m_bagslot[i] != 0) if(m_bagslot[i]->GetGUID() == guid) return i; + return NULL_SLOT; } + Item* Bag::GetItemByPos( uint8 slot ) const { if( slot < GetBagSize() ) return m_bagslot[slot]; + return NULL; } |